vyre 0.4.0

GPU compute intermediate representation with a standard operation library
Documentation
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//! Doc.

pub use kernel::{
    active, and, copy_literals, copy_match, extend_length, fail, input_len, lz4_decompress_program,
    lz4_sequence_body, or, output_len, read_byte, read_match_offset, store_byte,
    validate_match_offset, Lz4Decompress, INPUTS, LAWS, LOOP_LIMIT, MAX_OUTPUT_RATIO, OP_ID,
    OUTPUTS, STATUS_INPUT_TRUNCATED, STATUS_INVALID_OFFSET, STATUS_LOOP_LIMIT_EXCEEDED,
    STATUS_OUTPUT_OVERFLOW, WORKGROUP_SIZE,
};

pub mod kernel;