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vyre_wgpu/engine/
mod.rs

1//! Layer 3 complete compute engines.
2//!
3//! Each engine is a self-contained GPU compute pipeline: structured input in,
4//! compute passes on a real GPU backend, typed output back.
5
6/// Adapter-limit helper for BFS queue sizing.
7pub mod bfs_queue_slots_for_device;
8/// Generic graph dataflow engines.
9pub mod dataflow;
10/// Recursive decode pipeline (base64, hex, url, unicode) with region management.
11pub mod decode;
12/// Block decompression pipeline (deflate, LZ4, zstd) over IR compositions.
13pub mod decompress;
14/// DFA pattern matching engine.
15pub mod dfa;