1 2 3 4 5 6 7 8 9 10 11 12 13 14
//! Shader pipeline compilation and caching. pub use pipeline_cache::MAX_PIPELINE_CACHE_ENTRIES; pub(crate) use pipeline_cache::{cache_key, PipelineCache}; /// Compute shader compilation. pub mod compile_compute_pipeline; /// In-memory compute pipeline cache. pub mod pipeline_cache; /// Backwards-compatible shader cache key path. pub mod cache_key { pub use super::pipeline_cache::cache_key; }