mod common;
use common::{
assert_dispatch_async_ready_state_observable_for_non_trivial_work,
assert_dispatch_async_returns_before_gpu_completion,
assert_multiple_concurrent_async_dispatches_do_not_serialize,
assert_pending_dispatch_from_wgpu_is_object_safe,
};
#[test]
fn dispatch_async_returns_before_gpu_completion() {
assert_dispatch_async_returns_before_gpu_completion();
}
#[test]
fn dispatch_async_ready_state_is_observable_for_non_trivial_work() {
assert_dispatch_async_ready_state_observable_for_non_trivial_work();
}
#[test]
fn multiple_concurrent_async_dispatches_do_not_serialize() {
assert_multiple_concurrent_async_dispatches_do_not_serialize();
}
#[test]
fn pending_dispatch_from_wgpu_is_object_safe() {
assert_pending_dispatch_from_wgpu_is_object_safe();
}