use crate::spec::{EngineInvariant, EngineSpec};
use super::{cpu_fn};
#[inline]
pub fn spec() -> EngineSpec {
EngineSpec {
id: "engine.eval",
description: "Bytecode condition evaluator.",
invariants: vec![
EngineInvariant::Deterministic,
EngineInvariant::BoundedResources,
],
cpu_fn: Some(cpu_fn),
}
}