#[repr(C)]pub struct PhysicalDeviceVulkan12Features {Show 49 fields
pub s_type: StructureType,
pub next: *mut c_void,
pub sampler_mirror_clamp_to_edge: Bool32,
pub draw_indirect_count: Bool32,
pub storage_buffer_8bit_access: Bool32,
pub uniform_and_storage_buffer_8bit_access: Bool32,
pub storage_push_constant8: Bool32,
pub shader_buffer_int64_atomics: Bool32,
pub shader_shared_int64_atomics: Bool32,
pub shader_float16: Bool32,
pub shader_int8: Bool32,
pub descriptor_indexing: Bool32,
pub shader_input_attachment_array_dynamic_indexing: Bool32,
pub shader_uniform_texel_buffer_array_dynamic_indexing: Bool32,
pub shader_storage_texel_buffer_array_dynamic_indexing: Bool32,
pub shader_uniform_buffer_array_non_uniform_indexing: Bool32,
pub shader_sampled_image_array_non_uniform_indexing: Bool32,
pub shader_storage_buffer_array_non_uniform_indexing: Bool32,
pub shader_storage_image_array_non_uniform_indexing: Bool32,
pub shader_input_attachment_array_non_uniform_indexing: Bool32,
pub shader_uniform_texel_buffer_array_non_uniform_indexing: Bool32,
pub shader_storage_texel_buffer_array_non_uniform_indexing: Bool32,
pub descriptor_binding_uniform_buffer_update_after_bind: Bool32,
pub descriptor_binding_sampled_image_update_after_bind: Bool32,
pub descriptor_binding_storage_image_update_after_bind: Bool32,
pub descriptor_binding_storage_buffer_update_after_bind: Bool32,
pub descriptor_binding_uniform_texel_buffer_update_after_bind: Bool32,
pub descriptor_binding_storage_texel_buffer_update_after_bind: Bool32,
pub descriptor_binding_update_unused_while_pending: Bool32,
pub descriptor_binding_partially_bound: Bool32,
pub descriptor_binding_variable_descriptor_count: Bool32,
pub runtime_descriptor_array: Bool32,
pub sampler_filter_minmax: Bool32,
pub scalar_block_layout: Bool32,
pub imageless_framebuffer: Bool32,
pub uniform_buffer_standard_layout: Bool32,
pub shader_subgroup_extended_types: Bool32,
pub separate_depth_stencil_layouts: Bool32,
pub host_query_reset: Bool32,
pub timeline_semaphore: Bool32,
pub buffer_device_address: Bool32,
pub buffer_device_address_capture_replay: Bool32,
pub buffer_device_address_multi_device: Bool32,
pub vulkan_memory_model: Bool32,
pub vulkan_memory_model_device_scope: Bool32,
pub vulkan_memory_model_availability_visibility_chains: Bool32,
pub shader_output_viewport_index: Bool32,
pub shader_output_layer: Bool32,
pub subgroup_broadcast_dynamic_id: Bool32,
}Expand description
Fields
s_type: StructureTypenext: *mut c_voidsampler_mirror_clamp_to_edge: Bool32draw_indirect_count: Bool32storage_buffer_8bit_access: Bool32uniform_and_storage_buffer_8bit_access: Bool32storage_push_constant8: Bool32shader_buffer_int64_atomics: Bool32shader_float16: Bool32shader_int8: Bool32descriptor_indexing: Bool32shader_input_attachment_array_dynamic_indexing: Bool32shader_uniform_texel_buffer_array_dynamic_indexing: Bool32shader_storage_texel_buffer_array_dynamic_indexing: Bool32shader_uniform_buffer_array_non_uniform_indexing: Bool32shader_sampled_image_array_non_uniform_indexing: Bool32shader_storage_buffer_array_non_uniform_indexing: Bool32shader_storage_image_array_non_uniform_indexing: Bool32shader_input_attachment_array_non_uniform_indexing: Bool32shader_uniform_texel_buffer_array_non_uniform_indexing: Bool32shader_storage_texel_buffer_array_non_uniform_indexing: Bool32descriptor_binding_uniform_buffer_update_after_bind: Bool32descriptor_binding_sampled_image_update_after_bind: Bool32descriptor_binding_storage_image_update_after_bind: Bool32descriptor_binding_storage_buffer_update_after_bind: Bool32descriptor_binding_uniform_texel_buffer_update_after_bind: Bool32descriptor_binding_storage_texel_buffer_update_after_bind: Bool32descriptor_binding_update_unused_while_pending: Bool32descriptor_binding_partially_bound: Bool32descriptor_binding_variable_descriptor_count: Bool32runtime_descriptor_array: Bool32sampler_filter_minmax: Bool32scalar_block_layout: Bool32imageless_framebuffer: Bool32uniform_buffer_standard_layout: Bool32shader_subgroup_extended_types: Bool32separate_depth_stencil_layouts: Bool32host_query_reset: Bool32timeline_semaphore: Bool32buffer_device_address: Bool32buffer_device_address_capture_replay: Bool32buffer_device_address_multi_device: Bool32vulkan_memory_model: Bool32vulkan_memory_model_device_scope: Bool32vulkan_memory_model_availability_visibility_chains: Bool32shader_output_viewport_index: Bool32shader_output_layer: Bool32subgroup_broadcast_dynamic_id: Bool32Trait Implementations
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
Auto Trait Implementations
impl !Send for PhysicalDeviceVulkan12Features
impl !Sync for PhysicalDeviceVulkan12Features
impl Unpin for PhysicalDeviceVulkan12Features
impl UnwindSafe for PhysicalDeviceVulkan12Features
Blanket Implementations
Mutably borrows from an owned value. Read more