#[repr(C)]pub struct PhysicalDeviceFragmentShadingRateEnumsFeaturesNV {
pub sType: StructureType,
pub pNext: *mut c_void,
pub fragmentShadingRateEnums: Bool32,
pub supersampleFragmentShadingRates: Bool32,
pub noInvocationFragmentShadingRates: Bool32,
}
Fields§
§sType: StructureType
§pNext: *mut c_void
§fragmentShadingRateEnums: Bool32
§supersampleFragmentShadingRates: Bool32
§noInvocationFragmentShadingRates: Bool32
Trait Implementations§
source§impl Clone for PhysicalDeviceFragmentShadingRateEnumsFeaturesNV
impl Clone for PhysicalDeviceFragmentShadingRateEnumsFeaturesNV
source§fn clone(&self) -> PhysicalDeviceFragmentShadingRateEnumsFeaturesNV
fn clone(&self) -> PhysicalDeviceFragmentShadingRateEnumsFeaturesNV
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more