#[repr(C)]pub struct PhysicalDeviceFragmentShaderBarycentricFeaturesKHR {
pub sType: StructureType,
pub pNext: *mut c_void,
pub fragmentShaderBarycentric: Bool32,
}Fields§
§sType: StructureType§pNext: *mut c_void§fragmentShaderBarycentric: Bool32Trait Implementations§
Source§impl Clone for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
impl Clone for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
Source§fn clone(&self) -> PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
fn clone(&self) -> PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
Auto Trait Implementations§
impl Freeze for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
impl RefUnwindSafe for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
impl !Send for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
impl !Sync for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
impl Unpin for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
impl UnwindSafe for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more