pub struct SetCurrentModelPhysicsRequest {
    pub strength_overrides: Vec<PhysicsOverride>,
    pub wind_overrides: Vec<PhysicsOverride>,
}
Expand description

Overriding physics settings of currently loaded VTS model.

If the user has turned off physics for the currently loaded model, you cannot turn physics on using this API. You can only use this API to override physics/wind base values and multipliers.

Generally, the values set using this API are used to override the values set by the user in the app. They’re not actually shown to the user on the UI and are not saved. Override values set using this API are automatically unset when their timer runs out (the value you set using override_seconds). If you want to keep overriding values, you have to repeatedly send this request.

When all timers run out, the API will no longer consider your plugin as controlling the physics system so another plugin could start controlling the physics system.

This request returns SetCurrentModelPhysicsResponse.

Fields

strength_overrides: Vec<PhysicsOverride>

Strength overrides.

wind_overrides: Vec<PhysicsOverride>

Wind overrides.

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