pub struct ItemUnloadRequest {
    pub unload_all_in_scene: bool,
    pub unload_all_loaded_by_this_plugin: bool,
    pub allow_unloading_items_loaded_by_user_or_other_plugins: bool,
    pub instance_ids: Vec<String>,
    pub file_names: Vec<String>,
}
Expand description

Removing item from the scene.

This may return an error of type CannotCurrentlyUnloadItem if the user currently has menus open that prevent VTS from loading/unloading items.

This request returns ItemUnloadResponse.

Fields

unload_all_in_scene: bool

Whether to unload all items in the scene.

unload_all_loaded_by_this_plugin: bool

Whether to unload all items loaded by this plugin.

allow_unloading_items_loaded_by_user_or_other_plugins: bool

Whether to allow unloading items that have been loaded by the user or other plugins.

instance_ids: Vec<String>

Request specific instance IDs to be unloaded.

file_names: Vec<String>

Request specific file names to be unloaded.

Trait Implementations

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