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//! Host specific structures. use num_traits::Float; use std::path::Path; use std::sync::{Arc, Mutex}; use std::error::Error; use std::{fmt, mem, ptr, slice}; use std::ffi::CString; use libloading::Library; use std::os::raw::c_void; use interfaces; use plugin::{self, Plugin, Info, Category}; use api::{self, AEffect, PluginFlags, PluginMain, Supported, TimeInfo}; use api::consts::*; use buffer::AudioBuffer; use channels::ChannelInfo; #[repr(usize)] #[derive(Clone, Copy, Debug)] #[doc(hidden)] pub enum OpCode { /// [index]: parameter index /// [opt]: parameter value Automate = 0, /// [return]: host vst version (e.g. 2400 for VST 2.4) Version, /// [return]: current plugin ID (useful for shell plugins to figure out which plugin to load in /// `VSTPluginMain()`). CurrentId, /// No arguments. Give idle time to Host application, e.g. if plug-in editor is doing mouse /// tracking in a modal loop. Idle, /// Deprecated. _PinConnected = 4, /// Deprecated. _WantMidi = 6, // Not a typo /// [value]: request mask. see `VstTimeInfoFlags` /// [return]: `VstTimeInfo` pointer or null if not supported. GetTime, /// Inform host that the plugin has MIDI events ready to be processed. Should be called at the /// end of `Plugin::process`. /// [ptr]: `VstEvents*` the events to be processed. /// [return]: 1 if supported and processed OK. ProcessEvents, /// Deprecated. _SetTime, /// Deprecated. _TempoAt, /// Deprecated. _GetNumAutomatableParameters, /// Deprecated. _GetParameterQuantization, /// Notifies the host that the input/output setup has changed. This can allow the host to check /// numInputs/numOutputs or call `getSpeakerArrangement()`. /// [return]: 1 if supported. IOChanged, /// Deprecated. _NeedIdle, /// Request the host to resize the plugin window. /// [index]: new width. /// [value]: new height. SizeWindow, /// [return]: the current sample rate. GetSampleRate, /// [return]: the current block size. GetBlockSize, /// [return]: the input latency in samples. GetInputLatency, /// [return]: the output latency in samples. GetOutputLatency, /// Deprecated. _GetPreviousPlug, /// Deprecated. _GetNextPlug, /// Deprecated. _WillReplaceOrAccumulate, /// [return]: the current process level, see `VstProcessLevels` GetCurrentProcessLevel, /// [return]: the current automation state, see `VstAutomationStates` GetAutomationState, /// The plugin is ready to begin offline processing. /// [index]: number of new audio files. /// [value]: number of audio files. /// [ptr]: `AudioFile*` the host audio files. Flags can be updated from plugin. OfflineStart, /// Called by the plugin to read data. /// [index]: (bool) /// VST offline processing allows a plugin to overwrite existing files. If this value is /// true then the host will read the original file's samples, but if it is false it will /// read the samples which the plugin has written via `OfflineWrite` /// [value]: see `OfflineOption` /// [ptr]: `OfflineTask*` describing the task. /// [return]: 1 on success OfflineRead, /// Called by the plugin to write data. /// [value]: see `OfflineOption` /// [ptr]: `OfflineTask*` describing the task. OfflineWrite, /// Unknown. Used in offline processing. OfflineGetCurrentPass, /// Unknown. Used in offline processing. OfflineGetCurrentMetaPass, /// Deprecated. _SetOutputSampleRate, /// Deprecated. _GetOutputSpeakerArrangement, /// Get the vendor string. /// [ptr]: `char*` for vendor string, limited to `MAX_VENDOR_STR_LEN`. GetVendorString, /// Get the product string. /// [ptr]: `char*` for vendor string, limited to `MAX_PRODUCT_STR_LEN`. GetProductString, /// [return]: vendor-specific version GetVendorVersion, /// Vendor specific handling. VendorSpecific, /// Deprecated. _SetIcon, /// Check if the host supports a feature. /// [ptr]: `char*` can do string /// [return]: 1 if supported CanDo, /// Get the language of the host. /// [return]: `VstHostLanguage` GetLanguage, /// Deprecated. _OpenWindow, /// Deprecated. _CloseWindow, /// Get the current directory. /// [return]: `FSSpec` on OS X, `char*` otherwise GetDirectory, /// No arguments. TODO: Figure out what this does. UpdateDisplay, /// Tell the host that if needed, it should record automation data for a control. /// /// Typically called when the plugin editor begins changing a control. /// /// [index]: index of the control. /// [return]: true on success. BeginEdit, /// A control is no longer being changed. /// /// Typically called after the plugin editor is done. /// /// [index]: index of the control. /// [return]: true on success. EndEdit, /// Open the host file selector. /// [ptr]: `VstFileSelect*` /// [return]: true on success. OpenFileSelector, /// Close the host file selector. /// [ptr]: `VstFileSelect*` /// [return]: true on success. CloseFileSelector, /// Deprecated. _EditFile, /// Deprecated. /// [ptr]: char[2048] or sizeof (FSSpec). /// [return]: 1 if supported. _GetChunkFile, /// Deprecated. _GetInputSpeakerArrangement, } impl_clike!(OpCode); /// Implemented by all VST hosts. #[allow(unused_variables)] pub trait Host { /// Automate a parameter; the value has been changed. fn automate(&mut self, index: i32, value: f32) {} /// Get the plugin ID of the currently loading plugin. /// /// This is only useful for shell plugins where this value will change the plugin returned. /// `TODO: implement shell plugins` fn get_plugin_id(&self) -> i32 { // TODO: Handle this properly 0 } /// An idle call. /// /// This is useful when the plugin is doing something such as mouse tracking in the UI. fn idle(&self) {} /// Get vendor and product information. /// /// Returns a tuple in the form of `(version, vendor_name, product_name)`. fn get_info(&self) -> (isize, String, String) { (1, "vendor string".to_owned(), "product string".to_owned()) } /// Handle incoming events from the plugin. fn process_events(&mut self, events: &api::Events) {} /// Get time information. fn get_time_info(&self, mask: i32) -> Option<TimeInfo> { None } /// Get block size. fn get_block_size(&self) -> isize { 0 } } /// All possible errors that can occur when loading a VST plugin. #[derive(Debug)] pub enum PluginLoadError { /// Could not load given path. InvalidPath, /// Given path is not a VST plugin. NotAPlugin, /// Failed to create an instance of this plugin. /// /// This can happen for many reasons, such as if the plugin requires a different version of /// the VST API to be used, or due to improper licensing. InstanceFailed, /// The API version which the plugin used is not supported by this library. InvalidApiVersion, } impl fmt::Display for PluginLoadError { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!(f, "{}", self.description()) } } impl Error for PluginLoadError { fn description(&self) -> &str { use self::PluginLoadError::*; match *self { InvalidPath => "Could not open the requested path", NotAPlugin => "The given path does not contain a VST2.4 compatible library", InstanceFailed => "Failed to create a plugin instance", InvalidApiVersion => "The plugin API version is not compatible with this library", } } } /// Wrapper for an externally loaded VST plugin. /// /// The only functionality this struct provides is loading plugins, which can be done via the /// [`load`](#method.load) method. pub struct PluginLoader<T: Host> { main: PluginMain, lib: Arc<Library>, host: Arc<Mutex<T>>, } /// An instance of an externally loaded VST plugin. #[allow(dead_code)] // To keep `lib` around. pub struct PluginInstance { effect: *mut AEffect, lib: Arc<Library>, info: Info, } impl Drop for PluginInstance { fn drop(&mut self) { self.dispatch(plugin::OpCode::Shutdown, 0, 0, ptr::null_mut(), 0.0); } } impl<T: Host> PluginLoader<T> { /// Load a plugin at the given path with the given host. /// /// Because of the possibility of multi-threading problems that can occur when using plugins, /// the host must be passed in via an `Arc<Mutex<T>>` object. This makes sure that even if the /// plugins are multi-threaded no data race issues can occur. /// /// Upon success, this method returns a [`PluginLoader`](.) object which you can use to call /// [`instance`](#method.instance) to create a new instance of the plugin. /// /// # Example /// /// ```no_run /// # use std::path::Path; /// # use std::sync::{Arc, Mutex}; /// # use vst::host::{Host, PluginLoader}; /// # let path = Path::new("."); /// # struct MyHost; /// # impl MyHost { fn new() -> MyHost { MyHost } } /// # impl Host for MyHost { /// # fn automate(&mut self, _: i32, _: f32) {} /// # fn get_plugin_id(&self) -> i32 { 0 } /// # } /// // ... /// let host = Arc::new(Mutex::new(MyHost::new())); /// /// let mut plugin = PluginLoader::load(path, host.clone()).unwrap(); /// /// let instance = plugin.instance().unwrap(); /// // ... /// ``` /// /// # Linux/Windows /// * This should be a path to the library, typically ending in `.so`/`.dll`. /// * Possible full path: `/home/overdrivenpotato/.vst/u-he/Zebra2.64.so` /// * Possible full path: `C:\Program Files (x86)\VSTPlugins\iZotope Ozone 5.dll` /// /// # OS X /// * This should point to the mach-o file within the `.vst` bundle. /// * Plugin: `/Library/Audio/Plug-Ins/VST/iZotope Ozone 5.vst` /// * Possible full path: /// `/Library/Audio/Plug-Ins/VST/iZotope Ozone 5.vst/Contents/MacOS/PluginHooksVST` pub fn load(path: &Path, host: Arc<Mutex<T>>) -> Result<PluginLoader<T>, PluginLoadError> { // Try loading the library at the given path let lib = match Library::new(path) { Ok(l) => l, Err(_) => return Err(PluginLoadError::InvalidPath), }; Ok(PluginLoader { main: unsafe { // Search the library for the VSTAPI entry point match lib.get(b"VSTPluginMain") { Ok(s) => *s, _ => return Err(PluginLoadError::NotAPlugin), } }, lib: Arc::new(lib), host, }) } /// Call the VST entry point and retrieve a (possibly null) pointer. unsafe fn call_main(&mut self) -> *mut AEffect { LOAD_POINTER = Box::into_raw(Box::new(Arc::clone(&self.host))) as *mut c_void; (self.main)(callback_wrapper::<T>) } /// Try to create an instance of this VST plugin. /// /// If the instance is successfully created, a [`PluginInstance`](struct.PluginInstance.html) /// is returned. This struct implements the [`Plugin` trait](../plugin/trait.Plugin.html). pub fn instance(&mut self) -> Result<PluginInstance, PluginLoadError> { // Call the plugin main function. This also passes the plugin main function as the closure // could not return an error if the symbol wasn't found let effect = unsafe { self.call_main() }; if effect.is_null() { return Err(PluginLoadError::InstanceFailed); } unsafe { // Move the host to the heap and add it to the `AEffect` struct for future reference (*effect).reserved1 = Box::into_raw(Box::new(Arc::clone(&self.host))) as isize; } let instance = PluginInstance::new(effect, Arc::clone(&self.lib)); let api_ver = instance.dispatch(plugin::OpCode::GetApiVersion, 0, 0, ptr::null_mut(), 0.0); if api_ver >= 2400 { Ok(instance) } else { trace!("Could not load plugin with api version {}", api_ver); Err(PluginLoadError::InvalidApiVersion) } } } impl PluginInstance { fn new(effect: *mut AEffect, lib: Arc<Library>) -> PluginInstance { use plugin::OpCode as op; let mut plug = PluginInstance { effect, lib, info: Default::default(), }; unsafe { let effect: &AEffect = &*effect; let flags = PluginFlags::from_bits_truncate(effect.flags); plug.info = Info { name: plug.read_string(op::GetProductName, MAX_PRODUCT_STR_LEN), vendor: plug.read_string(op::GetVendorName, MAX_VENDOR_STR_LEN), presets: effect.numPrograms, parameters: effect.numParams, inputs: effect.numInputs, outputs: effect.numOutputs, midi_inputs: 0, midi_outputs: 0, unique_id: effect.uniqueId, version: effect.version, category: Category::from(plug.opcode(op::GetCategory)), initial_delay: effect.initialDelay, preset_chunks: flags.intersects(PluginFlags::PROGRAM_CHUNKS), f64_precision: flags.intersects(PluginFlags::CAN_DOUBLE_REPLACING), silent_when_stopped: flags.intersects(PluginFlags::NO_SOUND_IN_STOP), }; } plug } /// Send a dispatch message to the plugin. fn dispatch( &self, opcode: plugin::OpCode, index: i32, value: isize, ptr: *mut c_void, opt: f32, ) -> isize { let dispatcher = unsafe { (*self.effect).dispatcher }; if (dispatcher as *mut u8).is_null() { panic!("Plugin was not loaded correctly."); } dispatcher(self.effect, opcode.into(), index, value, ptr, opt) } /// Send a lone opcode with no parameters. fn opcode(&self, opcode: plugin::OpCode) -> isize { self.dispatch(opcode, 0, 0, ptr::null_mut(), 0.0) } /// Like `dispatch`, except takes a `&str` to send via `ptr`. fn write_string( &self, opcode: plugin::OpCode, index: i32, value: isize, string: &str, opt: f32, ) -> isize { let string = CString::new(string).expect("Invalid string data"); self.dispatch( opcode, index, value, string.as_bytes().as_ptr() as *mut c_void, opt, ) } fn read_string(&self, opcode: plugin::OpCode, max: usize) -> String { self.read_string_param(opcode, 0, 0, 0.0, max) } fn read_string_param( &self, opcode: plugin::OpCode, index: i32, value: isize, opt: f32, max: usize, ) -> String { let mut buf = vec![0; max]; self.dispatch(opcode, index, value, buf.as_mut_ptr() as *mut c_void, opt); String::from_utf8_lossy(&buf) .chars() .take_while(|c| *c != '\0') .collect() } } impl Plugin for PluginInstance { fn get_info(&self) -> plugin::Info { self.info.clone() } fn init(&mut self) { self.opcode(plugin::OpCode::Initialize); } fn change_preset(&mut self, preset: i32) { self.dispatch( plugin::OpCode::ChangePreset, 0, preset as isize, ptr::null_mut(), 0.0, ); } fn get_preset_num(&self) -> i32 { self.opcode(plugin::OpCode::GetCurrentPresetNum) as i32 } fn set_preset_name(&mut self, name: String) { self.write_string(plugin::OpCode::SetCurrentPresetName, 0, 0, &name, 0.0); } fn get_preset_name(&self, preset: i32) -> String { self.read_string_param( plugin::OpCode::GetPresetName, preset, 0, 0.0, MAX_PRESET_NAME_LEN, ) } fn get_parameter_label(&self, index: i32) -> String { self.read_string_param( plugin::OpCode::GetParameterLabel, index, 0, 0.0, MAX_PARAM_STR_LEN, ) } fn get_parameter_text(&self, index: i32) -> String { self.read_string_param( plugin::OpCode::GetParameterDisplay, index, 0, 0.0, MAX_PARAM_STR_LEN, ) } fn get_parameter_name(&self, index: i32) -> String { self.read_string_param( plugin::OpCode::GetParameterName, index, 0, 0.0, MAX_PARAM_STR_LEN, ) } fn get_parameter(&self, index: i32) -> f32 { unsafe { ((*self.effect).getParameter)(self.effect, index) } } fn set_parameter(&mut self, index: i32, value: f32) { unsafe { ((*self.effect).setParameter)(self.effect, index, value) } } fn can_be_automated(&self, index: i32) -> bool { self.dispatch( plugin::OpCode::CanBeAutomated, index, 0, ptr::null_mut(), 0.0, ) > 0 } fn string_to_parameter(&mut self, index: i32, text: String) -> bool { self.write_string(plugin::OpCode::StringToParameter, index, 0, &text, 0.0) > 0 } fn set_sample_rate(&mut self, rate: f32) { self.dispatch(plugin::OpCode::SetSampleRate, 0, 0, ptr::null_mut(), rate); } fn set_block_size(&mut self, size: i64) { self.dispatch( plugin::OpCode::SetBlockSize, 0, size as isize, ptr::null_mut(), 0.0, ); } fn resume(&mut self) { self.dispatch(plugin::OpCode::StateChanged, 0, 1, ptr::null_mut(), 0.0); } fn suspend(&mut self) { self.dispatch(plugin::OpCode::StateChanged, 0, 0, ptr::null_mut(), 0.0); } fn vendor_specific(&mut self, index: i32, value: isize, ptr: *mut c_void, opt: f32) -> isize { self.dispatch(plugin::OpCode::VendorSpecific, index, value, ptr, opt) } fn can_do(&self, can_do: plugin::CanDo) -> Supported { let s: String = can_do.into(); Supported::from(self.write_string(plugin::OpCode::CanDo, 0, 0, &s, 0.0)) .expect("Invalid response received when querying plugin CanDo") } fn get_tail_size(&self) -> isize { self.opcode(plugin::OpCode::GetTailSize) } fn process(&mut self, buffer: &mut AudioBuffer<f32>) { if buffer.input_count() < self.info.inputs as usize { panic!("Too few inputs in AudioBuffer"); } if buffer.output_count() < self.info.outputs as usize { panic!("Too few outputs in AudioBuffer"); } unsafe { ((*self.effect).processReplacing)( self.effect, buffer.raw_inputs().as_ptr() as *const *const _, buffer.raw_outputs().as_mut_ptr() as *mut *mut _, buffer.samples() as i32, ) } } fn process_f64(&mut self, buffer: &mut AudioBuffer<f64>) { if buffer.input_count() < self.info.inputs as usize { panic!("Too few inputs in AudioBuffer"); } if buffer.output_count() < self.info.outputs as usize { panic!("Too few outputs in AudioBuffer"); } unsafe { ((*self.effect).processReplacingF64)( self.effect, buffer.raw_inputs().as_ptr() as *const *const _, buffer.raw_outputs().as_mut_ptr() as *mut *mut _, buffer.samples() as i32, ) } } fn process_events(&mut self, events: &api::Events) { self.dispatch( plugin::OpCode::ProcessEvents, 0, 0, events as *const _ as *mut _, 0.0, ); } // TODO: Editor fn get_preset_data(&mut self) -> Vec<u8> { // Create a pointer that can be updated from the plugin. let mut ptr: *mut u8 = ptr::null_mut(); let len = self.dispatch( plugin::OpCode::GetData, 1, /*preset*/ 0, &mut ptr as *mut *mut u8 as *mut c_void, 0.0, ); let slice = unsafe { slice::from_raw_parts(ptr, len as usize) }; slice.to_vec() } fn get_bank_data(&mut self) -> Vec<u8> { // Create a pointer that can be updated from the plugin. let mut ptr: *mut u8 = ptr::null_mut(); let len = self.dispatch( plugin::OpCode::GetData, 0, /*bank*/ 0, &mut ptr as *mut *mut u8 as *mut c_void, 0.0, ); let slice = unsafe { slice::from_raw_parts(ptr, len as usize) }; slice.to_vec() } fn load_preset_data(&mut self, data: &[u8]) { self.dispatch( plugin::OpCode::SetData, 1, data.len() as isize, data.as_ptr() as *mut c_void, 0.0, ); } fn load_bank_data(&mut self, data: &[u8]) { self.dispatch( plugin::OpCode::SetData, 0, data.len() as isize, data.as_ptr() as *mut c_void, 0.0, ); } fn get_input_info(&self, input: i32) -> ChannelInfo { let mut props = unsafe { mem::uninitialized() }; let ptr = &mut props as *mut api::ChannelProperties as *mut c_void; self.dispatch(plugin::OpCode::GetInputInfo, input, 0, ptr, 0.0); ChannelInfo::from(props) } fn get_output_info(&self, output: i32) -> ChannelInfo { let mut props = unsafe { mem::uninitialized() }; let ptr = &mut props as *mut api::ChannelProperties as *mut c_void; self.dispatch(plugin::OpCode::GetOutputInfo, output, 0, ptr, 0.0); ChannelInfo::from(props) } } /// Used for constructing `AudioBuffer` instances on the host. /// /// This struct contains all necessary allocations for an `AudioBuffer` apart /// from the actual sample arrays. This way, the inner processing loop can /// be allocation free even if `AudioBuffer` instances are repeatedly created. /// /// ```rust /// # use vst::host::HostBuffer; /// # use vst::plugin::Plugin; /// # fn test<P: Plugin>(plugin: &mut P) { /// let mut host_buffer: HostBuffer<f32> = HostBuffer::new(2, 2); /// let inputs = vec![vec![0.0; 1000]; 2]; /// let mut outputs = vec![vec![0.0; 1000]; 2]; /// let mut audio_buffer = host_buffer.bind(&inputs, &mut outputs); /// plugin.process(&mut audio_buffer); /// # } /// ``` pub struct HostBuffer<T: Float> { inputs: Vec<*const T>, outputs: Vec<*mut T>, } impl<T: Float> HostBuffer<T> { /// Create a `HostBuffer` for a given number of input and output channels. pub fn new(input_count: usize, output_count: usize) -> HostBuffer<T> { HostBuffer { inputs: vec![ptr::null(); input_count], outputs: vec![ptr::null_mut(); output_count], } } /// Create a `HostBuffer` for the number of input and output channels /// specified in an `Info` struct. pub fn from_info(info: &Info) -> HostBuffer<T> { HostBuffer::new(info.inputs as usize, info.outputs as usize) } /// Bind sample arrays to the `HostBuffer` to create an `AudioBuffer` to pass to a plugin. /// /// # Panics /// This function will panic if more inputs or outputs are supplied than the `HostBuffer` /// was created for, or if the sample arrays do not all have the same length. pub fn bind<'a, I, O>(&'a mut self, input_arrays: &[I], output_arrays: &mut [O]) -> AudioBuffer<'a, T> where I: AsRef<[T]>, O: AsMut<[T]>, I: 'a, O: 'a { // Check that number of desired inputs and outputs fit in allocation if input_arrays.len() > self.inputs.len() { panic!("Too many inputs for HostBuffer"); } if output_arrays.len() > self.outputs.len() { panic!("Too many outputs for HostBuffer"); } // Initialize raw pointers and find common length let mut length = None; for (i, input) in input_arrays.iter().map(|r| r.as_ref()).enumerate() { self.inputs[i] = input.as_ptr(); match length { None => length = Some(input.len()), Some(old_length) => if input.len() != old_length { panic!("Mismatching lengths of input arrays"); } } } for (i, output) in output_arrays.iter_mut().map(|r| r.as_mut()).enumerate() { self.outputs[i] = output.as_mut_ptr(); match length { None => length = Some(output.len()), Some(old_length) => if output.len() != old_length { panic!("Mismatching lengths of output arrays"); } } } let length = length.unwrap_or(0); // Construct AudioBuffer unsafe { AudioBuffer::from_raw( input_arrays.len(), output_arrays.len(), self.inputs.as_ptr(), self.outputs.as_mut_ptr(), length) } } /// Number of input channels supported by this `HostBuffer`. pub fn input_count(&self) -> usize { self.inputs.len() } /// Number of output channels supported by this `HostBuffer`. pub fn output_count(&self) -> usize { self.outputs.len() } } /// HACK: a pointer to store the host so that it can be accessed from the `callback_wrapper` /// function passed to the plugin. /// /// When the plugin is being loaded, a `Box<Arc<Mutex<T>>>` is transmuted to a `*mut c_void` pointer /// and placed here. When the plugin calls the callback during initialization, the host refers to /// this pointer to get a handle to the Host. After initialization, this pointer is invalidated and /// the host pointer is placed into a [reserved field] in the instance `AEffect` struct. /// /// The issue with this approach is that if 2 plugins are simultaneously loaded with 2 different /// host instances, this might fail as one host may receive a pointer to the other one. In practice /// this is a rare situation as you normally won't have 2 separate host instances loading at once. /// /// [reserved field]: ../api/struct.AEffect.html#structfield.reserved1 static mut LOAD_POINTER: *mut c_void = 0 as *mut c_void; /// Function passed to plugin to handle dispatching host opcodes. fn callback_wrapper<T: Host>( effect: *mut AEffect, opcode: i32, index: i32, value: isize, ptr: *mut c_void, opt: f32, ) -> isize { unsafe { // If the effect pointer is not null and the host pointer is not null, the plugin has // already been initialized if !effect.is_null() && (*effect).reserved1 != 0 { let reserved = (*effect).reserved1 as *const Arc<Mutex<T>>; let host = &*reserved; let host = &mut *host.lock().unwrap(); interfaces::host_dispatch(host, effect, opcode, index, value, ptr, opt) // In this case, the plugin is still undergoing initialization and so `LOAD_POINTER` is // dereferenced } else { // Used only during the plugin initialization let host = LOAD_POINTER as *const Arc<Mutex<T>>; let host = &*host; let host = &mut *host.lock().unwrap(); interfaces::host_dispatch(host, effect, opcode, index, value, ptr, opt) } } } #[cfg(test)] mod tests { use host::HostBuffer; #[test] fn host_buffer() { const LENGTH: usize = 1000000; let mut host_buffer: HostBuffer<f32> = HostBuffer::new(2, 2); let input_left = vec![1.0; LENGTH]; let input_right = vec![1.0; LENGTH]; let mut output_left = vec![0.0; LENGTH]; let mut output_right = vec![0.0; LENGTH]; { let mut audio_buffer = { // Slices given to `bind` need not persist, but the sample arrays do. let inputs = [&input_left, &input_right]; let mut outputs = [&mut output_left, &mut output_right]; host_buffer.bind(&inputs, &mut outputs) }; for (input, output) in audio_buffer.zip() { for (i, o) in input.iter().zip(output) { *o = *i * 2.0; } } } assert_eq!(output_left, vec![2.0; LENGTH]); assert_eq!(output_right, vec![2.0; LENGTH]); } }