use vsf::VsfType;
#[test]
fn uint_picks_minimal_width() {
assert!(matches!(VsfType::uint(0), VsfType::u3(0)));
assert!(matches!(VsfType::uint(255), VsfType::u3(255)));
assert!(matches!(VsfType::uint(256), VsfType::u4(256)));
assert!(matches!(VsfType::uint(1996), VsfType::u4(1996)));
assert!(matches!(VsfType::uint(65_535), VsfType::u4(65_535)));
assert!(matches!(VsfType::uint(65_536), VsfType::u5(65_536)));
assert!(matches!(
VsfType::uint(4_294_967_295),
VsfType::u5(4_294_967_295)
));
assert!(matches!(
VsfType::uint(4_294_967_296),
VsfType::u6(4_294_967_296)
));
assert!(matches!(VsfType::uint(u64::MAX), VsfType::u6(u64::MAX)));
}