pub struct ConcreteJobContextTransition<FRemoveRequired, FPromoteRequired, FRemoveLocked, FPromoteLocked>
where FRemoveRequired: Fn(&SolutionContext, Option<usize>, &Job) -> bool, FPromoteRequired: Fn(&SolutionContext, Option<usize>, &Job) -> bool, FRemoveLocked: Fn(&SolutionContext, Option<usize>, &Job) -> bool, FPromoteLocked: Fn(&SolutionContext, Option<usize>, &Job) -> bool,
{ pub remove_required: FRemoveRequired, pub promote_required: FPromoteRequired, pub remove_locked: FRemoveLocked, pub promote_locked: FPromoteLocked, }
Expand description

A concrete implementation of JobContextTransition which allows to use lambdas.

Fields§

§remove_required: FRemoveRequired

A function which removes job from required list.

§promote_required: FPromoteRequired

A function which promotes job to required jobs.

§remove_locked: FRemoveLocked

A function which removes job from locked list.

§promote_locked: FPromoteLocked

A function which promotes job to locked jobs.

Trait Implementations§

source§

impl<FRemoveRequired, FPromoteRequired, FRemoveLocked, FPromoteLocked> JobContextTransition for ConcreteJobContextTransition<FRemoveRequired, FPromoteRequired, FRemoveLocked, FPromoteLocked>
where FRemoveRequired: Fn(&SolutionContext, Option<usize>, &Job) -> bool, FPromoteRequired: Fn(&SolutionContext, Option<usize>, &Job) -> bool, FRemoveLocked: Fn(&SolutionContext, Option<usize>, &Job) -> bool, FPromoteLocked: Fn(&SolutionContext, Option<usize>, &Job) -> bool,

source§

fn remove_from_required( &self, solution_ctx: &SolutionContext, route_index: Option<usize>, job: &Job ) -> bool

Returns true if job is moved from required to ignored.
source§

fn promote_to_required( &self, solution_ctx: &SolutionContext, route_index: Option<usize>, job: &Job ) -> bool

Returns true if job is moved from ignored to required.
source§

fn remove_from_locked( &self, solution_ctx: &SolutionContext, route_index: Option<usize>, job: &Job ) -> bool

Returns true if job is removed from locked.
source§

fn promote_to_locked( &self, solution_ctx: &SolutionContext, route_index: Option<usize>, job: &Job ) -> bool

Returns true if job is moved to locked.

Auto Trait Implementations§

§

impl<FRemoveRequired, FPromoteRequired, FRemoveLocked, FPromoteLocked> RefUnwindSafe for ConcreteJobContextTransition<FRemoveRequired, FPromoteRequired, FRemoveLocked, FPromoteLocked>
where FPromoteLocked: RefUnwindSafe, FPromoteRequired: RefUnwindSafe, FRemoveLocked: RefUnwindSafe, FRemoveRequired: RefUnwindSafe,

§

impl<FRemoveRequired, FPromoteRequired, FRemoveLocked, FPromoteLocked> Send for ConcreteJobContextTransition<FRemoveRequired, FPromoteRequired, FRemoveLocked, FPromoteLocked>
where FPromoteLocked: Send, FPromoteRequired: Send, FRemoveLocked: Send, FRemoveRequired: Send,

§

impl<FRemoveRequired, FPromoteRequired, FRemoveLocked, FPromoteLocked> Sync for ConcreteJobContextTransition<FRemoveRequired, FPromoteRequired, FRemoveLocked, FPromoteLocked>
where FPromoteLocked: Sync, FPromoteRequired: Sync, FRemoveLocked: Sync, FRemoveRequired: Sync,

§

impl<FRemoveRequired, FPromoteRequired, FRemoveLocked, FPromoteLocked> Unpin for ConcreteJobContextTransition<FRemoveRequired, FPromoteRequired, FRemoveLocked, FPromoteLocked>
where FPromoteLocked: Unpin, FPromoteRequired: Unpin, FRemoveLocked: Unpin, FRemoveRequired: Unpin,

§

impl<FRemoveRequired, FPromoteRequired, FRemoveLocked, FPromoteLocked> UnwindSafe for ConcreteJobContextTransition<FRemoveRequired, FPromoteRequired, FRemoveLocked, FPromoteLocked>
where FPromoteLocked: UnwindSafe, FPromoteRequired: UnwindSafe, FRemoveLocked: UnwindSafe, FRemoveRequired: UnwindSafe,

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V