use crate::construction::heuristics::UnassignmentInfo;
use crate::models::common::Cost;
use crate::models::problem::*;
use crate::models::solution::{Registry, Route};
use crate::models::*;
use rosomaxa::evolution::TelemetryMetrics;
use rosomaxa::prelude::*;
use std::fmt::{Debug, Formatter};
use std::sync::Arc;
pub struct Problem {
pub fleet: Arc<Fleet>,
pub jobs: Arc<Jobs>,
pub locks: Vec<Arc<Lock>>,
pub goal: Arc<GoalContext>,
pub activity: Arc<dyn ActivityCost + Send + Sync>,
pub transport: Arc<dyn TransportCost + Send + Sync>,
pub extras: Arc<Extras>,
}
impl Debug for Problem {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
f.debug_struct(short_type_name::<Self>())
.field("fleet", &self.fleet)
.field("jobs", &self.jobs.size())
.field("locks", &self.locks.len())
.field("goal", self.goal.as_ref())
.finish_non_exhaustive()
}
}
pub struct Solution {
pub cost: Cost,
pub registry: Registry,
pub routes: Vec<Route>,
pub unassigned: Vec<(Job, UnassignmentInfo)>,
pub telemetry: Option<TelemetryMetrics>,
}
pub enum LockOrder {
Any,
Sequence,
Strict,
}
#[derive(Clone)]
pub enum LockPosition {
Any,
Departure,
Arrival,
Fixed,
}
pub struct LockDetail {
pub order: LockOrder,
pub position: LockPosition,
pub jobs: Vec<Job>,
}
pub struct Lock {
pub condition_fn: Arc<dyn Fn(&Actor) -> bool + Sync + Send>,
pub details: Vec<LockDetail>,
pub is_lazy: bool,
}
impl LockDetail {
pub fn new(order: LockOrder, position: LockPosition, jobs: Vec<Job>) -> Self {
Self { order, position, jobs }
}
}
impl Lock {
pub fn new(condition: Arc<dyn Fn(&Actor) -> bool + Sync + Send>, details: Vec<LockDetail>, is_lazy: bool) -> Self {
Self { condition_fn: condition, details, is_lazy }
}
}