vrchatapi 1.6.7

VRChat API Library for Rust
Documentation
# User

## Properties

Name | Type | Description | Notes
------------ | ------------- | ------------- | -------------
**allow_avatar_copying** | **bool** |  | [default to true]
**bio** | **String** |  | 
**bio_links** | **Vec<String>** |  | 
**current_avatar_image_url** | **String** | When profilePicOverride is not empty, use it instead. | 
**current_avatar_thumbnail_image_url** | **String** | When profilePicOverride is not empty, use it instead. | 
**date_joined** | [**String**]string.md |  | 
**developer_type** | [**crate::models::DeveloperType**]DeveloperType.md |  | 
**display_name** | **String** | A users visual display name. This is what shows up in-game, and can different from their `username`. Changing display name is restricted to a cooldown period. | 
**friend_key** | **String** |  | 
**id** | **String** | A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed. | 
**instance_id** | Option<**String**> | InstanceID be \"offline\" on User profiles if you are not friends with that user. | [optional]
**is_friend** | **bool** | Either their `friendKey`, or empty string if you are not friends. Unknown usage. | 
**last_login** | **String** | Either a date-time or empty string. | 
**last_platform** | **String** | This can be `standalonewindows` or `android`, but can also pretty much be any random Unity verison such as `2019.2.4-801-Release` or `2019.2.2-772-Release` or even `unknownplatform`. | 
**location** | Option<**String**> | WorldID be \"offline\" on User profiles if you are not friends with that user. | [optional]
**profile_pic_override** | **String** |  | 
**state** | [**crate::models::UserState**]UserState.md |  | 
**status** | [**crate::models::UserStatus**]UserStatus.md |  | 
**status_description** | **String** |  | 
**tags** | **Vec<String>** |  | 
**user_icon** | **String** |  | 
**username** | **String** | A users unique name, used during login. This is different from `displayName` which is what shows up in-game. A users `username` can never be changed. | 
**world_id** | Option<**String**> | WorldID be \"offline\" on User profiles if you are not friends with that user. | [optional]

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