vrchatapi 1.22.2-nightly.10

VRChat API Client for Rust
Documentation
use crate::models;
use serde::{Deserialize, Serialize};

#[serde_with::serde_as]
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct UserNoteTargetUser {
    /// A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed.
    #[serde(rename = "id", skip_serializing_if = "Option::is_none")]
    pub id: Option<String>,
    #[serde(rename = "displayName", skip_serializing_if = "Option::is_none")]
    pub display_name: Option<String>,
}

impl UserNoteTargetUser {
    pub fn new() -> UserNoteTargetUser {
        UserNoteTargetUser {
            id: None,
            display_name: None,
        }
    }
}