# Prop
## Properties
**_created_at** | **String** | |
**_updated_at** | **String** | |
**author_id** | **String** | A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed. |
**author_name** | **String** | |
**description** | **String** | |
**id** | **String** | |
**image_url** | **String** | |
**max_count_per_user** | **i32** | | [default to 1]
**name** | **String** | |
**release_status** | [**models::ReleaseStatus**](ReleaseStatus.md) | |
**spawn_type** | **i32** | How a prop is summoned and interacted with. 0: the prop fixed to some surface in the world 1: the prop is a pickup and may be held by users 2: ??? | [default to 1]
**tags** | **Vec<String>** | |
**thumbnail_image_url** | **String** | |
**unity_package_url** | Option<**String**> | |
**unity_packages** | [**HashSet<models::PropUnityPackage>**](PropUnityPackage.md) | |
**world_placement_mask** | **i32** | Bitmask for restrictions on what world surfaces a prop may be summoned. 0: no restrictions 1: floors 2: walls 4: ceilings | [default to 1]
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