1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
/*
 * VRChat API Documentation
 *
 *
 * Contact: me@ariesclark.com
 * Generated by: https://openapi-generator.tech
 */




#[derive(Clone, Debug, PartialEq, Default, Serialize, Deserialize)]
pub struct CreateWorldRequest {
    #[serde(rename = "assetUrl")]
    pub asset_url: String,
    #[serde(rename = "assetVersion", skip_serializing_if = "Option::is_none")]
    pub asset_version: Option<i32>,
    /// A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed.
    #[serde(rename = "authorId", skip_serializing_if = "Option::is_none")]
    pub author_id: Option<String>,
    #[serde(rename = "authorName", skip_serializing_if = "Option::is_none")]
    pub author_name: Option<String>,
    #[serde(rename = "capacity", skip_serializing_if = "Option::is_none")]
    pub capacity: Option<i32>,
    #[serde(rename = "description", skip_serializing_if = "Option::is_none")]
    pub description: Option<String>,
    /// WorldID be \"offline\" on User profiles if you are not friends with that user.
    #[serde(rename = "id", skip_serializing_if = "Option::is_none")]
    pub id: Option<String>,
    #[serde(rename = "imageUrl")]
    pub image_url: String,
    #[serde(rename = "name")]
    pub name: String,
    /// This can be `standalonewindows` or `android`, but can also pretty much be any random Unity verison such as `2019.2.4-801-Release` or `2019.2.2-772-Release` or even `unknownplatform`.
    #[serde(rename = "platform", skip_serializing_if = "Option::is_none")]
    pub platform: Option<String>,
    #[serde(rename = "releaseStatus", skip_serializing_if = "Option::is_none")]
    pub release_status: Option<crate::models::ReleaseStatus>,
    ///  
    #[serde(rename = "tags", skip_serializing_if = "Option::is_none")]
    pub tags: Option<Vec<String>>,
    #[serde(rename = "unityPackageUrl", skip_serializing_if = "Option::is_none")]
    pub unity_package_url: Option<String>,
    #[serde(rename = "unityVersion", skip_serializing_if = "Option::is_none")]
    pub unity_version: Option<String>,
}

impl CreateWorldRequest {
    pub fn new(asset_url: String, image_url: String, name: String) -> CreateWorldRequest {
        CreateWorldRequest {
            asset_url,
            asset_version: None,
            author_id: None,
            author_name: None,
            capacity: None,
            description: None,
            id: None,
            image_url,
            name,
            platform: None,
            release_status: None,
            tags: None,
            unity_package_url: None,
            unity_version: None,
        }
    }
}