use crate::vpx::biff::{BiffRead, BiffReader, BiffWrite, BiffWriter};
use serde::{Deserialize, Serialize};
#[derive(Debug, PartialEq, Serialize, Deserialize, Clone, Copy)]
#[cfg_attr(test, derive(fake::Dummy))]
pub struct Vertex3D {
pub x: f32,
pub y: f32,
pub z: f32,
}
impl Vertex3D {
pub fn new(x: f32, y: f32, z: f32) -> Self {
Self { x, y, z }
}
pub fn write_unpadded(&self, writer: &mut BiffWriter) {
writer.write_f32(self.x);
writer.write_f32(self.y);
writer.write_f32(self.z);
}
pub fn read_unpadded(reader: &mut BiffReader<'_>) -> Self {
let x = reader.get_f32();
let y = reader.get_f32();
let z = reader.get_f32();
Vertex3D { x, y, z }
}
pub fn write_padded(&self, writer: &mut BiffWriter) {
writer.write_f32(self.x);
writer.write_f32(self.y);
writer.write_f32(self.z);
writer.write_f32(0.0); }
pub fn read_padded(reader: &mut BiffReader<'_>) -> Self {
let x = reader.get_f32();
let y = reader.get_f32();
let z = reader.get_f32();
let _padding = reader.get_f32(); Vertex3D { x, y, z }
}
}
impl std::fmt::Display for Vertex3D {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
write!(f, "{},{},{}", self.x, self.y, self.z)
}
}
impl Default for Vertex3D {
fn default() -> Self {
Self {
x: 0.0,
y: 0.0,
z: 0.0,
}
}
}
impl BiffRead for Vertex3D {
fn biff_read(reader: &mut BiffReader<'_>) -> Self {
Vertex3D::read_padded(reader)
}
}
impl BiffWrite for Vertex3D {
fn biff_write(&self, writer: &mut BiffWriter) {
Vertex3D::write_padded(self, writer)
}
}
#[cfg(test)]
mod tests {
use crate::vpx::biff::BiffWriter;
use super::*;
use pretty_assertions::assert_eq;
#[test]
fn test_write_read() {
let vertex = Vertex3D {
x: 1.0,
y: 2.0,
z: 3.0,
};
let mut writer = BiffWriter::new();
Vertex3D::biff_write(&vertex, &mut writer);
let mut reader = BiffReader::with_remaining(writer.get_data(), 16);
let vertex_read = Vertex3D::biff_read(&mut reader);
assert_eq!(vertex, vertex_read);
}
}