# voxtree
A simple sparse voxel 64-tree implementation in rust.
## project goals
- Providing a simple to use surface API while maximizing performance.
- User specific features like LOD, culling, et al. will be disabled by default.
- Maximal performance on the CPU, examples will be provided for implementation on the GPU but should be simple to use and left up to the user.
## sources
TODO
### made with enthusiasm :)