name: Build
on:
push:
branches: ["**"]
jobs:
build:
name: Build (${{ matrix.name }})
runs-on: ${{ matrix.os }}
env:
CMAKE_POLICY_VERSION_MINIMUM: "3.5"
strategy:
fail-fast: false
matrix:
include:
- name: linux-x86_64
os: ubuntu-latest
target: x86_64-unknown-linux-gnu
ext: ""
- name: windows-x86_64
os: windows-latest
target: x86_64-pc-windows-msvc
ext: ".exe"
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Install Cmake 3.31
uses: jwlawson/actions-setup-cmake@v2
with:
cmake-version: "3.31.x"
- name: Install Rust Toolchain
uses: dtolnay/rust-toolchain@stable
with:
targets: ${{ matrix.target }}
- name: Cache cargo
uses: Swatinem/rust-cache@v2
with:
key: ${{ matrix.target }}
- name: Install linux dependencies
if: runner.os == 'Linux'
run: |
sudo apt-get update
sudo apt-get install -y --no-install-recommends \
ninja-build pkg-config python3 \
libasound2-dev libpulse-dev libudev-dev libdbus-1-dev \
libx11-dev libxext-dev libxrandr-dev libxcursor-dev libxi-dev \
libxfixes-dev libxss-dev libxtst-dev libxkbcommon-dev \
libwayland-dev wayland-protocols libdecor-0-dev \
libdrm-dev libgbm-dev libgl1-mesa-dev libegl1-mesa-dev \
libvulkan-dev
- name: Linux compiler workaround
if: runner.os == 'Linux'
run: echo "CXXFLAGS=-include cstdint" >> "$GITHUB_ENV"
- name: Windows CMake setup
if: runner.os == 'Windows'
shell: bash
run: |
choco install ninja -y --no-progress
echo "CMAKE_GENERATOR=Ninja" >> "$GITHUB_ENV"
- name: Build
run: cargo build --release --target ${{ matrix.target }} --features sdl3/build-from-source-static
- name: Collect Binaries
shell: bash
run: |
mkdir -p dist
for f in target/${{ matrix.target }}/release/*${{ matrix.ext }}; do
if [ -f "$f" ] && { [ "${{ matrix.ext }}" = ".exe" ] || [ -x "$f" ]; }; then
cp "$f" dist/
fi
done
cp -r textures dist/textures
ls -laR dist
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: ${{ matrix.name }}-$${{ github.ref_name }}
path: dist/*
if-no-files-found: error