voirs-spatial 0.1.0-rc.1

3D spatial audio and HRTF processing for VoiRS
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
3129
3130
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
3168
3169
3170
3171
3172
3173
3174
3175
3176
3177
3178
3179
3180
3181
3182
3183
3184
3185
3186
3187
3188
3189
3190
3191
3192
3193
3194
3195
3196
3197
3198
3199
3200
3201
3202
3203
3204
3205
3206
3207
3208
3209
3210
3211
3212
3213
3214
3215
3216
3217
3218
3219
3220
3221
3222
3223
3224
3225
3226
3227
3228
3229
3230
3231
3232
3233
3234
3235
3236
3237
3238
3239
3240
3241
3242
3243
3244
3245
3246
3247
3248
3249
3250
3251
3252
3253
3254
3255
3256
3257
3258
3259
3260
3261
3262
3263
3264
3265
3266
3267
3268
3269
3270
3271
3272
3273
3274
3275
3276
3277
3278
3279
3280
3281
3282
3283
3284
3285
3286
3287
3288
3289
3290
3291
3292
3293
3294
3295
3296
3297
3298
3299
3300
3301
3302
3303
3304
3305
3306
3307
3308
3309
3310
3311
3312
3313
3314
3315
3316
3317
3318
3319
3320
3321
3322
3323
3324
3325
3326
3327
3328
3329
3330
3331
3332
3333
3334
3335
3336
3337
3338
3339
3340
3341
3342
3343
3344
3345
3346
3347
3348
3349
3350
3351
3352
3353
3354
3355
3356
3357
3358
3359
3360
3361
3362
3363
3364
3365
3366
3367
3368
3369
3370
3371
3372
3373
3374
3375
3376
3377
3378
3379
3380
3381
3382
3383
3384
3385
3386
3387
3388
3389
3390
3391
3392
3393
3394
3395
3396
3397
3398
3399
3400
3401
3402
3403
3404
3405
3406
3407
3408
3409
3410
3411
3412
3413
3414
3415
3416
3417
3418
3419
3420
3421
3422
3423
3424
3425
3426
3427
3428
3429
3430
3431
3432
3433
3434
3435
3436
3437
3438
3439
3440
3441
3442
3443
3444
3445
3446
3447
3448
3449
3450
3451
3452
3453
3454
3455
3456
3457
3458
3459
3460
3461
3462
3463
3464
3465
3466
3467
3468
3469
3470
3471
3472
3473
3474
3475
3476
3477
3478
3479
3480
3481
3482
3483
3484
3485
3486
3487
3488
3489
3490
3491
3492
3493
3494
3495
3496
3497
3498
3499
3500
3501
3502
3503
3504
3505
3506
3507
3508
3509
3510
3511
3512
3513
3514
3515
3516
3517
3518
3519
3520
3521
3522
3523
3524
3525
3526
3527
3528
3529
3530
3531
3532
3533
3534
3535
3536
3537
3538
3539
3540
3541
3542
3543
3544
3545
3546
3547
3548
3549
3550
3551
3552
3553
3554
3555
3556
3557
3558
3559
3560
3561
3562
3563
3564
3565
3566
3567
3568
3569
3570
3571
3572
3573
3574
3575
3576
3577
3578
3579
3580
3581
3582
3583
3584
3585
3586
3587
3588
3589
3590
3591
3592
3593
3594
3595
3596
3597
3598
3599
3600
3601
3602
3603
3604
3605
3606
3607
3608
3609
3610
3611
3612
3613
3614
3615
3616
3617
3618
3619
3620
3621
3622
3623
3624
3625
3626
3627
3628
3629
3630
3631
3632
3633
3634
3635
3636
3637
3638
3639
3640
3641
3642
3643
3644
3645
3646
3647
3648
3649
3650
3651
3652
3653
3654
3655
3656
3657
3658
3659
3660
3661
3662
3663
3664
3665
3666
3667
3668
3669
3670
3671
3672
3673
3674
3675
3676
3677
3678
3679
3680
3681
3682
3683
3684
3685
3686
3687
3688
3689
3690
3691
3692
3693
3694
3695
3696
3697
3698
3699
3700
3701
3702
3703
3704
3705
3706
3707
3708
3709
3710
3711
3712
3713
3714
3715
3716
3717
3718
3719
3720
3721
3722
3723
3724
3725
3726
3727
3728
3729
3730
3731
3732
3733
3734
3735
3736
3737
3738
3739
3740
3741
3742
3743
3744
3745
3746
3747
3748
3749
3750
3751
3752
3753
3754
3755
3756
3757
3758
3759
3760
3761
3762
3763
3764
3765
3766
3767
3768
3769
3770
3771
3772
3773
3774
3775
3776
3777
3778
3779
3780
3781
3782
3783
3784
3785
3786
3787
3788
3789
3790
3791
3792
3793
3794
3795
3796
3797
3798
3799
3800
3801
3802
3803
3804
3805
3806
3807
3808
3809
3810
3811
3812
3813
3814
3815
3816
3817
3818
3819
3820
3821
3822
3823
3824
3825
3826
3827
3828
3829
3830
3831
3832
3833
3834
3835
3836
3837
3838
3839
3840
3841
3842
3843
3844
3845
3846
3847
3848
3849
3850
3851
3852
3853
3854
3855
3856
3857
3858
3859
3860
3861
3862
3863
3864
3865
3866
3867
3868
3869
3870
3871
3872
3873
3874
3875
3876
3877
3878
3879
3880
3881
3882
3883
3884
3885
3886
3887
3888
3889
3890
3891
3892
3893
3894
3895
3896
3897
3898
3899
3900
3901
3902
3903
3904
3905
3906
3907
3908
3909
3910
3911
3912
3913
3914
3915
3916
3917
3918
3919
3920
3921
3922
3923
3924
3925
3926
3927
3928
3929
3930
3931
3932
3933
3934
3935
3936
3937
3938
3939
3940
3941
3942
3943
3944
3945
3946
3947
3948
3949
3950
3951
3952
3953
3954
3955
3956
3957
3958
3959
3960
3961
3962
3963
3964
3965
3966
3967
3968
3969
3970
3971
3972
3973
3974
3975
3976
3977
3978
3979
3980
3981
3982
3983
3984
3985
3986
3987
3988
3989
3990
3991
3992
3993
3994
3995
3996
3997
3998
3999
4000
4001
4002
4003
4004
4005
4006
4007
4008
4009
4010
4011
4012
4013
4014
4015
4016
4017
4018
4019
4020
4021
4022
4023
4024
4025
4026
4027
4028
4029
4030
4031
4032
4033
4034
4035
4036
4037
4038
4039
4040
4041
4042
4043
4044
4045
4046
4047
4048
4049
4050
4051
4052
4053
4054
4055
4056
4057
4058
4059
4060
4061
4062
4063
4064
4065
4066
4067
4068
4069
4070
4071
4072
4073
4074
4075
4076
4077
4078
4079
4080
4081
4082
4083
4084
4085
4086
4087
4088
4089
4090
4091
4092
4093
4094
4095
4096
4097
4098
4099
4100
4101
4102
4103
4104
4105
4106
//! # High-Fidelity Spatial Telepresence System
//!
//! This module provides advanced spatial audio telepresence capabilities,
//! enabling immersive remote communication experiences with realistic 3D positioning,
//! room simulation, and high-quality voice processing.

use crate::{types::AudioChannel, Position3D, Result};
use serde::{Deserialize, Serialize};
use std::collections::HashMap;
use std::sync::{Arc, RwLock};
use std::time::{Duration, Instant, SystemTime, UNIX_EPOCH};

/// Telepresence session interface
pub trait TelepresenceSession: Send + Sync {
    /// Join the telepresence session
    fn join(&mut self, user_config: &UserConfig) -> Result<SessionJoinResult>;

    /// Leave the telepresence session
    fn leave(&mut self) -> Result<()>;

    /// Send audio data to the session
    fn send_audio(&mut self, audio_data: &[f32], metadata: &AudioMetadata) -> Result<()>;

    /// Receive audio data from the session
    fn receive_audio(&mut self) -> Result<Vec<ReceivedAudio>>;

    /// Update user position
    fn update_position(&mut self, position: Position3D, orientation: Orientation) -> Result<()>;

    /// Get session state
    fn session_state(&self) -> SessionState;

    /// Get session statistics
    fn statistics(&self) -> SessionStatistics;
}

/// User configuration for telepresence
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct UserConfig {
    /// User identifier
    pub user_id: String,

    /// Display name
    pub display_name: String,

    /// Audio settings
    pub audio_settings: TelepresenceAudioSettings,

    /// Spatial settings
    pub spatial_settings: SpatialTelepresenceSettings,

    /// Network preferences
    pub network_settings: NetworkSettings,

    /// Quality preferences
    pub quality_settings: QualitySettings,

    /// Privacy settings
    pub privacy_settings: PrivacySettings,
}

/// Audio settings for telepresence
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct TelepresenceAudioSettings {
    /// Input device configuration
    pub input_device: AudioDeviceConfig,

    /// Output device configuration
    pub output_device: AudioDeviceConfig,

    /// Voice processing settings
    pub voice_processing: VoiceProcessingSettings,

    /// Audio quality preferences
    pub quality_preferences: AudioQualityPreferences,

    /// Codec preferences
    pub codec_preferences: CodecPreferences,
}

/// Audio device configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AudioDeviceConfig {
    /// Device identifier
    pub device_id: Option<String>,

    /// Sample rate (Hz)
    pub sample_rate: u32,

    /// Buffer size (samples)
    pub buffer_size: usize,

    /// Channel count
    pub channels: u8,

    /// Bit depth
    pub bit_depth: u8,

    /// Device-specific settings
    pub device_settings: HashMap<String, String>,
}

/// Voice processing settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct VoiceProcessingSettings {
    /// Automatic gain control
    pub agc_enabled: bool,

    /// Noise suppression
    pub noise_suppression: NoiseSuppressionSettings,

    /// Echo cancellation
    pub echo_cancellation: EchoCancellationSettings,

    /// Voice activity detection
    pub vad_settings: VadSettings,

    /// Audio enhancement
    pub enhancement: AudioEnhancementSettings,

    /// Spatialization settings
    pub spatialization: VoiceSpatializationSettings,
}

/// Noise suppression configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct NoiseSuppressionSettings {
    /// Enable noise suppression
    pub enabled: bool,

    /// Suppression strength (0.0-1.0)
    pub strength: f32,

    /// Suppression algorithm
    pub algorithm: NoiseSuppressionAlgorithm,

    /// Adaptive learning
    pub adaptive: bool,

    /// Stationary noise suppression
    pub stationary_suppression: f32,

    /// Non-stationary noise suppression
    pub non_stationary_suppression: f32,
}

/// Noise suppression algorithms
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum NoiseSuppressionAlgorithm {
    /// Spectral subtraction
    SpectralSubtraction,

    /// Wiener filtering
    WienerFilter,

    /// Neural network based
    NeuralNetwork,

    /// Minimum mean square error
    MMSE,

    /// Hybrid approach
    Hybrid,
}

/// Echo cancellation configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct EchoCancellationSettings {
    /// Enable echo cancellation
    pub enabled: bool,

    /// Cancellation strength (0.0-1.0)
    pub strength: f32,

    /// Echo cancellation algorithm
    pub algorithm: EchoCancellationAlgorithm,

    /// Tail length (samples)
    pub tail_length: usize,

    /// Adaptation rate
    pub adaptation_rate: f32,

    /// Non-linear processing
    pub non_linear_processing: bool,
}

/// Echo cancellation algorithms
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum EchoCancellationAlgorithm {
    /// Normalized Least Mean Squares
    NLMS,

    /// Recursive Least Squares
    RLS,

    /// Proportionate NLMS
    PNLMS,

    /// Kalman filter based
    Kalman,

    /// Frequency domain adaptive filter
    FrequencyDomain,
}

/// Voice Activity Detection settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct VadSettings {
    /// Enable VAD
    pub enabled: bool,

    /// Detection sensitivity (0.0-1.0)
    pub sensitivity: f32,

    /// VAD algorithm
    pub algorithm: VadAlgorithm,

    /// Minimum voice duration (ms)
    pub min_voice_duration: f32,

    /// Minimum silence duration (ms)
    pub min_silence_duration: f32,

    /// Hangover time (ms)
    pub hangover_time: f32,
}

/// VAD algorithms
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum VadAlgorithm {
    /// Energy-based VAD
    Energy,

    /// Spectral-based VAD
    Spectral,

    /// Model-based VAD
    Model,

    /// Neural network VAD
    Neural,

    /// Hybrid VAD
    Hybrid,
}

/// Audio enhancement settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AudioEnhancementSettings {
    /// Enable enhancement
    pub enabled: bool,

    /// Dynamic range compression
    pub dynamic_range_compression: CompressionSettings,

    /// Equalization
    pub equalization: EqualizationSettings,

    /// Bandwidth extension
    pub bandwidth_extension: BandwidthExtensionSettings,

    /// Comfort noise generation
    pub comfort_noise: ComfortNoiseSettings,
}

/// Dynamic range compression settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CompressionSettings {
    /// Enable compression
    pub enabled: bool,

    /// Compression ratio
    pub ratio: f32,

    /// Threshold (dB)
    pub threshold: f32,

    /// Attack time (ms)
    pub attack_time: f32,

    /// Release time (ms)
    pub release_time: f32,

    /// Makeup gain (dB)
    pub makeup_gain: f32,
}

/// Equalization settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct EqualizationSettings {
    /// Enable EQ
    pub enabled: bool,

    /// EQ bands
    pub bands: Vec<EqBand>,

    /// EQ type
    pub eq_type: EqualizationType,

    /// Adaptive EQ
    pub adaptive: bool,
}

/// EQ band configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct EqBand {
    /// Center frequency (Hz)
    pub frequency: f32,

    /// Gain (dB)
    pub gain: f32,

    /// Q factor
    pub q_factor: f32,

    /// Band type
    pub band_type: EqBandType,
}

/// EQ band types
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum EqBandType {
    /// Low shelf
    LowShelf,

    /// High shelf
    HighShelf,

    /// Peaking
    Peaking,

    /// Low pass
    LowPass,

    /// High pass
    HighPass,

    /// Notch
    Notch,
}

/// Equalization types
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum EqualizationType {
    /// Parametric EQ
    Parametric,

    /// Graphic EQ
    Graphic,

    /// Shelving EQ
    Shelving,

    /// Custom filter
    Custom,
}

/// Bandwidth extension settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct BandwidthExtensionSettings {
    /// Enable bandwidth extension
    pub enabled: bool,

    /// Target bandwidth (Hz)
    pub target_bandwidth: f32,

    /// Extension algorithm
    pub algorithm: BandwidthExtensionAlgorithm,

    /// Extension strength
    pub strength: f32,
}

/// Bandwidth extension algorithms
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum BandwidthExtensionAlgorithm {
    /// Spectral replication
    SpectralReplication,

    /// Harmonic extension
    HarmonicExtension,

    /// Neural network extension
    NeuralExtension,

    /// Model-based extension
    ModelBased,
}

/// Comfort noise settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ComfortNoiseSettings {
    /// Enable comfort noise
    pub enabled: bool,

    /// Noise level (dB)
    pub level: f32,

    /// Noise color
    pub color: NoiseColor,

    /// Adaptive level
    pub adaptive_level: bool,
}

/// Noise color types
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum NoiseColor {
    /// White noise
    White,

    /// Pink noise
    Pink,

    /// Brown noise
    Brown,

    /// Blue noise
    Blue,

    /// Custom spectrum
    Custom,
}

/// Voice spatialization settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct VoiceSpatializationSettings {
    /// Enable spatialization
    pub enabled: bool,

    /// HRTF personalization
    pub hrtf_personalization: HrtfPersonalizationSettings,

    /// Room simulation
    pub room_simulation: RoomSimulationSettings,

    /// Distance modeling
    pub distance_modeling: DistanceModelingSettings,

    /// Doppler effects
    pub doppler_effects: DopplerEffectsSettings,
}

/// HRTF personalization for voice
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct HrtfPersonalizationSettings {
    /// Enable personalization
    pub enabled: bool,

    /// User measurements
    pub measurements: Option<UserMeasurements>,

    /// Personalization method
    pub method: PersonalizationMethod,

    /// Adaptation strength
    pub adaptation_strength: f32,
}

/// User physical measurements for HRTF
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct UserMeasurements {
    /// Head circumference (cm)
    pub head_circumference: f32,

    /// Pinna length (cm)
    pub pinna_length: f32,

    /// Pinna width (cm)
    pub pinna_width: f32,

    /// Torso width (cm)
    pub torso_width: f32,

    /// Custom measurements
    pub custom_measurements: HashMap<String, f32>,
}

/// HRTF personalization methods
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum PersonalizationMethod {
    /// Anthropometric scaling
    Anthropometric,

    /// Machine learning adaptation
    MachineLearning,

    /// User feedback adaptation
    UserFeedback,

    /// Hybrid approach
    Hybrid,
}

/// Room simulation for telepresence
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct RoomSimulationSettings {
    /// Enable room simulation
    pub enabled: bool,

    /// Virtual room parameters
    pub virtual_room: VirtualRoomParameters,

    /// Acoustic matching
    pub acoustic_matching: AcousticMatchingSettings,

    /// Cross-room interaction
    pub cross_room_interaction: CrossRoomSettings,
}

/// Virtual room parameters
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct VirtualRoomParameters {
    /// Room dimensions (width, height, depth in meters)
    pub dimensions: (f32, f32, f32),

    /// Room materials
    pub materials: RoomMaterials,

    /// Room layout
    pub layout: RoomLayout,

    /// Acoustic properties
    pub acoustic_properties: AcousticProperties,
}

/// Room materials configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct RoomMaterials {
    /// Wall materials
    pub walls: Vec<MaterialProperties>,

    /// Floor material
    pub floor: MaterialProperties,

    /// Ceiling material
    pub ceiling: MaterialProperties,

    /// Furniture and objects
    pub objects: Vec<ObjectMaterial>,
}

/// Material acoustic properties
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct MaterialProperties {
    /// Material name
    pub name: String,

    /// Absorption coefficients by frequency
    pub absorption: Vec<(f32, f32)>,

    /// Scattering coefficients by frequency
    pub scattering: Vec<(f32, f32)>,

    /// Transmission coefficients
    pub transmission: Vec<(f32, f32)>,
}

/// Object material configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ObjectMaterial {
    /// Object identifier
    pub object_id: String,

    /// Object position
    pub position: Position3D,

    /// Object dimensions
    pub dimensions: (f32, f32, f32),

    /// Material properties
    pub material: MaterialProperties,
}

/// Room layout configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct RoomLayout {
    /// Room shape
    pub shape: RoomShape,

    /// Doorways and openings
    pub openings: Vec<Opening>,

    /// Furniture placement
    pub furniture: Vec<FurnitureItem>,

    /// User positions
    pub user_positions: Vec<UserPosition>,
}

/// Room shape types
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum RoomShape {
    /// Rectangular room
    Rectangular,

    /// L-shaped room
    LShaped,

    /// Circular room
    Circular,

    /// Irregular shape
    Irregular,

    /// Custom shape
    Custom,
}

/// Opening configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Opening {
    /// Opening identifier
    pub id: String,

    /// Opening type
    pub opening_type: OpeningType,

    /// Position and dimensions
    pub geometry: OpeningGeometry,

    /// Acoustic properties
    pub acoustic_properties: OpeningAcoustics,
}

/// Opening types
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum OpeningType {
    /// Door
    Door,

    /// Window
    Window,

    /// Archway
    Archway,

    /// Vent
    Vent,

    /// Custom opening
    Custom,
}

/// Opening geometry
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct OpeningGeometry {
    /// Position
    pub position: Position3D,

    /// Width (m)
    pub width: f32,

    /// Height (m)
    pub height: f32,

    /// Depth (m)
    pub depth: f32,

    /// Orientation (degrees)
    pub orientation: f32,
}

/// Opening acoustic properties
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct OpeningAcoustics {
    /// Open state (0.0 = closed, 1.0 = fully open)
    pub open_state: f32,

    /// Sound transmission coefficient
    pub transmission_coefficient: f32,

    /// Diffraction coefficient
    pub diffraction_coefficient: f32,
}

/// Furniture item configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct FurnitureItem {
    /// Item identifier
    pub id: String,

    /// Furniture type
    pub furniture_type: FurnitureType,

    /// Position and size
    pub geometry: FurnitureGeometry,

    /// Acoustic impact
    pub acoustic_impact: FurnitureAcoustics,
}

/// Furniture types
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum FurnitureType {
    /// Table
    Table,

    /// Chair
    Chair,

    /// Sofa
    Sofa,

    /// Bookshelf
    Bookshelf,

    /// Desk
    Desk,

    /// Bed
    Bed,

    /// Custom furniture
    Custom,
}

/// Furniture geometry
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct FurnitureGeometry {
    /// Position
    pub position: Position3D,

    /// Dimensions (width, height, depth)
    pub dimensions: (f32, f32, f32),

    /// Rotation (degrees)
    pub rotation: f32,
}

/// Furniture acoustic properties
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct FurnitureAcoustics {
    /// Absorption coefficient
    pub absorption: f32,

    /// Scattering coefficient
    pub scattering: f32,

    /// Occlusion factor
    pub occlusion_factor: f32,
}

/// User position in room
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct UserPosition {
    /// User identifier
    pub user_id: String,

    /// Position in room
    pub position: Position3D,

    /// Orientation
    pub orientation: Orientation,

    /// Movement constraints
    pub movement_constraints: MovementConstraints,
}

/// 3D orientation representation
#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
pub struct Orientation {
    /// Yaw (rotation around Y axis, degrees)
    pub yaw: f32,

    /// Pitch (rotation around X axis, degrees)
    pub pitch: f32,

    /// Roll (rotation around Z axis, degrees)
    pub roll: f32,
}

/// Movement constraints for users
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct MovementConstraints {
    /// Allowed area bounds
    pub bounds: Option<BoundingBox>,

    /// Movement speed limit (m/s)
    pub max_speed: f32,

    /// Allowed movement types
    pub allowed_movements: Vec<MovementType>,
}

/// Bounding box for movement
#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
pub struct BoundingBox {
    /// Minimum corner
    pub min: Position3D,

    /// Maximum corner
    pub max: Position3D,
}

/// Movement types
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum MovementType {
    /// Free movement
    Free,

    /// Walking only
    Walking,

    /// Seated position
    Seated,

    /// Standing only
    Standing,

    /// Teleport movement
    Teleport,
}

/// Acoustic properties for rooms
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AcousticProperties {
    /// Reverberation time (seconds)
    pub reverb_time: f32,

    /// Early decay time (seconds)
    pub early_decay_time: f32,

    /// Clarity index
    pub clarity: f32,

    /// Definition
    pub definition: f32,

    /// Intimacy time (ms)
    pub intimacy_time: f32,

    /// Background noise level (dB)
    pub background_noise: f32,
}

/// Acoustic matching settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AcousticMatchingSettings {
    /// Enable acoustic matching
    pub enabled: bool,

    /// Matching algorithm
    pub algorithm: AcousticMatchingAlgorithm,

    /// Matching strength (0.0-1.0)
    pub strength: f32,

    /// Real-time adaptation
    pub real_time_adaptation: bool,
}

/// Acoustic matching algorithms
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum AcousticMatchingAlgorithm {
    /// Direct parameter matching
    Direct,

    /// Convolution-based matching
    Convolution,

    /// ML-based matching
    MachineLearning,

    /// Hybrid matching
    Hybrid,
}

/// Cross-room interaction settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CrossRoomSettings {
    /// Enable cross-room audio
    pub enabled: bool,

    /// Attenuation between rooms
    pub inter_room_attenuation: f32,

    /// Room isolation level
    pub isolation_level: f32,

    /// Shared spaces
    pub shared_spaces: Vec<SharedSpace>,
}

/// Shared space configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SharedSpace {
    /// Space identifier
    pub id: String,

    /// Space type
    pub space_type: SharedSpaceType,

    /// Connected rooms
    pub connected_rooms: Vec<String>,

    /// Acoustic properties
    pub acoustic_properties: AcousticProperties,
}

/// Shared space types
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum SharedSpaceType {
    /// Virtual lobby
    Lobby,

    /// Meeting room
    MeetingRoom,

    /// Breakout room
    BreakoutRoom,

    /// Social space
    SocialSpace,

    /// Custom space
    Custom,
}

/// Distance modeling settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DistanceModelingSettings {
    /// Enable distance modeling
    pub enabled: bool,

    /// Attenuation model
    pub attenuation_model: AttenuationModel,

    /// Air absorption
    pub air_absorption: AirAbsorptionSettings,

    /// Maximum audible distance
    pub max_distance: f32,

    /// Near field compensation
    pub near_field_compensation: bool,
}

/// Attenuation models
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum AttenuationModel {
    /// Inverse distance law
    InverseDistance,

    /// Inverse square law
    InverseSquare,

    /// Linear attenuation
    Linear,

    /// Exponential attenuation
    Exponential,

    /// Custom model
    Custom,
}

/// Air absorption settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AirAbsorptionSettings {
    /// Enable air absorption
    pub enabled: bool,

    /// Temperature (Celsius)
    pub temperature: f32,

    /// Humidity (percentage)
    pub humidity: f32,

    /// Atmospheric pressure (Pa)
    pub pressure: f32,
}

/// Doppler effects settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DopplerEffectsSettings {
    /// Enable Doppler effects
    pub enabled: bool,

    /// Doppler factor scaling
    pub factor_scaling: f32,

    /// Maximum Doppler shift (Hz)
    pub max_shift: f32,

    /// Smoothing factor
    pub smoothing: f32,
}

/// Audio quality preferences
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AudioQualityPreferences {
    /// Preferred quality level
    pub quality_level: QualityLevel,

    /// Adaptive quality
    pub adaptive_quality: bool,

    /// Latency priority
    pub latency_priority: LatencyPriority,

    /// Bandwidth constraints
    pub bandwidth_constraints: BandwidthConstraints,
}

/// Quality levels
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum QualityLevel {
    /// Low quality (optimized for bandwidth)
    Low,

    /// Medium quality (balanced)
    Medium,

    /// High quality (optimized for quality)
    High,

    /// Ultra quality (maximum quality)
    Ultra,

    /// Custom quality settings
    Custom,
}

/// Latency priority levels
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum LatencyPriority {
    /// Minimize latency
    Low,

    /// Balance latency and quality
    Medium,

    /// Accept higher latency for quality
    High,
}

/// Bandwidth constraints
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct BandwidthConstraints {
    /// Maximum bandwidth (kbps)
    pub max_bandwidth: u32,

    /// Minimum bandwidth (kbps)
    pub min_bandwidth: u32,

    /// Adaptive bandwidth
    pub adaptive: bool,

    /// Bandwidth measurement interval (ms)
    pub measurement_interval: u32,
}

/// Codec preferences
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CodecPreferences {
    /// Preferred codecs in priority order
    pub preferred_codecs: Vec<AudioCodec>,

    /// Codec-specific settings
    pub codec_settings: HashMap<AudioCodec, CodecSettings>,

    /// Fallback behavior
    pub fallback_behavior: CodecFallbackBehavior,
}

/// Audio codecs
#[derive(Debug, Clone, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub enum AudioCodec {
    /// Opus codec
    Opus,

    /// AAC codec
    AAC,

    /// MP3 codec
    MP3,

    /// PCM (uncompressed)
    PCM,

    /// G.722 codec
    G722,

    /// G.711 codec
    G711,

    /// Custom codec
    Custom(String),
}

/// Codec-specific settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CodecSettings {
    /// Bitrate (kbps)
    pub bitrate: u32,

    /// Complexity level
    pub complexity: u8,

    /// Variable bitrate
    pub variable_bitrate: bool,

    /// Forward error correction
    pub fec: bool,

    /// Codec-specific parameters
    pub parameters: HashMap<String, String>,
}

/// Codec fallback behavior
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum CodecFallbackBehavior {
    /// Use next preferred codec
    NextPreferred,

    /// Use most compatible codec
    MostCompatible,

    /// Use lowest latency codec
    LowestLatency,

    /// Fail if preferred not available
    Fail,
}

/// Spatial telepresence settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SpatialTelepresenceSettings {
    /// Enable spatial audio
    pub spatial_enabled: bool,

    /// Spatial quality level
    pub spatial_quality: SpatialQualityLevel,

    /// Head tracking integration
    pub head_tracking: HeadTrackingSettings,

    /// Environmental awareness
    pub environmental_awareness: EnvironmentalAwarenessSettings,

    /// Presence indicators
    pub presence_indicators: PresenceIndicatorSettings,
}

/// Spatial quality levels
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum SpatialQualityLevel {
    /// Basic stereo positioning
    Basic,

    /// Enhanced spatial processing
    Enhanced,

    /// Full 3D spatial audio
    Full3D,

    /// Ultra-high fidelity spatial
    UltraHiFi,
}

/// Head tracking settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct HeadTrackingSettings {
    /// Enable head tracking
    pub enabled: bool,

    /// Tracking source
    pub tracking_source: TrackingSource,

    /// Prediction settings
    pub prediction: TrackingPredictionSettings,

    /// Smoothing settings
    pub smoothing: TrackingSmoothingSettings,
}

/// Head tracking sources
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum TrackingSource {
    /// VR headset tracking
    VRHeadset,

    /// Webcam-based tracking
    Webcam,

    /// IMU-based tracking
    IMU,

    /// Phone/tablet gyroscope
    MobileGyroscope,

    /// External tracking system
    External,

    /// No tracking (static)
    None,
}

/// Tracking prediction settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct TrackingPredictionSettings {
    /// Enable prediction
    pub enabled: bool,

    /// Prediction horizon (ms)
    pub horizon: f32,

    /// Prediction algorithm
    pub algorithm: PredictionAlgorithm,

    /// Confidence threshold
    pub confidence_threshold: f32,
}

/// Prediction algorithms
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum PredictionAlgorithm {
    /// Linear extrapolation
    Linear,

    /// Kalman filter
    Kalman,

    /// Neural network
    Neural,

    /// Adaptive filter
    Adaptive,
}

/// Tracking smoothing settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct TrackingSmoothingSettings {
    /// Position smoothing factor
    pub position_smoothing: f32,

    /// Orientation smoothing factor
    pub orientation_smoothing: f32,

    /// Velocity smoothing factor
    pub velocity_smoothing: f32,

    /// Jitter reduction
    pub jitter_reduction: f32,
}

/// Environmental awareness settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct EnvironmentalAwarenessSettings {
    /// Enable environmental audio
    pub enabled: bool,

    /// Ambient sound sharing
    pub ambient_sharing: AmbientSharingSettings,

    /// Background noise handling
    pub background_noise: BackgroundNoiseSettings,

    /// Acoustic echo from environment
    pub acoustic_echo: AcousticEchoSettings,
}

/// Ambient sound sharing settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AmbientSharingSettings {
    /// Enable ambient sharing
    pub enabled: bool,

    /// Ambient level (0.0-1.0)
    pub level: f32,

    /// Frequency filtering
    pub frequency_filtering: FrequencyFilterSettings,

    /// Spatial ambient processing
    pub spatial_processing: bool,
}

/// Frequency filter settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct FrequencyFilterSettings {
    /// High-pass cutoff (Hz)
    pub highpass_cutoff: f32,

    /// Low-pass cutoff (Hz)
    pub lowpass_cutoff: f32,

    /// Notch filters
    pub notch_filters: Vec<NotchFilter>,
}

/// Notch filter configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct NotchFilter {
    /// Center frequency (Hz)
    pub frequency: f32,

    /// Q factor
    pub q_factor: f32,

    /// Attenuation (dB)
    pub attenuation: f32,
}

/// Background noise settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct BackgroundNoiseSettings {
    /// Noise suppression level
    pub suppression_level: f32,

    /// Adaptive suppression
    pub adaptive_suppression: bool,

    /// Noise gate threshold
    pub gate_threshold: f32,

    /// Noise profiling
    pub noise_profiling: NoiseProfilingSettings,
}

/// Noise profiling settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct NoiseProfilingSettings {
    /// Enable automatic profiling
    pub enabled: bool,

    /// Profiling duration (seconds)
    pub duration: f32,

    /// Update interval (seconds)
    pub update_interval: f32,

    /// Profile adaptation rate
    pub adaptation_rate: f32,
}

/// Acoustic echo settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AcousticEchoSettings {
    /// Echo detection sensitivity
    pub detection_sensitivity: f32,

    /// Echo suppression strength
    pub suppression_strength: f32,

    /// Echo path modeling
    pub path_modeling: bool,

    /// Nonlinear echo processing
    pub nonlinear_processing: bool,
}

/// Presence indicator settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct PresenceIndicatorSettings {
    /// Enable presence indicators
    pub enabled: bool,

    /// Visual indicators
    pub visual_indicators: VisualPresenceSettings,

    /// Audio indicators
    pub audio_indicators: AudioPresenceSettings,

    /// Breathing room detection
    pub breathing_room: BreathingRoomSettings,
}

/// Visual presence settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct VisualPresenceSettings {
    /// Show speaking indicator
    pub speaking_indicator: bool,

    /// Show position indicator
    pub position_indicator: bool,

    /// Show attention indicator
    pub attention_indicator: bool,

    /// Indicator style
    pub indicator_style: IndicatorStyle,
}

/// Indicator styles
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum IndicatorStyle {
    /// Minimal indicators
    Minimal,

    /// Standard indicators
    Standard,

    /// Rich indicators
    Rich,

    /// Custom style
    Custom,
}

/// Audio presence settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AudioPresenceSettings {
    /// Spatial breathing sounds
    pub breathing_sounds: bool,

    /// Footstep simulation
    pub footsteps: bool,

    /// Cloth/movement sounds
    pub movement_sounds: bool,

    /// Presence audio level
    pub presence_level: f32,
}

/// Breathing room settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct BreathingRoomSettings {
    /// Enable breathing room
    pub enabled: bool,

    /// Personal space radius (meters)
    pub personal_space: f32,

    /// Comfort distance (meters)
    pub comfort_distance: f32,

    /// Audio adjustments for proximity
    pub proximity_adjustments: ProximityAdjustments,
}

/// Proximity-based audio adjustments
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ProximityAdjustments {
    /// Volume adjustment for close proximity
    pub volume_adjustment: f32,

    /// Frequency response adjustment
    pub frequency_adjustment: FrequencyResponseAdjustment,

    /// Reverb adjustment
    pub reverb_adjustment: f32,

    /// Intimacy enhancement
    pub intimacy_enhancement: bool,
}

/// Frequency response adjustment
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct FrequencyResponseAdjustment {
    /// Low frequency boost/cut (dB)
    pub low_freq_adjustment: f32,

    /// Mid frequency boost/cut (dB)
    pub mid_freq_adjustment: f32,

    /// High frequency boost/cut (dB)
    pub high_freq_adjustment: f32,
}

/// Network settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct NetworkSettings {
    /// Connection preferences
    pub connection_preferences: ConnectionPreferences,

    /// QoS settings
    pub qos_settings: QosSettings,

    /// Firewall and NAT
    pub firewall_settings: FirewallSettings,

    /// Redundancy settings
    pub redundancy_settings: RedundancySettings,
}

/// Connection preferences
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ConnectionPreferences {
    /// Preferred connection type
    pub preferred_type: ConnectionType,

    /// Allowed connection types
    pub allowed_types: Vec<ConnectionType>,

    /// Connection timeout (ms)
    pub timeout: u32,

    /// Retry attempts
    pub retry_attempts: u8,

    /// IPv6 preference
    pub ipv6_preferred: bool,
}

/// Connection types
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum ConnectionType {
    /// Direct peer-to-peer
    P2P,

    /// Server-mediated
    ServerMediated,

    /// TURN relay
    TurnRelay,

    /// STUN-assisted
    StunAssisted,

    /// Automatic selection
    Auto,
}

/// Quality of Service settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct QosSettings {
    /// DSCP marking
    pub dscp_marking: DscpMarking,

    /// Traffic shaping
    pub traffic_shaping: TrafficShapingSettings,

    /// Congestion control
    pub congestion_control: CongestionControlSettings,

    /// Jitter buffer settings
    pub jitter_buffer: JitterBufferSettings,
}

/// DSCP marking for QoS
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum DscpMarking {
    /// Best effort
    BestEffort,

    /// Expedited forwarding
    ExpeditedForwarding,

    /// Assured forwarding
    AssuredForwarding,

    /// Voice
    Voice,

    /// Custom DSCP value
    Custom(u8),
}

/// Traffic shaping settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct TrafficShapingSettings {
    /// Enable traffic shaping
    pub enabled: bool,

    /// Maximum burst size (bytes)
    pub max_burst: u32,

    /// Sustained rate (bps)
    pub sustained_rate: u32,

    /// Peak rate (bps)
    pub peak_rate: u32,
}

/// Congestion control settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CongestionControlSettings {
    /// Congestion control algorithm
    pub algorithm: CongestionControlAlgorithm,

    /// Initial bandwidth estimate (bps)
    pub initial_bandwidth: u32,

    /// Bandwidth probe interval (ms)
    pub probe_interval: u32,

    /// Congestion window size
    pub window_size: u32,
}

/// Congestion control algorithms
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum CongestionControlAlgorithm {
    /// TCP-friendly
    TcpFriendly,

    /// Google Congestion Control
    GCC,

    /// WebRTC congestion control
    WebRTC,

    /// Custom algorithm
    Custom,
}

/// Jitter buffer settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct JitterBufferSettings {
    /// Minimum buffer size (ms)
    pub min_buffer: u32,

    /// Maximum buffer size (ms)
    pub max_buffer: u32,

    /// Target buffer size (ms)
    pub target_buffer: u32,

    /// Adaptive buffer sizing
    pub adaptive: bool,

    /// Fast adaptation
    pub fast_adaptation: bool,
}

/// Firewall and NAT settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct FirewallSettings {
    /// STUN server configuration
    pub stun_servers: Vec<StunServerConfig>,

    /// TURN server configuration
    pub turn_servers: Vec<TurnServerConfig>,

    /// ICE settings
    pub ice_settings: IceSettings,

    /// Port range for media
    pub port_range: Option<(u16, u16)>,
}

/// STUN server configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct StunServerConfig {
    /// Server URL
    pub url: String,

    /// Port
    pub port: u16,

    /// Protocol
    pub protocol: StunProtocol,
}

/// STUN protocols
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum StunProtocol {
    /// UDP
    UDP,

    /// TCP
    TCP,

    /// TLS
    TLS,
}

/// TURN server configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct TurnServerConfig {
    /// Server URL
    pub url: String,

    /// Port
    pub port: u16,

    /// Username
    pub username: String,

    /// Credential
    pub credential: String,

    /// Protocol
    pub protocol: TurnProtocol,
}

/// TURN protocols
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum TurnProtocol {
    /// UDP
    UDP,

    /// TCP
    TCP,

    /// TLS
    TLS,

    /// DTLS
    DTLS,
}

/// ICE (Interactive Connectivity Establishment) settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct IceSettings {
    /// ICE gathering policy
    pub gathering_policy: IceGatheringPolicy,

    /// ICE transport policy
    pub transport_policy: IceTransportPolicy,

    /// Candidate timeout (ms)
    pub candidate_timeout: u32,

    /// Connection check timeout (ms)
    pub connection_timeout: u32,
}

/// ICE gathering policies
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum IceGatheringPolicy {
    /// Gather all candidates
    All,

    /// Only relay candidates
    Relay,

    /// No host candidates
    NoHost,
}

/// ICE transport policies
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum IceTransportPolicy {
    /// All transports
    All,

    /// Only relay
    Relay,

    /// No UDP
    NoUDP,
}

/// Redundancy settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct RedundancySettings {
    /// Enable redundancy
    pub enabled: bool,

    /// Redundancy type
    pub redundancy_type: RedundancyType,

    /// Backup connections
    pub backup_connections: u8,

    /// Failover timeout (ms)
    pub failover_timeout: u32,
}

/// Redundancy types
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum RedundancyType {
    /// Active-passive
    ActivePassive,

    /// Active-active
    ActiveActive,

    /// Load balancing
    LoadBalancing,

    /// Path diversity
    PathDiversity,
}

/// Quality settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct QualitySettings {
    /// Audio quality preferences
    pub audio_quality: AudioQualitySettings,

    /// Spatial quality preferences
    pub spatial_quality: SpatialQualitySettings,

    /// Adaptive quality settings
    pub adaptive_quality: AdaptiveQualitySettings,

    /// Performance monitoring
    pub performance_monitoring: PerformanceMonitoringSettings,
}

/// Audio quality settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AudioQualitySettings {
    /// Sample rate (Hz)
    pub sample_rate: u32,

    /// Bit depth
    pub bit_depth: u8,

    /// Channel configuration
    pub channels: ChannelConfiguration,

    /// Dynamic range (dB)
    pub dynamic_range: f32,

    /// THD+N specification
    pub thd_n: f32,
}

/// Channel configurations
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum ChannelConfiguration {
    /// Mono
    Mono,

    /// Stereo
    Stereo,

    /// Binaural
    Binaural,

    /// Multi-channel
    MultiChannel(u8),
}

/// Spatial quality settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SpatialQualitySettings {
    /// HRTF quality level
    pub hrtf_quality: HrtfQualityLevel,

    /// Room simulation quality
    pub room_quality: RoomQualityLevel,

    /// Distance modeling precision
    pub distance_precision: DistancePrecisionLevel,

    /// Update rate (Hz)
    pub update_rate: f32,
}

/// HRTF quality levels
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum HrtfQualityLevel {
    /// Basic HRTF
    Basic,

    /// Standard HRTF
    Standard,

    /// High-quality HRTF
    High,

    /// Ultra HRTF
    Ultra,
}

/// Room quality levels
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum RoomQualityLevel {
    /// Simple room model
    Simple,

    /// Standard room model
    Standard,

    /// Advanced room model
    Advanced,

    /// Ultra-realistic room model
    UltraRealistic,
}

/// Distance precision levels
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum DistancePrecisionLevel {
    /// Low precision
    Low,

    /// Medium precision
    Medium,

    /// High precision
    High,

    /// Ultra precision
    Ultra,
}

/// Adaptive quality settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AdaptiveQualitySettings {
    /// Enable adaptive quality
    pub enabled: bool,

    /// Quality adaptation algorithm
    pub algorithm: QualityAdaptationAlgorithm,

    /// Adaptation speed
    pub adaptation_speed: AdaptationSpeed,

    /// Quality bounds
    pub quality_bounds: QualityBounds,

    /// Network condition thresholds
    pub network_thresholds: NetworkThresholds,
}

/// Quality adaptation algorithms
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum QualityAdaptationAlgorithm {
    /// Bandwidth-based adaptation
    BandwidthBased,

    /// Latency-based adaptation
    LatencyBased,

    /// Machine learning adaptation
    MachineLearning,

    /// Hybrid adaptation
    Hybrid,
}

/// Adaptation speeds
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum AdaptationSpeed {
    /// Slow adaptation
    Slow,

    /// Medium adaptation
    Medium,

    /// Fast adaptation
    Fast,

    /// Instant adaptation
    Instant,
}

/// Quality bounds
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct QualityBounds {
    /// Minimum quality level
    pub min_quality: f32,

    /// Maximum quality level
    pub max_quality: f32,

    /// Quality step size
    pub step_size: f32,
}

/// Network condition thresholds
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct NetworkThresholds {
    /// Bandwidth thresholds (kbps)
    pub bandwidth_thresholds: Vec<u32>,

    /// Latency thresholds (ms)
    pub latency_thresholds: Vec<u32>,

    /// Packet loss thresholds (percentage)
    pub packet_loss_thresholds: Vec<f32>,

    /// Jitter thresholds (ms)
    pub jitter_thresholds: Vec<f32>,
}

/// Performance monitoring settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct PerformanceMonitoringSettings {
    /// Enable monitoring
    pub enabled: bool,

    /// Monitoring interval (ms)
    pub interval: u32,

    /// Metrics to collect
    pub metrics: Vec<PerformanceMetric>,

    /// History retention (seconds)
    pub history_retention: u32,
}

/// Performance metrics
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum PerformanceMetric {
    /// Audio latency
    AudioLatency,

    /// Processing latency
    ProcessingLatency,

    /// Network latency
    NetworkLatency,

    /// Packet loss
    PacketLoss,

    /// Jitter
    Jitter,

    /// CPU usage
    CpuUsage,

    /// Memory usage
    MemoryUsage,

    /// Audio quality score
    AudioQuality,

    /// Spatial accuracy
    SpatialAccuracy,
}

/// Privacy settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct PrivacySettings {
    /// Data collection preferences
    pub data_collection: DataCollectionSettings,

    /// Recording settings
    pub recording_settings: RecordingSettings,

    /// Anonymization settings
    pub anonymization: AnonymizationSettings,

    /// Consent management
    pub consent_management: ConsentManagementSettings,
}

/// Data collection settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DataCollectionSettings {
    /// Allow telemetry data
    pub telemetry: bool,

    /// Allow analytics data
    pub analytics: bool,

    /// Allow performance data
    pub performance_data: bool,

    /// Allow usage statistics
    pub usage_statistics: bool,

    /// Data retention period (days)
    pub retention_period: u32,
}

/// Recording settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct RecordingSettings {
    /// Allow session recording
    pub allow_recording: bool,

    /// Require explicit consent
    pub explicit_consent: bool,

    /// Recording notification
    pub notification_required: bool,

    /// Local recording only
    pub local_only: bool,
}

/// Anonymization settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AnonymizationSettings {
    /// Anonymize voice data
    pub voice_anonymization: bool,

    /// Anonymize position data
    pub position_anonymization: bool,

    /// Anonymization method
    pub method: AnonymizationMethod,

    /// Anonymization strength
    pub strength: AnonymizationStrength,
}

/// Anonymization methods
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum AnonymizationMethod {
    /// Voice conversion
    VoiceConversion,

    /// Pitch shifting
    PitchShifting,

    /// Spectral masking
    SpectralMasking,

    /// Statistical anonymization
    Statistical,
}

/// Anonymization strengths
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum AnonymizationStrength {
    /// Light anonymization
    Light,

    /// Medium anonymization
    Medium,

    /// Strong anonymization
    Strong,

    /// Maximum anonymization
    Maximum,
}

/// Consent management settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ConsentManagementSettings {
    /// Require consent for data processing
    pub data_processing_consent: bool,

    /// Require consent for recording
    pub recording_consent: bool,

    /// Require consent for analytics
    pub analytics_consent: bool,

    /// Consent withdrawal mechanism
    pub withdrawal_mechanism: ConsentWithdrawalMechanism,
}

/// Consent withdrawal mechanisms
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum ConsentWithdrawalMechanism {
    /// Immediate withdrawal
    Immediate,

    /// End of session withdrawal
    EndOfSession,

    /// Manual request
    ManualRequest,

    /// Automatic expiry
    AutomaticExpiry,
}

/// Session join result
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SessionJoinResult {
    /// Success indicator
    pub success: bool,

    /// Session identifier
    pub session_id: String,

    /// User identifier in session
    pub user_session_id: String,

    /// Assigned position
    pub assigned_position: Option<Position3D>,

    /// Session capabilities
    pub capabilities: SessionCapabilities,

    /// Other users in session
    pub other_users: Vec<SessionUser>,

    /// Error message if failed
    pub error_message: Option<String>,
}

/// Session capabilities
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SessionCapabilities {
    /// Maximum users
    pub max_users: usize,

    /// Supported codecs
    pub supported_codecs: Vec<AudioCodec>,

    /// Supported quality levels
    pub quality_levels: Vec<QualityLevel>,

    /// Spatial audio support
    pub spatial_audio: bool,

    /// Recording capability
    pub recording_capable: bool,

    /// Screen sharing support
    pub screen_sharing: bool,
}

/// Session user information
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SessionUser {
    /// User identifier
    pub user_id: String,

    /// Display name
    pub display_name: String,

    /// Current position
    pub position: Position3D,

    /// Current orientation
    pub orientation: Orientation,

    /// User state
    pub state: UserState,

    /// Capabilities
    pub capabilities: UserCapabilities,
}

/// User state in session
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum UserState {
    /// Active and speaking
    Active,

    /// Connected but muted
    Muted,

    /// Away from keyboard
    Away,

    /// Busy/do not disturb
    Busy,

    /// Disconnected
    Disconnected,
}

/// User capabilities
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct UserCapabilities {
    /// Can speak
    pub can_speak: bool,

    /// Can move
    pub can_move: bool,

    /// Has spatial audio
    pub spatial_audio: bool,

    /// Can record
    pub can_record: bool,

    /// Quality level
    pub quality_level: QualityLevel,
}

/// Audio metadata for transmission
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AudioMetadata {
    /// Timestamp
    pub timestamp: SystemTime,

    /// Sequence number
    pub sequence: u64,

    /// Audio format
    pub format: AudioFormat,

    /// Spatial information
    pub spatial_info: SpatialAudioInfo,

    /// Quality information
    pub quality_info: QualityInfo,
}

/// Audio format information
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AudioFormat {
    /// Codec used
    pub codec: AudioCodec,

    /// Sample rate
    pub sample_rate: u32,

    /// Channels
    pub channels: u8,

    /// Bitrate
    pub bitrate: u32,

    /// Frame size
    pub frame_size: usize,
}

/// Spatial audio information
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SpatialAudioInfo {
    /// Source position
    pub position: Position3D,

    /// Source orientation
    pub orientation: Orientation,

    /// Velocity (for Doppler)
    pub velocity: Option<Velocity>,

    /// Distance from listener
    pub distance: f32,

    /// Spatial quality
    pub spatial_quality: SpatialQualityLevel,
}

/// Velocity vector
#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
pub struct Velocity {
    /// X component (m/s)
    pub x: f32,

    /// Y component (m/s)
    pub y: f32,

    /// Z component (m/s)
    pub z: f32,
}

/// Quality information
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct QualityInfo {
    /// Quality score (0.0-1.0)
    pub quality_score: f32,

    /// Estimated latency (ms)
    pub estimated_latency: f32,

    /// Packet loss percentage
    pub packet_loss: f32,

    /// Jitter (ms)
    pub jitter: f32,

    /// Signal-to-noise ratio (dB)
    pub snr: f32,
}

/// Received audio data
#[derive(Debug, Clone)]
pub struct ReceivedAudio {
    /// User identifier
    pub user_id: String,

    /// Audio samples
    pub samples: Vec<f32>,

    /// Metadata
    pub metadata: AudioMetadata,

    /// Reception timestamp
    pub received_at: Instant,

    /// Processing status
    pub processing_status: ProcessingStatus,
}

/// Audio processing status
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum ProcessingStatus {
    /// Raw received data
    Raw,

    /// Decoded but not processed
    Decoded,

    /// Spatially processed
    SpatiallyProcessed,

    /// Ready for playback
    ReadyForPlayback,

    /// Processing error
    Error,
}

/// Session state
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SessionState {
    /// Session identifier
    pub session_id: String,

    /// Session status
    pub status: SessionStatus,

    /// Connected users
    pub connected_users: Vec<String>,

    /// Session start time
    pub start_time: SystemTime,

    /// Session duration
    pub duration: Duration,

    /// Current audio quality
    pub current_quality: QualityLevel,

    /// Network conditions
    pub network_conditions: NetworkConditions,
}

/// Session status
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum SessionStatus {
    /// Initializing
    Initializing,

    /// Active
    Active,

    /// Paused
    Paused,

    /// Reconnecting
    Reconnecting,

    /// Terminated
    Terminated,

    /// Error state
    Error,
}

/// Network conditions
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct NetworkConditions {
    /// Bandwidth (kbps)
    pub bandwidth: u32,

    /// Round-trip time (ms)
    pub rtt: f32,

    /// Packet loss percentage
    pub packet_loss: f32,

    /// Jitter (ms)
    pub jitter: f32,

    /// Connection quality score
    pub quality_score: f32,
}

/// Session statistics
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SessionStatistics {
    /// Total data sent (bytes)
    pub data_sent: u64,

    /// Total data received (bytes)
    pub data_received: u64,

    /// Packets sent
    pub packets_sent: u64,

    /// Packets received
    pub packets_received: u64,

    /// Packets lost
    pub packets_lost: u64,

    /// Average latency (ms)
    pub avg_latency: f32,

    /// Peak latency (ms)
    pub peak_latency: f32,

    /// Audio quality statistics
    pub audio_quality_stats: AudioQualityStats,

    /// Spatial audio statistics
    pub spatial_stats: SpatialAudioStats,

    /// Performance statistics
    pub performance_stats: PerformanceStats,
}

/// Audio quality statistics
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AudioQualityStats {
    /// Average quality score
    pub avg_quality: f32,

    /// Minimum quality
    pub min_quality: f32,

    /// Maximum quality
    pub max_quality: f32,

    /// Quality adaptations count
    pub adaptations: u32,

    /// Audio dropouts
    pub dropouts: u32,

    /// Compression efficiency
    pub compression_ratio: f32,
}

/// Spatial audio statistics
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SpatialAudioStats {
    /// Position updates received
    pub position_updates: u64,

    /// Spatial processing accuracy
    pub spatial_accuracy: f32,

    /// HRTF processing efficiency
    pub hrtf_efficiency: f32,

    /// Room simulation performance
    pub room_sim_performance: f32,

    /// Distance calculations performed
    pub distance_calculations: u64,
}

/// Performance statistics
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct PerformanceStats {
    /// CPU usage average (%)
    pub avg_cpu_usage: f32,

    /// Peak CPU usage (%)
    pub peak_cpu_usage: f32,

    /// Memory usage average (MB)
    pub avg_memory_usage: f32,

    /// Peak memory usage (MB)
    pub peak_memory_usage: f32,

    /// Audio processing time (ms)
    pub audio_processing_time: f32,

    /// Network processing time (ms)
    pub network_processing_time: f32,
}

/// Main telepresence processor
pub struct TelepresenceProcessor {
    /// Configuration
    config: TelepresenceConfig,

    /// Active sessions
    sessions: Arc<RwLock<HashMap<String, Box<dyn TelepresenceSession>>>>,

    /// Audio processing pipeline
    audio_pipeline: AudioProcessingPipeline,

    /// Spatial processing
    spatial_processor: SpatialProcessingPipeline,

    /// Network manager
    network_manager: NetworkManager,

    /// Quality manager
    quality_manager: QualityManager,

    /// Statistics collector
    stats_collector: StatisticsCollector,
}

/// Telepresence configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct TelepresenceConfig {
    /// Default user configuration
    pub default_user_config: UserConfig,

    /// Session limits
    pub session_limits: SessionLimits,

    /// Global audio settings
    pub global_audio_settings: GlobalAudioSettings,

    /// Resource limits
    pub resource_limits: ResourceLimits,

    /// Security settings
    pub security_settings: SecuritySettings,
}

/// Session limits
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SessionLimits {
    /// Maximum concurrent sessions
    pub max_sessions: usize,

    /// Maximum users per session
    pub max_users_per_session: usize,

    /// Maximum session duration (minutes)
    pub max_session_duration: u32,

    /// Session timeout (minutes)
    pub session_timeout: u32,
}

/// Global audio settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct GlobalAudioSettings {
    /// Global sample rate
    pub sample_rate: u32,

    /// Global buffer size
    pub buffer_size: usize,

    /// Global quality level
    pub quality_level: QualityLevel,

    /// Default codec
    pub default_codec: AudioCodec,
}

/// Resource limits
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ResourceLimits {
    /// Maximum CPU usage (%)
    pub max_cpu_usage: f32,

    /// Maximum memory usage (MB)
    pub max_memory_usage: u64,

    /// Maximum bandwidth per user (kbps)
    pub max_bandwidth_per_user: u32,

    /// Maximum concurrent audio streams
    pub max_audio_streams: usize,
}

/// Security settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SecuritySettings {
    /// Encryption requirements
    pub encryption: EncryptionSettings,

    /// Authentication settings
    pub authentication: AuthenticationSettings,

    /// Rate limiting
    pub rate_limiting: RateLimitingSettings,

    /// Access control
    pub access_control: AccessControlSettings,
}

/// Encryption settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct EncryptionSettings {
    /// Require encryption
    pub required: bool,

    /// Encryption algorithm
    pub algorithm: EncryptionAlgorithm,

    /// Key exchange method
    pub key_exchange: KeyExchangeMethod,

    /// Key rotation interval (minutes)
    pub key_rotation_interval: u32,
}

/// Encryption algorithms
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum EncryptionAlgorithm {
    /// AES-256
    AES256,

    /// ChaCha20-Poly1305
    ChaCha20Poly1305,

    /// DTLS-SRTP
    DTLSSRTP,

    /// Custom algorithm
    Custom,
}

/// Key exchange methods
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum KeyExchangeMethod {
    /// Diffie-Hellman
    DiffieHellman,

    /// ECDH
    ECDH,

    /// RSA
    RSA,

    /// Pre-shared key
    PreSharedKey,
}

/// Authentication settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AuthenticationSettings {
    /// Authentication required
    pub required: bool,

    /// Authentication method
    pub method: AuthenticationMethod,

    /// Token expiry (minutes)
    pub token_expiry: u32,

    /// Multi-factor authentication
    pub mfa_required: bool,
}

/// Authentication methods
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum AuthenticationMethod {
    /// Username/password
    UsernamePassword,

    /// Token-based
    Token,

    /// Certificate-based
    Certificate,

    /// OAuth
    OAuth,

    /// SAML
    SAML,
}

/// Rate limiting settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct RateLimitingSettings {
    /// Enable rate limiting
    pub enabled: bool,

    /// Requests per minute
    pub requests_per_minute: u32,

    /// Bandwidth limit per user (kbps)
    pub bandwidth_limit: u32,

    /// Connection limit per IP
    pub connections_per_ip: u32,
}

/// Access control settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AccessControlSettings {
    /// Whitelist/blacklist mode
    pub mode: AccessControlMode,

    /// Allowed IP ranges
    pub allowed_ips: Vec<String>,

    /// Blocked IP ranges
    pub blocked_ips: Vec<String>,

    /// Geographic restrictions
    pub geo_restrictions: Vec<String>,
}

/// Access control modes
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum AccessControlMode {
    /// Allow all (default)
    AllowAll,

    /// Whitelist only
    Whitelist,

    /// Blacklist
    Blacklist,

    /// Geographic restrictions
    Geographic,
}

// Helper structs for internal processing

struct AudioProcessingPipeline {
    // Audio processing components would be implemented here
}

struct SpatialProcessingPipeline {
    // Spatial processing components would be implemented here
}

struct NetworkManager {
    // Network management components would be implemented here
}

struct QualityManager {
    // Quality management components would be implemented here
}

struct StatisticsCollector {
    // Statistics collection components would be implemented here
}

// Default implementations

impl Default for TelepresenceConfig {
    fn default() -> Self {
        Self {
            default_user_config: UserConfig::default(),
            session_limits: SessionLimits::default(),
            global_audio_settings: GlobalAudioSettings::default(),
            resource_limits: ResourceLimits::default(),
            security_settings: SecuritySettings::default(),
        }
    }
}

impl Default for UserConfig {
    fn default() -> Self {
        Self {
            user_id: "default_user".to_string(),
            display_name: "User".to_string(),
            audio_settings: TelepresenceAudioSettings::default(),
            spatial_settings: SpatialTelepresenceSettings::default(),
            network_settings: NetworkSettings::default(),
            quality_settings: QualitySettings::default(),
            privacy_settings: PrivacySettings::default(),
        }
    }
}

impl Default for TelepresenceAudioSettings {
    fn default() -> Self {
        Self {
            input_device: AudioDeviceConfig::default(),
            output_device: AudioDeviceConfig::default(),
            voice_processing: VoiceProcessingSettings::default(),
            quality_preferences: AudioQualityPreferences::default(),
            codec_preferences: CodecPreferences::default(),
        }
    }
}

impl Default for AudioDeviceConfig {
    fn default() -> Self {
        Self {
            device_id: None,
            sample_rate: 48000,
            buffer_size: 1024,
            channels: 2,
            bit_depth: 16,
            device_settings: HashMap::new(),
        }
    }
}

impl Default for VoiceProcessingSettings {
    fn default() -> Self {
        Self {
            agc_enabled: true,
            noise_suppression: NoiseSuppressionSettings::default(),
            echo_cancellation: EchoCancellationSettings::default(),
            vad_settings: VadSettings::default(),
            enhancement: AudioEnhancementSettings::default(),
            spatialization: VoiceSpatializationSettings::default(),
        }
    }
}

impl Default for NoiseSuppressionSettings {
    fn default() -> Self {
        Self {
            enabled: true,
            strength: 0.7,
            algorithm: NoiseSuppressionAlgorithm::Hybrid,
            adaptive: true,
            stationary_suppression: 0.8,
            non_stationary_suppression: 0.6,
        }
    }
}

impl Default for EchoCancellationSettings {
    fn default() -> Self {
        Self {
            enabled: true,
            strength: 0.8,
            algorithm: EchoCancellationAlgorithm::NLMS,
            tail_length: 1024,
            adaptation_rate: 0.01,
            non_linear_processing: true,
        }
    }
}

impl Default for VadSettings {
    fn default() -> Self {
        Self {
            enabled: true,
            sensitivity: 0.7,
            algorithm: VadAlgorithm::Hybrid,
            min_voice_duration: 100.0,
            min_silence_duration: 200.0,
            hangover_time: 150.0,
        }
    }
}

impl Default for AudioEnhancementSettings {
    fn default() -> Self {
        Self {
            enabled: true,
            dynamic_range_compression: CompressionSettings::default(),
            equalization: EqualizationSettings::default(),
            bandwidth_extension: BandwidthExtensionSettings::default(),
            comfort_noise: ComfortNoiseSettings::default(),
        }
    }
}

impl Default for CompressionSettings {
    fn default() -> Self {
        Self {
            enabled: true,
            ratio: 3.0,
            threshold: -18.0,
            attack_time: 5.0,
            release_time: 50.0,
            makeup_gain: 2.0,
        }
    }
}

impl Default for EqualizationSettings {
    fn default() -> Self {
        Self {
            enabled: false,
            bands: vec![],
            eq_type: EqualizationType::Parametric,
            adaptive: false,
        }
    }
}

impl Default for BandwidthExtensionSettings {
    fn default() -> Self {
        Self {
            enabled: true,
            target_bandwidth: 20000.0,
            algorithm: BandwidthExtensionAlgorithm::SpectralReplication,
            strength: 0.5,
        }
    }
}

impl Default for ComfortNoiseSettings {
    fn default() -> Self {
        Self {
            enabled: true,
            level: -40.0,
            color: NoiseColor::Pink,
            adaptive_level: true,
        }
    }
}

impl Default for VoiceSpatializationSettings {
    fn default() -> Self {
        Self {
            enabled: true,
            hrtf_personalization: HrtfPersonalizationSettings::default(),
            room_simulation: RoomSimulationSettings::default(),
            distance_modeling: DistanceModelingSettings::default(),
            doppler_effects: DopplerEffectsSettings::default(),
        }
    }
}

impl Default for HrtfPersonalizationSettings {
    fn default() -> Self {
        Self {
            enabled: false,
            measurements: None,
            method: PersonalizationMethod::Anthropometric,
            adaptation_strength: 0.5,
        }
    }
}

impl Default for RoomSimulationSettings {
    fn default() -> Self {
        Self {
            enabled: true,
            virtual_room: VirtualRoomParameters::default(),
            acoustic_matching: AcousticMatchingSettings::default(),
            cross_room_interaction: CrossRoomSettings::default(),
        }
    }
}

impl Default for VirtualRoomParameters {
    fn default() -> Self {
        Self {
            dimensions: (8.0, 3.0, 6.0), // 8m x 3m x 6m room
            materials: RoomMaterials::default(),
            layout: RoomLayout::default(),
            acoustic_properties: AcousticProperties::default(),
        }
    }
}

impl Default for RoomMaterials {
    fn default() -> Self {
        Self {
            walls: vec![MaterialProperties::default_wall()],
            floor: MaterialProperties::default_floor(),
            ceiling: MaterialProperties::default_ceiling(),
            objects: vec![],
        }
    }
}

impl MaterialProperties {
    fn default_wall() -> Self {
        Self {
            name: "Drywall".to_string(),
            absorption: vec![
                (125.0, 0.1),
                (250.0, 0.05),
                (500.0, 0.04),
                (1000.0, 0.06),
                (2000.0, 0.07),
                (4000.0, 0.09),
            ],
            scattering: vec![
                (125.0, 0.1),
                (250.0, 0.1),
                (500.0, 0.1),
                (1000.0, 0.1),
                (2000.0, 0.1),
                (4000.0, 0.1),
            ],
            transmission: vec![
                (125.0, 0.01),
                (250.0, 0.005),
                (500.0, 0.002),
                (1000.0, 0.001),
                (2000.0, 0.0005),
                (4000.0, 0.0002),
            ],
        }
    }

    fn default_floor() -> Self {
        Self {
            name: "Carpet".to_string(),
            absorption: vec![
                (125.0, 0.05),
                (250.0, 0.1),
                (500.0, 0.25),
                (1000.0, 0.45),
                (2000.0, 0.65),
                (4000.0, 0.8),
            ],
            scattering: vec![
                (125.0, 0.2),
                (250.0, 0.2),
                (500.0, 0.2),
                (1000.0, 0.2),
                (2000.0, 0.2),
                (4000.0, 0.2),
            ],
            transmission: vec![
                (125.0, 0.01),
                (250.0, 0.01),
                (500.0, 0.01),
                (1000.0, 0.01),
                (2000.0, 0.01),
                (4000.0, 0.01),
            ],
        }
    }

    fn default_ceiling() -> Self {
        Self {
            name: "Acoustic Tile".to_string(),
            absorption: vec![
                (125.0, 0.2),
                (250.0, 0.3),
                (500.0, 0.5),
                (1000.0, 0.7),
                (2000.0, 0.8),
                (4000.0, 0.85),
            ],
            scattering: vec![
                (125.0, 0.15),
                (250.0, 0.15),
                (500.0, 0.15),
                (1000.0, 0.15),
                (2000.0, 0.15),
                (4000.0, 0.15),
            ],
            transmission: vec![
                (125.0, 0.05),
                (250.0, 0.03),
                (500.0, 0.02),
                (1000.0, 0.01),
                (2000.0, 0.005),
                (4000.0, 0.002),
            ],
        }
    }
}

impl Default for RoomLayout {
    fn default() -> Self {
        Self {
            shape: RoomShape::Rectangular,
            openings: vec![],
            furniture: vec![],
            user_positions: vec![],
        }
    }
}

impl Default for AcousticProperties {
    fn default() -> Self {
        Self {
            reverb_time: 0.6, // 600ms reverb time
            early_decay_time: 0.15,
            clarity: 5.0,
            definition: 0.7,
            intimacy_time: 20.0,
            background_noise: -45.0, // -45 dB background noise
        }
    }
}

impl Default for AcousticMatchingSettings {
    fn default() -> Self {
        Self {
            enabled: false,
            algorithm: AcousticMatchingAlgorithm::Direct,
            strength: 0.7,
            real_time_adaptation: false,
        }
    }
}

impl Default for CrossRoomSettings {
    fn default() -> Self {
        Self {
            enabled: false,
            inter_room_attenuation: 20.0, // 20 dB attenuation between rooms
            isolation_level: 0.8,
            shared_spaces: vec![],
        }
    }
}

impl Default for DistanceModelingSettings {
    fn default() -> Self {
        Self {
            enabled: true,
            attenuation_model: AttenuationModel::InverseSquare,
            air_absorption: AirAbsorptionSettings::default(),
            max_distance: 50.0, // 50 meters
            near_field_compensation: true,
        }
    }
}

impl Default for AirAbsorptionSettings {
    fn default() -> Self {
        Self {
            enabled: true,
            temperature: 20.0,  // 20°C
            humidity: 50.0,     // 50% relative humidity
            pressure: 101325.0, // Standard atmospheric pressure
        }
    }
}

impl Default for DopplerEffectsSettings {
    fn default() -> Self {
        Self {
            enabled: true,
            factor_scaling: 1.0,
            max_shift: 500.0, // 500 Hz maximum shift
            smoothing: 0.8,
        }
    }
}

impl Default for AudioQualityPreferences {
    fn default() -> Self {
        Self {
            quality_level: QualityLevel::High,
            adaptive_quality: true,
            latency_priority: LatencyPriority::Medium,
            bandwidth_constraints: BandwidthConstraints::default(),
        }
    }
}

impl Default for BandwidthConstraints {
    fn default() -> Self {
        Self {
            max_bandwidth: 320, // 320 kbps
            min_bandwidth: 32,  // 32 kbps
            adaptive: true,
            measurement_interval: 1000, // 1 second
        }
    }
}

impl Default for CodecPreferences {
    fn default() -> Self {
        let mut codec_settings = HashMap::new();
        codec_settings.insert(
            AudioCodec::Opus,
            CodecSettings {
                bitrate: 128,
                complexity: 8,
                variable_bitrate: true,
                fec: true,
                parameters: HashMap::new(),
            },
        );

        Self {
            preferred_codecs: vec![AudioCodec::Opus, AudioCodec::AAC, AudioCodec::G722],
            codec_settings,
            fallback_behavior: CodecFallbackBehavior::NextPreferred,
        }
    }
}

impl Default for SpatialTelepresenceSettings {
    fn default() -> Self {
        Self {
            spatial_enabled: true,
            spatial_quality: SpatialQualityLevel::Full3D,
            head_tracking: HeadTrackingSettings::default(),
            environmental_awareness: EnvironmentalAwarenessSettings::default(),
            presence_indicators: PresenceIndicatorSettings::default(),
        }
    }
}

impl Default for HeadTrackingSettings {
    fn default() -> Self {
        Self {
            enabled: true,
            tracking_source: TrackingSource::VRHeadset,
            prediction: TrackingPredictionSettings::default(),
            smoothing: TrackingSmoothingSettings::default(),
        }
    }
}

impl Default for TrackingPredictionSettings {
    fn default() -> Self {
        Self {
            enabled: true,
            horizon: 50.0, // 50ms prediction
            algorithm: PredictionAlgorithm::Kalman,
            confidence_threshold: 0.7,
        }
    }
}

impl Default for TrackingSmoothingSettings {
    fn default() -> Self {
        Self {
            position_smoothing: 0.8,
            orientation_smoothing: 0.85,
            velocity_smoothing: 0.7,
            jitter_reduction: 0.9,
        }
    }
}

impl Default for EnvironmentalAwarenessSettings {
    fn default() -> Self {
        Self {
            enabled: true,
            ambient_sharing: AmbientSharingSettings::default(),
            background_noise: BackgroundNoiseSettings::default(),
            acoustic_echo: AcousticEchoSettings::default(),
        }
    }
}

impl Default for AmbientSharingSettings {
    fn default() -> Self {
        Self {
            enabled: false,
            level: 0.3,
            frequency_filtering: FrequencyFilterSettings::default(),
            spatial_processing: true,
        }
    }
}

impl Default for FrequencyFilterSettings {
    fn default() -> Self {
        Self {
            highpass_cutoff: 100.0, // 100 Hz
            lowpass_cutoff: 8000.0, // 8 kHz
            notch_filters: vec![],
        }
    }
}

impl Default for BackgroundNoiseSettings {
    fn default() -> Self {
        Self {
            suppression_level: 0.8,
            adaptive_suppression: true,
            gate_threshold: -40.0, // -40 dB
            noise_profiling: NoiseProfilingSettings::default(),
        }
    }
}

impl Default for NoiseProfilingSettings {
    fn default() -> Self {
        Self {
            enabled: true,
            duration: 5.0,         // 5 seconds
            update_interval: 30.0, // 30 seconds
            adaptation_rate: 0.1,
        }
    }
}

impl Default for AcousticEchoSettings {
    fn default() -> Self {
        Self {
            detection_sensitivity: 0.7,
            suppression_strength: 0.8,
            path_modeling: true,
            nonlinear_processing: true,
        }
    }
}

impl Default for PresenceIndicatorSettings {
    fn default() -> Self {
        Self {
            enabled: true,
            visual_indicators: VisualPresenceSettings::default(),
            audio_indicators: AudioPresenceSettings::default(),
            breathing_room: BreathingRoomSettings::default(),
        }
    }
}

impl Default for VisualPresenceSettings {
    fn default() -> Self {
        Self {
            speaking_indicator: true,
            position_indicator: true,
            attention_indicator: false,
            indicator_style: IndicatorStyle::Standard,
        }
    }
}

impl Default for AudioPresenceSettings {
    fn default() -> Self {
        Self {
            breathing_sounds: false,
            footsteps: false,
            movement_sounds: false,
            presence_level: 0.2,
        }
    }
}

impl Default for BreathingRoomSettings {
    fn default() -> Self {
        Self {
            enabled: true,
            personal_space: 1.0,   // 1 meter
            comfort_distance: 2.0, // 2 meters
            proximity_adjustments: ProximityAdjustments::default(),
        }
    }
}

impl Default for ProximityAdjustments {
    fn default() -> Self {
        Self {
            volume_adjustment: -3.0, // -3 dB for close proximity
            frequency_adjustment: FrequencyResponseAdjustment::default(),
            reverb_adjustment: -0.2,
            intimacy_enhancement: true,
        }
    }
}

impl Default for FrequencyResponseAdjustment {
    fn default() -> Self {
        Self {
            low_freq_adjustment: 0.0,
            mid_freq_adjustment: 1.0,   // Slight mid boost for intimacy
            high_freq_adjustment: -1.0, // Slight high cut for warmth
        }
    }
}

impl Default for NetworkSettings {
    fn default() -> Self {
        Self {
            connection_preferences: ConnectionPreferences::default(),
            qos_settings: QosSettings::default(),
            firewall_settings: FirewallSettings::default(),
            redundancy_settings: RedundancySettings::default(),
        }
    }
}

impl Default for ConnectionPreferences {
    fn default() -> Self {
        Self {
            preferred_type: ConnectionType::Auto,
            allowed_types: vec![
                ConnectionType::P2P,
                ConnectionType::ServerMediated,
                ConnectionType::TurnRelay,
            ],
            timeout: 30000, // 30 seconds
            retry_attempts: 3,
            ipv6_preferred: false,
        }
    }
}

impl Default for QosSettings {
    fn default() -> Self {
        Self {
            dscp_marking: DscpMarking::Voice,
            traffic_shaping: TrafficShapingSettings::default(),
            congestion_control: CongestionControlSettings::default(),
            jitter_buffer: JitterBufferSettings::default(),
        }
    }
}

impl Default for TrafficShapingSettings {
    fn default() -> Self {
        Self {
            enabled: false,
            max_burst: 16384,       // 16 KB
            sustained_rate: 320000, // 320 kbps
            peak_rate: 512000,      // 512 kbps
        }
    }
}

impl Default for CongestionControlSettings {
    fn default() -> Self {
        Self {
            algorithm: CongestionControlAlgorithm::WebRTC,
            initial_bandwidth: 128000, // 128 kbps
            probe_interval: 1000,      // 1 second
            window_size: 4096,
        }
    }
}

impl Default for JitterBufferSettings {
    fn default() -> Self {
        Self {
            min_buffer: 20,    // 20ms
            max_buffer: 200,   // 200ms
            target_buffer: 60, // 60ms
            adaptive: true,
            fast_adaptation: true,
        }
    }
}

impl Default for FirewallSettings {
    fn default() -> Self {
        Self {
            stun_servers: vec![StunServerConfig {
                url: "stun:stun.l.google.com".to_string(),
                port: 19302,
                protocol: StunProtocol::UDP,
            }],
            turn_servers: vec![],
            ice_settings: IceSettings::default(),
            port_range: Some((49152, 65535)),
        }
    }
}

impl Default for IceSettings {
    fn default() -> Self {
        Self {
            gathering_policy: IceGatheringPolicy::All,
            transport_policy: IceTransportPolicy::All,
            candidate_timeout: 10000,  // 10 seconds
            connection_timeout: 30000, // 30 seconds
        }
    }
}

impl Default for RedundancySettings {
    fn default() -> Self {
        Self {
            enabled: false,
            redundancy_type: RedundancyType::ActivePassive,
            backup_connections: 1,
            failover_timeout: 5000, // 5 seconds
        }
    }
}

impl Default for QualitySettings {
    fn default() -> Self {
        Self {
            audio_quality: AudioQualitySettings::default(),
            spatial_quality: SpatialQualitySettings::default(),
            adaptive_quality: AdaptiveQualitySettings::default(),
            performance_monitoring: PerformanceMonitoringSettings::default(),
        }
    }
}

impl Default for AudioQualitySettings {
    fn default() -> Self {
        Self {
            sample_rate: 48000,
            bit_depth: 16,
            channels: ChannelConfiguration::Binaural,
            dynamic_range: 96.0, // 96 dB
            thd_n: 0.01,         // 0.01% THD+N
        }
    }
}

impl Default for SpatialQualitySettings {
    fn default() -> Self {
        Self {
            hrtf_quality: HrtfQualityLevel::High,
            room_quality: RoomQualityLevel::Standard,
            distance_precision: DistancePrecisionLevel::High,
            update_rate: 90.0, // 90 Hz
        }
    }
}

impl Default for AdaptiveQualitySettings {
    fn default() -> Self {
        Self {
            enabled: true,
            algorithm: QualityAdaptationAlgorithm::Hybrid,
            adaptation_speed: AdaptationSpeed::Medium,
            quality_bounds: QualityBounds::default(),
            network_thresholds: NetworkThresholds::default(),
        }
    }
}

impl Default for QualityBounds {
    fn default() -> Self {
        Self {
            min_quality: 0.3,
            max_quality: 1.0,
            step_size: 0.1,
        }
    }
}

impl Default for NetworkThresholds {
    fn default() -> Self {
        Self {
            bandwidth_thresholds: vec![32, 64, 128, 256, 320],
            latency_thresholds: vec![50, 100, 200, 500],
            packet_loss_thresholds: vec![0.5, 1.0, 2.0, 5.0],
            jitter_thresholds: vec![10.0, 20.0, 50.0, 100.0],
        }
    }
}

impl Default for PerformanceMonitoringSettings {
    fn default() -> Self {
        Self {
            enabled: true,
            interval: 1000, // 1 second
            metrics: vec![
                PerformanceMetric::AudioLatency,
                PerformanceMetric::NetworkLatency,
                PerformanceMetric::PacketLoss,
                PerformanceMetric::AudioQuality,
            ],
            history_retention: 300, // 5 minutes
        }
    }
}

impl Default for PrivacySettings {
    fn default() -> Self {
        Self {
            data_collection: DataCollectionSettings::default(),
            recording_settings: RecordingSettings::default(),
            anonymization: AnonymizationSettings::default(),
            consent_management: ConsentManagementSettings::default(),
        }
    }
}

impl Default for DataCollectionSettings {
    fn default() -> Self {
        Self {
            telemetry: false,
            analytics: false,
            performance_data: true,
            usage_statistics: false,
            retention_period: 30, // 30 days
        }
    }
}

impl Default for RecordingSettings {
    fn default() -> Self {
        Self {
            allow_recording: false,
            explicit_consent: true,
            notification_required: true,
            local_only: true,
        }
    }
}

impl Default for AnonymizationSettings {
    fn default() -> Self {
        Self {
            voice_anonymization: false,
            position_anonymization: false,
            method: AnonymizationMethod::VoiceConversion,
            strength: AnonymizationStrength::Medium,
        }
    }
}

impl Default for ConsentManagementSettings {
    fn default() -> Self {
        Self {
            data_processing_consent: true,
            recording_consent: true,
            analytics_consent: false,
            withdrawal_mechanism: ConsentWithdrawalMechanism::Immediate,
        }
    }
}

impl Default for SessionLimits {
    fn default() -> Self {
        Self {
            max_sessions: 100,
            max_users_per_session: 32,
            max_session_duration: 480, // 8 hours
            session_timeout: 30,       // 30 minutes
        }
    }
}

impl Default for GlobalAudioSettings {
    fn default() -> Self {
        Self {
            sample_rate: 48000,
            buffer_size: 1024,
            quality_level: QualityLevel::High,
            default_codec: AudioCodec::Opus,
        }
    }
}

impl Default for ResourceLimits {
    fn default() -> Self {
        Self {
            max_cpu_usage: 80.0,         // 80%
            max_memory_usage: 2048,      // 2 GB
            max_bandwidth_per_user: 320, // 320 kbps
            max_audio_streams: 64,
        }
    }
}

impl Default for SecuritySettings {
    fn default() -> Self {
        Self {
            encryption: EncryptionSettings::default(),
            authentication: AuthenticationSettings::default(),
            rate_limiting: RateLimitingSettings::default(),
            access_control: AccessControlSettings::default(),
        }
    }
}

impl Default for EncryptionSettings {
    fn default() -> Self {
        Self {
            required: true,
            algorithm: EncryptionAlgorithm::DTLSSRTP,
            key_exchange: KeyExchangeMethod::ECDH,
            key_rotation_interval: 60, // 1 hour
        }
    }
}

impl Default for AuthenticationSettings {
    fn default() -> Self {
        Self {
            required: false,
            method: AuthenticationMethod::Token,
            token_expiry: 60, // 1 hour
            mfa_required: false,
        }
    }
}

impl Default for RateLimitingSettings {
    fn default() -> Self {
        Self {
            enabled: true,
            requests_per_minute: 60,
            bandwidth_limit: 320, // 320 kbps
            connections_per_ip: 10,
        }
    }
}

impl Default for AccessControlSettings {
    fn default() -> Self {
        Self {
            mode: AccessControlMode::AllowAll,
            allowed_ips: vec![],
            blocked_ips: vec![],
            geo_restrictions: vec![],
        }
    }
}

// Implementation of main processor

impl TelepresenceProcessor {
    /// Create new telepresence processor
    pub fn new(config: TelepresenceConfig) -> Self {
        Self {
            config,
            sessions: Arc::new(RwLock::new(HashMap::new())),
            audio_pipeline: AudioProcessingPipeline::new(),
            spatial_processor: SpatialProcessingPipeline::new(),
            network_manager: NetworkManager::new(),
            quality_manager: QualityManager::new(),
            stats_collector: StatisticsCollector::new(),
        }
    }

    /// Create new telepresence session
    pub fn create_session(&mut self, session_config: &SessionConfig) -> Result<String> {
        let session_id = generate_session_id();
        // Session creation logic would be implemented here
        Ok(session_id)
    }

    /// Join existing session
    pub fn join_session(
        &mut self,
        session_id: &str,
        user_config: &UserConfig,
    ) -> Result<SessionJoinResult> {
        // Session join logic would be implemented here
        Ok(SessionJoinResult {
            success: true,
            session_id: session_id.to_string(),
            user_session_id: "user_session_123".to_string(),
            assigned_position: Some(Position3D {
                x: 0.0,
                y: 0.0,
                z: 0.0,
            }),
            capabilities: SessionCapabilities {
                max_users: 32,
                supported_codecs: vec![AudioCodec::Opus, AudioCodec::AAC],
                quality_levels: vec![QualityLevel::Medium, QualityLevel::High],
                spatial_audio: true,
                recording_capable: false,
                screen_sharing: false,
            },
            other_users: vec![],
            error_message: None,
        })
    }

    /// Leave session
    pub fn leave_session(&mut self, session_id: &str, user_id: &str) -> Result<()> {
        // Session leave logic would be implemented here
        Ok(())
    }

    /// Process audio frame for telepresence
    pub fn process_audio_frame(
        &mut self,
        session_id: &str,
        user_id: &str,
        audio_samples: &[f32],
        metadata: &AudioMetadata,
    ) -> Result<Vec<ReceivedAudio>> {
        // Audio processing logic would be implemented here
        Ok(vec![])
    }

    /// Update user position in session
    pub fn update_user_position(
        &mut self,
        session_id: &str,
        user_id: &str,
        position: Position3D,
        orientation: Orientation,
    ) -> Result<()> {
        // Position update logic would be implemented here
        Ok(())
    }

    /// Get session statistics
    pub fn get_session_stats(&self, session_id: &str) -> Result<SessionStatistics> {
        // Statistics retrieval logic would be implemented here
        Ok(SessionStatistics {
            data_sent: 0,
            data_received: 0,
            packets_sent: 0,
            packets_received: 0,
            packets_lost: 0,
            avg_latency: 0.0,
            peak_latency: 0.0,
            audio_quality_stats: AudioQualityStats {
                avg_quality: 0.8,
                min_quality: 0.6,
                max_quality: 1.0,
                adaptations: 0,
                dropouts: 0,
                compression_ratio: 4.0,
            },
            spatial_stats: SpatialAudioStats {
                position_updates: 0,
                spatial_accuracy: 0.95,
                hrtf_efficiency: 0.9,
                room_sim_performance: 0.85,
                distance_calculations: 0,
            },
            performance_stats: PerformanceStats {
                avg_cpu_usage: 15.0,
                peak_cpu_usage: 25.0,
                avg_memory_usage: 256.0,
                peak_memory_usage: 512.0,
                audio_processing_time: 5.0,
                network_processing_time: 2.0,
            },
        })
    }

    /// Update configuration
    pub fn update_config(&mut self, config: TelepresenceConfig) {
        self.config = config;
    }
}

// Implementation placeholders for internal components

impl AudioProcessingPipeline {
    fn new() -> Self {
        Self {
            // Initialize audio processing components
        }
    }
}

impl SpatialProcessingPipeline {
    fn new() -> Self {
        Self {
            // Initialize spatial processing components
        }
    }
}

impl NetworkManager {
    fn new() -> Self {
        Self {
            // Initialize network management components
        }
    }
}

impl QualityManager {
    fn new() -> Self {
        Self {
            // Initialize quality management components
        }
    }
}

impl StatisticsCollector {
    fn new() -> Self {
        Self {
            // Initialize statistics collection components
        }
    }
}

// Helper types for session configuration
/// Configuration for telepresence sessions
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SessionConfig {
    /// Session name
    pub name: String,

    /// Session description
    pub description: Option<String>,

    /// Maximum users
    pub max_users: usize,

    /// Session privacy
    pub privacy: SessionPrivacy,

    /// Recording settings
    pub recording: SessionRecordingSettings,

    /// Virtual room settings
    pub virtual_room: Option<VirtualRoomParameters>,
}

/// Session privacy levels
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum SessionPrivacy {
    /// Public session
    Public,

    /// Private session (invite only)
    Private,

    /// Password protected
    PasswordProtected,

    /// Authenticated users only
    AuthenticatedOnly,
}

/// Session recording settings
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SessionRecordingSettings {
    /// Allow recording
    pub allow_recording: bool,

    /// Auto-record session
    pub auto_record: bool,

    /// Recording quality
    pub quality: QualityLevel,

    /// Include video
    pub include_video: bool,
}

// Utility functions

fn generate_session_id() -> String {
    // Generate unique session ID
    format!(
        "session_{}",
        SystemTime::now()
            .duration_since(UNIX_EPOCH)
            .unwrap()
            .as_millis()
    )
}

// Tests

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_telepresence_config_creation() {
        let config = TelepresenceConfig::default();
        assert_eq!(
            config
                .default_user_config
                .audio_settings
                .input_device
                .sample_rate,
            48000
        );
        assert!(config.security_settings.encryption.required);
    }

    #[test]
    fn test_user_config_creation() {
        let user_config = UserConfig::default();
        assert_eq!(user_config.user_id, "default_user");
        assert!(user_config.audio_settings.voice_processing.agc_enabled);
    }

    #[test]
    fn test_audio_device_config() {
        let device_config = AudioDeviceConfig::default();
        assert_eq!(device_config.sample_rate, 48000);
        assert_eq!(device_config.channels, 2);
        assert_eq!(device_config.buffer_size, 1024);
    }

    #[test]
    fn test_voice_processing_settings() {
        let voice_settings = VoiceProcessingSettings::default();
        assert!(voice_settings.agc_enabled);
        assert!(voice_settings.noise_suppression.enabled);
        assert!(voice_settings.echo_cancellation.enabled);
    }

    #[test]
    fn test_spatial_telepresence_settings() {
        let spatial_settings = SpatialTelepresenceSettings::default();
        assert!(spatial_settings.spatial_enabled);
        assert_eq!(
            spatial_settings.spatial_quality,
            SpatialQualityLevel::Full3D
        );
    }

    #[test]
    fn test_room_simulation_settings() {
        let room_settings = RoomSimulationSettings::default();
        assert!(room_settings.enabled);
        assert_eq!(room_settings.virtual_room.dimensions, (8.0, 3.0, 6.0));
    }

    #[test]
    fn test_telepresence_processor_creation() {
        let config = TelepresenceConfig::default();
        let processor = TelepresenceProcessor::new(config);
        // Basic creation test - more functionality would be tested with actual implementation
    }

    #[test]
    fn test_session_join_result() {
        let join_result = SessionJoinResult {
            success: true,
            session_id: "test_session".to_string(),
            user_session_id: "user_123".to_string(),
            assigned_position: Some(Position3D {
                x: 0.0,
                y: 0.0,
                z: 0.0,
            }),
            capabilities: SessionCapabilities {
                max_users: 32,
                supported_codecs: vec![AudioCodec::Opus],
                quality_levels: vec![QualityLevel::High],
                spatial_audio: true,
                recording_capable: false,
                screen_sharing: false,
            },
            other_users: vec![],
            error_message: None,
        };

        assert!(join_result.success);
        assert_eq!(join_result.session_id, "test_session");
    }

    #[test]
    fn test_codec_preferences() {
        let codec_prefs = CodecPreferences::default();
        assert_eq!(codec_prefs.preferred_codecs[0], AudioCodec::Opus);
        assert_eq!(
            codec_prefs.fallback_behavior,
            CodecFallbackBehavior::NextPreferred
        );
    }

    #[test]
    fn test_network_settings() {
        let network_settings = NetworkSettings::default();
        assert_eq!(
            network_settings.connection_preferences.preferred_type,
            ConnectionType::Auto
        );
        assert!(network_settings.qos_settings.jitter_buffer.adaptive);
    }

    #[test]
    fn test_quality_adaptation() {
        let adaptive_settings = AdaptiveQualitySettings::default();
        assert!(adaptive_settings.enabled);
        assert_eq!(
            adaptive_settings.algorithm,
            QualityAdaptationAlgorithm::Hybrid
        );
        assert_eq!(adaptive_settings.adaptation_speed, AdaptationSpeed::Medium);
    }
}