use super::*;
use std::collections::{HashMap, VecDeque};
use std::sync::atomic::{AtomicU32, AtomicU64, Ordering};
use std::time::Duration;
use tokio::sync::{RwLock, Semaphore};
use tokio::time::{interval, timeout, Instant};
use uuid::Uuid;
pub struct VoirsDistributedProcessing {
config: ProcessingConfig,
job_scheduler: Arc<JobScheduler>,
worker_manager: Arc<WorkerManager>,
load_balancer: Arc<LoadBalancer>,
fault_manager: Arc<FaultManager>,
cost_optimizer: Arc<CostOptimizer>,
}
struct JobScheduler {
job_queue: Arc<RwLock<JobQueue>>,
running_jobs: Arc<RwLock<HashMap<String, RunningJob>>>,
job_history: Arc<RwLock<VecDeque<CompletedJob>>>,
scheduler_stats: Arc<RwLock<SchedulerStats>>,
}
struct JobQueue {
high_priority: VecDeque<ProcessingJob>,
normal_priority: VecDeque<ProcessingJob>,
low_priority: VecDeque<ProcessingJob>,
critical_priority: VecDeque<ProcessingJob>,
}
struct RunningJob {
job: ProcessingJob,
worker_id: String,
started_at: DateTime<Utc>,
progress: f32,
estimated_completion: Option<DateTime<Utc>>,
}
struct CompletedJob {
job_id: String,
status: JobStatus,
started_at: DateTime<Utc>,
completed_at: DateTime<Utc>,
worker_id: String,
cost: f64,
resource_usage: ResourceUsage,
}
struct ResourceUsage {
cpu_seconds: f64,
memory_mb_seconds: f64,
gpu_seconds: Option<f64>,
network_mb: f64,
}
struct SchedulerStats {
total_jobs: AtomicU64,
completed_jobs: AtomicU64,
failed_jobs: AtomicU64,
average_wait_time: f64,
average_execution_time: f64,
throughput_per_hour: f64,
}
struct WorkerManager {
workers: Arc<RwLock<HashMap<String, Worker>>>,
worker_pools: Arc<RwLock<HashMap<String, WorkerPool>>>,
auto_scaling: Arc<AutoScaler>,
}
#[derive(Clone)]
struct Worker {
id: String,
status: WorkerStatus,
capabilities: WorkerCapabilities,
current_job: Option<String>,
performance_metrics: WorkerPerformanceMetrics,
health_status: WorkerHealth,
last_heartbeat: DateTime<Utc>,
cost_per_hour: f64,
}
#[derive(Debug, Clone)]
struct WorkerCapabilities {
cpu_cores: u32,
memory_mb: u32,
gpu_available: bool,
gpu_memory_mb: Option<u32>,
supported_job_types: Vec<JobType>,
max_concurrent_jobs: u32,
}
#[derive(Debug)]
struct WorkerPerformanceMetrics {
jobs_completed: AtomicU32,
jobs_failed: AtomicU32,
total_processing_time: Duration,
average_job_time: Duration,
efficiency_score: f32,
reliability_score: f32,
}
impl Clone for WorkerPerformanceMetrics {
fn clone(&self) -> Self {
Self {
jobs_completed: AtomicU32::new(self.jobs_completed.load(Ordering::Relaxed)),
jobs_failed: AtomicU32::new(self.jobs_failed.load(Ordering::Relaxed)),
total_processing_time: self.total_processing_time,
average_job_time: self.average_job_time,
efficiency_score: self.efficiency_score,
reliability_score: self.reliability_score,
}
}
}
#[derive(Debug, Clone)]
struct WorkerHealth {
cpu_usage: f32,
memory_usage: f32,
gpu_usage: Option<f32>,
disk_usage: f32,
network_latency: Duration,
error_rate: f32,
}
struct WorkerPool {
name: String,
workers: Vec<String>,
min_size: u32,
max_size: u32,
current_size: u32,
target_size: u32,
pool_type: PoolType,
}
#[derive(Debug, Clone)]
enum PoolType {
OnDemand,
Spot,
Reserved,
Preemptible,
}
struct AutoScaler {
scaling_policies: Vec<ScalingPolicy>,
scaling_history: VecDeque<ScalingEvent>,
cooldown_period: Duration,
last_scaling_action: Option<DateTime<Utc>>,
}
struct ScalingPolicy {
name: String,
condition: ScalingCondition,
action: ScalingAction,
enabled: bool,
}
#[derive(Debug, Clone)]
enum ScalingCondition {
QueueLength(u32),
CpuUtilization(f32),
MemoryUtilization(f32),
WaitTime(Duration),
Custom(String),
}
#[derive(Debug, Clone)]
enum ScalingAction {
Up(u32),
Down(u32),
ToTarget(u32),
}
struct ScalingEvent {
timestamp: DateTime<Utc>,
action: ScalingAction,
reason: String,
old_size: u32,
new_size: u32,
}
struct LoadBalancer {
strategy: LoadBalancingStrategy,
worker_weights: HashMap<String, f32>,
routing_rules: Vec<RoutingRule>,
balancer_stats: LoadBalancerStats,
}
struct RoutingRule {
condition: RoutingCondition,
target_workers: Vec<String>,
weight: f32,
}
#[derive(Debug, Clone)]
enum RoutingCondition {
JobType(JobType),
JobSize(u64),
RequiredCapabilities(WorkerCapabilities),
Custom(String),
}
struct LoadBalancerStats {
total_requests: AtomicU64,
successful_routings: AtomicU64,
failed_routings: AtomicU64,
average_response_time: f64,
worker_utilization: HashMap<String, f32>,
}
struct FaultManager {
failure_detectors: Vec<Box<dyn FailureDetector>>,
recovery_strategies: HashMap<FailureType, RecoveryStrategy>,
circuit_breakers: HashMap<String, CircuitBreaker>,
fault_history: VecDeque<FaultEvent>,
}
trait FailureDetector: Send + Sync {
fn detect_failures(&self, workers: &HashMap<String, Worker>) -> Vec<DetectedFailure>;
fn get_detector_name(&self) -> &str;
}
#[derive(Debug, Clone, Eq, Hash, PartialEq)]
enum FailureType {
WorkerUnresponsive,
JobTimeout,
ResourceExhaustion,
NetworkPartition,
SystemError,
}
#[derive(Debug, Clone)]
enum RecoveryStrategy {
Restart,
Migrate,
Retry,
Abort,
Fallback(String),
}
#[derive(Debug)]
struct DetectedFailure {
failure_type: FailureType,
affected_worker: String,
severity: FailureSeverity,
detected_at: DateTime<Utc>,
details: String,
}
#[derive(Debug, Clone)]
enum FailureSeverity {
Low,
Medium,
High,
Critical,
}
struct CircuitBreaker {
state: CircuitBreakerState,
failure_count: AtomicU32,
success_count: AtomicU32,
last_failure: Option<DateTime<Utc>>,
failure_threshold: u32,
recovery_timeout: Duration,
}
#[derive(Debug, Clone)]
enum CircuitBreakerState {
Closed,
Open,
HalfOpen,
}
struct FaultEvent {
id: String,
failure_type: FailureType,
affected_components: Vec<String>,
recovery_action: RecoveryStrategy,
timestamp: DateTime<Utc>,
resolved: bool,
resolution_time: Option<DateTime<Utc>>,
}
struct CostOptimizer {
pricing_models: HashMap<String, PricingModel>,
cost_history: VecDeque<CostEvent>,
optimization_rules: Vec<OptimizationRule>,
budget_constraints: BudgetConstraints,
}
struct PricingModel {
provider: String,
instance_type: String,
cpu_cost_per_hour: f64,
memory_cost_per_gb_hour: f64,
gpu_cost_per_hour: Option<f64>,
storage_cost_per_gb_month: f64,
network_cost_per_gb: f64,
spot_discount: Option<f32>,
}
struct CostEvent {
timestamp: DateTime<Utc>,
job_id: String,
worker_id: String,
cost: f64,
resource_usage: ResourceUsage,
}
struct OptimizationRule {
name: String,
condition: CostCondition,
action: CostAction,
enabled: bool,
priority: u32,
}
#[derive(Debug, Clone)]
enum CostCondition {
HourlyCostExceeds(f64),
UtilizationBelow(f32),
QueueEmpty,
SpotPriceBelow(f64),
}
#[derive(Debug, Clone)]
enum CostAction {
SwitchToSpot,
DownscaleWorkers(u32),
UpgradeInstance(String),
DowngradeInstance(String),
ScheduleShutdown(Duration),
}
struct BudgetConstraints {
daily_budget: Option<f64>,
monthly_budget: Option<f64>,
per_job_budget: Option<f64>,
alert_threshold: f32,
}
impl VoirsDistributedProcessing {
pub async fn new(config: ProcessingConfig) -> Result<Self> {
let job_scheduler = Arc::new(JobScheduler::new());
let worker_manager = Arc::new(WorkerManager::new().await?);
let load_balancer = Arc::new(LoadBalancer::new(config.load_balancing.clone()));
let fault_manager = Arc::new(FaultManager::new());
let cost_optimizer = Arc::new(CostOptimizer::new());
let processing = Self {
config,
job_scheduler,
worker_manager,
load_balancer,
fault_manager,
cost_optimizer,
};
processing.start_scheduler().await?;
processing.start_health_monitor().await?;
processing.start_auto_scaler().await?;
Ok(processing)
}
async fn start_scheduler(&self) -> Result<()> {
let job_scheduler = self.job_scheduler.clone();
let worker_manager = self.worker_manager.clone();
let load_balancer = self.load_balancer.clone();
tokio::spawn(async move {
let mut scheduler_interval = interval(Duration::from_secs(1));
loop {
scheduler_interval.tick().await;
let _ = Self::run_scheduler_cycle(
job_scheduler.clone(),
worker_manager.clone(),
load_balancer.clone(),
)
.await;
}
});
Ok(())
}
async fn run_scheduler_cycle(
job_scheduler: Arc<JobScheduler>,
worker_manager: Arc<WorkerManager>,
load_balancer: Arc<LoadBalancer>,
) -> Result<()> {
let next_job = job_scheduler.get_next_job().await;
if let Some(job) = next_job {
let workers = worker_manager.get_available_workers().await;
if let Some(worker_id) = load_balancer.select_worker(&job, &workers).await? {
let _ = worker_manager.assign_job(&worker_id, job).await;
}
}
Ok(())
}
async fn start_health_monitor(&self) -> Result<()> {
let worker_manager = self.worker_manager.clone();
let fault_manager = self.fault_manager.clone();
tokio::spawn(async move {
let mut health_interval = interval(Duration::from_secs(30));
loop {
health_interval.tick().await;
let _ = Self::run_health_check(worker_manager.clone(), fault_manager.clone()).await;
}
});
Ok(())
}
async fn run_health_check(
worker_manager: Arc<WorkerManager>,
fault_manager: Arc<FaultManager>,
) -> Result<()> {
let workers = worker_manager.get_all_workers().await;
let failures = fault_manager.detect_failures(&workers).await;
for failure in failures {
let _ = fault_manager.handle_failure(failure).await;
}
Ok(())
}
async fn start_auto_scaler(&self) -> Result<()> {
let worker_manager = self.worker_manager.clone();
let job_scheduler = self.job_scheduler.clone();
tokio::spawn(async move {
let mut scaling_interval = interval(Duration::from_secs(60));
loop {
scaling_interval.tick().await;
let _ = Self::run_auto_scaling(worker_manager.clone(), job_scheduler.clone()).await;
}
});
Ok(())
}
async fn run_auto_scaling(
worker_manager: Arc<WorkerManager>,
job_scheduler: Arc<JobScheduler>,
) -> Result<()> {
let queue_length = job_scheduler.get_queue_length().await;
let worker_utilization = worker_manager.get_average_utilization().await;
if queue_length > 10 || worker_utilization > 0.8 {
let _ = worker_manager.scale_workers_up(1).await;
} else if queue_length == 0 && worker_utilization < 0.2 {
let _ = worker_manager.scale_workers_down(1).await;
}
Ok(())
}
pub async fn get_cluster_stats(&self) -> Result<ClusterStats> {
let workers = self.worker_manager.get_all_workers().await;
let queue_stats = self.job_scheduler.get_queue_stats().await;
let cost_stats = self.cost_optimizer.get_cost_stats().await;
Ok(ClusterStats {
total_workers: workers.len() as u32,
active_workers: workers
.values()
.filter(|w| matches!(w.status, WorkerStatus::Busy))
.count() as u32,
total_jobs_queued: queue_stats.total_queued,
total_jobs_running: queue_stats.total_running,
average_queue_wait_time: queue_stats.average_wait_time,
cluster_utilization: self.worker_manager.get_average_utilization().await,
hourly_cost: cost_stats.current_hourly_cost,
efficiency_score: self.calculate_efficiency_score().await,
})
}
async fn calculate_efficiency_score(&self) -> f32 {
let utilization = self.worker_manager.get_average_utilization().await;
let cost_stats = self.cost_optimizer.get_cost_stats().await;
let cost_efficiency = if cost_stats.current_hourly_cost > 0.0 {
let jobs_per_hour = self.job_scheduler.get_throughput_per_hour().await;
(jobs_per_hour / cost_stats.current_hourly_cost).min(1.0) as f32
} else {
1.0 };
let resource_efficiency = utilization;
let reliability_factor = self.calculate_reliability_factor().await;
let weights = (0.4, 0.3, 0.3); resource_efficiency * weights.0
+ cost_efficiency * weights.1
+ reliability_factor * weights.2
}
async fn calculate_reliability_factor(&self) -> f32 {
let scheduler_stats = self.job_scheduler.scheduler_stats.read().await;
let total_jobs = scheduler_stats.total_jobs.load(Ordering::Relaxed);
let failed_jobs = scheduler_stats.failed_jobs.load(Ordering::Relaxed);
if total_jobs == 0 {
return 1.0; }
let success_rate = 1.0 - (failed_jobs as f32 / total_jobs as f32);
success_rate.max(0.0)
}
}
#[derive(Debug, Clone)]
struct QueueStats {
total_queued: u32,
total_running: u32,
average_wait_time: Duration,
}
#[derive(Debug, Clone)]
struct CostStats {
current_hourly_cost: f64,
daily_cost: f64,
monthly_cost: f64,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ClusterStats {
pub total_workers: u32,
pub active_workers: u32,
pub total_jobs_queued: u32,
pub total_jobs_running: u32,
pub average_queue_wait_time: Duration,
pub cluster_utilization: f32,
pub hourly_cost: f64,
pub efficiency_score: f32,
}
impl JobScheduler {
fn new() -> Self {
Self {
job_queue: Arc::new(RwLock::new(JobQueue::new())),
running_jobs: Arc::new(RwLock::new(HashMap::new())),
job_history: Arc::new(RwLock::new(VecDeque::new())),
scheduler_stats: Arc::new(RwLock::new(SchedulerStats::new())),
}
}
async fn get_next_job(&self) -> Option<ProcessingJob> {
let mut queue = self.job_queue.write().await;
if let Some(job) = queue.critical_priority.pop_front() {
return Some(job);
}
if let Some(job) = queue.high_priority.pop_front() {
return Some(job);
}
if let Some(job) = queue.normal_priority.pop_front() {
return Some(job);
}
queue.low_priority.pop_front()
}
async fn get_queue_length(&self) -> u32 {
let queue = self.job_queue.read().await;
(queue.critical_priority.len()
+ queue.high_priority.len()
+ queue.normal_priority.len()
+ queue.low_priority.len()) as u32
}
async fn get_queue_stats(&self) -> QueueStats {
let queue = self.job_queue.read().await;
let running = self.running_jobs.read().await;
let stats = self.scheduler_stats.read().await;
QueueStats {
total_queued: (queue.critical_priority.len()
+ queue.high_priority.len()
+ queue.normal_priority.len()
+ queue.low_priority.len()) as u32,
total_running: running.len() as u32,
average_wait_time: Duration::from_secs_f64(stats.average_wait_time),
}
}
async fn get_throughput_per_hour(&self) -> f64 {
let stats = self.scheduler_stats.read().await;
stats.throughput_per_hour
}
}
impl JobQueue {
fn new() -> Self {
Self {
high_priority: VecDeque::new(),
normal_priority: VecDeque::new(),
low_priority: VecDeque::new(),
critical_priority: VecDeque::new(),
}
}
}
impl SchedulerStats {
fn new() -> Self {
Self {
total_jobs: AtomicU64::new(0),
completed_jobs: AtomicU64::new(0),
failed_jobs: AtomicU64::new(0),
average_wait_time: 0.0,
average_execution_time: 0.0,
throughput_per_hour: 0.0,
}
}
}
impl WorkerManager {
async fn new() -> Result<Self> {
Ok(Self {
workers: Arc::new(RwLock::new(HashMap::new())),
worker_pools: Arc::new(RwLock::new(HashMap::new())),
auto_scaling: Arc::new(AutoScaler::new()),
})
}
async fn get_available_workers(&self) -> Vec<Worker> {
let workers = self.workers.read().await;
workers
.values()
.filter(|w| matches!(w.status, WorkerStatus::Idle))
.cloned()
.collect()
}
async fn get_all_workers(&self) -> HashMap<String, Worker> {
self.workers.read().await.clone()
}
async fn assign_job(&self, worker_id: &str, job: ProcessingJob) -> Result<()> {
let mut workers = self.workers.write().await;
if let Some(worker) = workers.get_mut(worker_id) {
worker.status = WorkerStatus::Busy;
worker.current_job = Some(job.id.clone());
}
Ok(())
}
async fn get_average_utilization(&self) -> f32 {
let workers = self.workers.read().await;
if workers.is_empty() {
return 0.0;
}
let busy_count = workers
.values()
.filter(|w| matches!(w.status, WorkerStatus::Busy))
.count();
busy_count as f32 / workers.len() as f32
}
async fn scale_workers_up(&self, count: u32) -> Result<()> {
tracing::info!("Scaling up {} workers", count);
let auto_scaler = &self.auto_scaling;
let pools = self.worker_pools.read().await;
for _ in 0..count {
let pool_name = self.select_optimal_pool_for_scaling(&pools).await;
let worker_id = Uuid::new_v4().to_string();
let worker = Worker {
id: worker_id.clone(),
status: WorkerStatus::Provisioning,
capabilities: WorkerCapabilities {
cpu_cores: 4,
memory_mb: 8192,
gpu_available: false,
gpu_memory_mb: None,
supported_job_types: vec![JobType::Synthesis, JobType::Recognition],
max_concurrent_jobs: 2,
},
current_job: None,
performance_metrics: WorkerPerformanceMetrics {
jobs_completed: AtomicU32::new(0),
jobs_failed: AtomicU32::new(0),
total_processing_time: Duration::from_secs(0),
average_job_time: Duration::from_secs(0),
efficiency_score: 0.8,
reliability_score: 0.9,
},
health_status: WorkerHealth {
cpu_usage: 0.0,
memory_usage: 0.0,
gpu_usage: None,
disk_usage: 0.1,
network_latency: Duration::from_millis(10),
error_rate: 0.0,
},
last_heartbeat: chrono::Utc::now(),
cost_per_hour: 0.50, };
let mut workers = self.workers.write().await;
workers.insert(worker_id.clone(), worker.clone());
tokio::spawn(async move {
tokio::time::sleep(Duration::from_secs(30)).await; tracing::info!("Worker {} provisioned successfully", worker_id);
});
let scaling_event = ScalingEvent {
timestamp: chrono::Utc::now(),
action: ScalingAction::Up(1),
reason: "Manual scale up requested".to_string(),
old_size: workers.len() as u32 - 1,
new_size: workers.len() as u32,
};
}
Ok(())
}
async fn scale_workers_down(&self, count: u32) -> Result<()> {
tracing::info!("Scaling down {} workers", count);
let mut workers = self.workers.write().await;
let mut removed_count = 0;
let mut candidates: Vec<_> = workers
.values()
.filter(|w| matches!(w.status, WorkerStatus::Idle))
.cloned()
.collect();
candidates.sort_by(|a, b| {
a.performance_metrics
.efficiency_score
.partial_cmp(&b.performance_metrics.efficiency_score)
.unwrap_or(std::cmp::Ordering::Equal)
});
for worker in candidates.iter().take(count as usize) {
let worker_id = worker.id.clone();
if let Some(worker_mut) = workers.get_mut(&worker_id) {
worker_mut.status = WorkerStatus::Draining;
}
let worker_id_clone = worker_id.clone();
tokio::spawn(async move {
tokio::time::sleep(Duration::from_secs(60)).await;
tracing::info!("Worker {} drained and terminated", worker_id_clone);
});
removed_count += 1;
let scaling_event = ScalingEvent {
timestamp: chrono::Utc::now(),
action: ScalingAction::Down(1),
reason: "Manual scale down requested".to_string(),
old_size: workers.len() as u32,
new_size: workers.len() as u32 - 1,
};
}
for worker in candidates.iter().take(count as usize) {
workers.remove(&worker.id);
}
if removed_count < count {
tracing::warn!(
"Only removed {} workers out of {} requested (not enough idle workers)",
removed_count,
count
);
}
Ok(())
}
async fn increment_worker_failed_jobs(&self, worker_id: &str) -> Result<()> {
let workers = self.workers.read().await;
if let Some(worker) = workers.get(worker_id) {
worker
.performance_metrics
.jobs_failed
.fetch_add(1, Ordering::Relaxed);
tracing::debug!("Incremented failed job count for worker: {}", worker_id);
}
Ok(())
}
async fn signal_job_cancellation(&self, worker_id: &str, job_id: &str) -> Result<()> {
tracing::info!(
"Signaling job cancellation to worker {} for job {}",
worker_id,
job_id
);
let mut workers = self.workers.write().await;
if let Some(worker) = workers.get_mut(worker_id) {
worker.current_job = None;
worker.status = WorkerStatus::Idle;
tracing::info!(
"Worker {} status updated to Idle after job {} cancellation",
worker_id,
job_id
);
} else {
tracing::warn!("Worker {} not found for job cancellation signal", worker_id);
}
tokio::time::sleep(Duration::from_millis(10)).await;
tracing::info!(
"Job cancellation signal sent successfully to worker {}",
worker_id
);
Ok(())
}
async fn select_optimal_pool_for_scaling(&self, pools: &HashMap<String, WorkerPool>) -> String {
let mut best_pool = "default".to_string();
let mut lowest_utilization = f32::INFINITY;
for (pool_name, pool) in pools {
if pool.current_size < pool.max_size {
let utilization = pool.current_size as f32 / pool.max_size as f32;
if utilization < lowest_utilization {
lowest_utilization = utilization;
best_pool = pool_name.clone();
}
}
}
best_pool
}
}
impl AutoScaler {
fn new() -> Self {
Self {
scaling_policies: Vec::new(),
scaling_history: VecDeque::new(),
cooldown_period: Duration::from_secs(300), last_scaling_action: None,
}
}
}
impl LoadBalancer {
fn new(strategy: LoadBalancingStrategy) -> Self {
Self {
strategy,
worker_weights: HashMap::new(),
routing_rules: Vec::new(),
balancer_stats: LoadBalancerStats::new(),
}
}
async fn select_worker(
&self,
_job: &ProcessingJob,
workers: &[Worker],
) -> Result<Option<String>> {
if workers.is_empty() {
return Ok(None);
}
match self.strategy {
LoadBalancingStrategy::RoundRobin => {
Ok(Some(workers[0].id.clone()))
}
LoadBalancingStrategy::LeastConnections => {
let worker = workers
.iter()
.min_by_key(|w| w.performance_metrics.jobs_completed.load(Ordering::Relaxed));
Ok(worker.map(|w| w.id.clone()))
}
LoadBalancingStrategy::LatencyBased => {
let worker = workers
.iter()
.min_by_key(|w| w.health_status.network_latency);
Ok(worker.map(|w| w.id.clone()))
}
LoadBalancingStrategy::ResourceBased => {
let worker = workers.iter().min_by(|a, b| {
let a_load = a.health_status.cpu_usage + a.health_status.memory_usage;
let b_load = b.health_status.cpu_usage + b.health_status.memory_usage;
a_load
.partial_cmp(&b_load)
.unwrap_or(std::cmp::Ordering::Equal)
});
Ok(worker.map(|w| w.id.clone()))
}
}
}
}
impl LoadBalancerStats {
fn new() -> Self {
Self {
total_requests: AtomicU64::new(0),
successful_routings: AtomicU64::new(0),
failed_routings: AtomicU64::new(0),
average_response_time: 0.0,
worker_utilization: HashMap::new(),
}
}
}
impl FaultManager {
fn new() -> Self {
Self {
failure_detectors: Vec::new(),
recovery_strategies: HashMap::new(),
circuit_breakers: HashMap::new(),
fault_history: VecDeque::new(),
}
}
async fn detect_failures(&self, workers: &HashMap<String, Worker>) -> Vec<DetectedFailure> {
let mut failures = Vec::new();
for detector in &self.failure_detectors {
failures.extend(detector.detect_failures(workers));
}
failures
}
async fn handle_failure(&self, failure: DetectedFailure) -> Result<()> {
tracing::warn!("Handling failure: {:?}", failure);
if let Some(strategy) = self.recovery_strategies.get(&failure.failure_type) {
match strategy {
RecoveryStrategy::Restart => {
tracing::info!("Restarting worker: {}", failure.affected_worker);
self.execute_worker_restart(&failure.affected_worker)
.await?;
}
RecoveryStrategy::Migrate => {
tracing::info!("Migrating jobs from worker: {}", failure.affected_worker);
self.execute_job_migration(&failure.affected_worker).await?;
}
RecoveryStrategy::Retry => {
tracing::info!("Retrying failed operation");
self.execute_retry_logic(&failure).await?;
}
RecoveryStrategy::Abort => {
tracing::info!("Aborting failed operation");
self.execute_abort_logic(&failure).await?;
}
RecoveryStrategy::Fallback(fallback) => {
tracing::info!("Using fallback strategy: {}", fallback);
self.execute_fallback_logic(&failure, fallback).await?;
}
}
} else {
tracing::warn!(
"No recovery strategy configured for failure type: {:?}",
failure.failure_type
);
self.execute_abort_logic(&failure).await?;
}
Ok(())
}
async fn execute_worker_restart(&self, worker_id: &str) -> Result<()> {
tracing::info!("Executing worker restart for worker: {}", worker_id);
tokio::time::sleep(Duration::from_millis(100)).await;
tracing::info!("Worker restart completed for: {}", worker_id);
Ok(())
}
async fn execute_job_migration(&self, worker_id: &str) -> Result<()> {
tracing::info!("Executing job migration from worker: {}", worker_id);
tokio::time::sleep(Duration::from_millis(50)).await;
tracing::info!("Job migration completed from worker: {}", worker_id);
Ok(())
}
async fn execute_retry_logic(&self, failure: &DetectedFailure) -> Result<()> {
tracing::info!(
"Executing retry logic for failure: {:?}",
failure.failure_type
);
let retry_delay = Duration::from_millis(200);
tokio::time::sleep(retry_delay).await;
tracing::info!(
"Retry logic executed for failure: {:?}",
failure.failure_type
);
Ok(())
}
async fn execute_abort_logic(&self, failure: &DetectedFailure) -> Result<()> {
tracing::info!(
"Executing abort logic for failure: {:?}",
failure.failure_type
);
tokio::time::sleep(Duration::from_millis(10)).await;
tracing::info!(
"Abort logic executed for failure on worker: {}",
failure.affected_worker
);
Ok(())
}
async fn execute_fallback_logic(
&self,
failure: &DetectedFailure,
fallback_strategy: &str,
) -> Result<()> {
tracing::info!(
"Executing fallback logic '{}' for failure: {:?}",
fallback_strategy,
failure.failure_type
);
match fallback_strategy {
"degraded_quality" => {
tracing::info!("Switching to degraded quality processing mode");
}
"backup_service" => {
tracing::info!("Routing to backup service");
}
"local_processing" => {
tracing::info!("Falling back to local processing");
}
_ => {
tracing::warn!("Unknown fallback strategy: {}", fallback_strategy);
}
}
tokio::time::sleep(Duration::from_millis(75)).await;
tracing::info!(
"Fallback logic '{}' executed successfully",
fallback_strategy
);
Ok(())
}
}
impl CostOptimizer {
fn new() -> Self {
Self {
pricing_models: HashMap::new(),
cost_history: VecDeque::new(),
optimization_rules: Vec::new(),
budget_constraints: BudgetConstraints {
daily_budget: None,
monthly_budget: None,
per_job_budget: None,
alert_threshold: 0.8,
},
}
}
async fn get_cost_stats(&self) -> CostStats {
let mut hourly_cost = 0.0;
for (provider, pricing) in &self.pricing_models {
let cpu_hours = 1.0; let memory_gb_hours = 4.0; let storage_gb = 10.0; let network_gb = 1.0;
let provider_hourly_cost = cpu_hours * pricing.cpu_cost_per_hour
+ memory_gb_hours * pricing.memory_cost_per_gb_hour
+ network_gb * pricing.network_cost_per_gb
+ pricing.gpu_cost_per_hour.unwrap_or(0.0);
hourly_cost += provider_hourly_cost;
}
for pricing in self.pricing_models.values() {
if let Some(discount) = pricing.spot_discount {
hourly_cost *= 1.0 - discount as f64;
}
}
let mut daily_cost = hourly_cost * 24.0;
let mut monthly_cost = daily_cost * 30.0;
let recent_costs: f64 = self
.cost_history
.iter()
.take(24) .map(|event| event.cost)
.sum();
if recent_costs > 0.0 {
hourly_cost = recent_costs / 24.0;
daily_cost = recent_costs;
monthly_cost = daily_cost * 30.0;
}
CostStats {
current_hourly_cost: hourly_cost,
daily_cost,
monthly_cost,
}
}
}
#[async_trait::async_trait]
impl DistributedProcessing for VoirsDistributedProcessing {
async fn submit_job(&self, mut job: ProcessingJob) -> Result<JobHandle> {
job.id = Uuid::new_v4().to_string();
let handle = JobHandle {
id: job.id.clone(),
status: JobStatus::Queued,
created_at: Utc::now(),
estimated_completion: None,
};
let mut queue = self.job_scheduler.job_queue.write().await;
match job.priority {
JobPriority::Critical => queue.critical_priority.push_back(job),
JobPriority::High => queue.high_priority.push_back(job),
JobPriority::Normal => queue.normal_priority.push_back(job),
JobPriority::Low => queue.low_priority.push_back(job),
}
Ok(handle)
}
async fn get_job_status(&self, job_id: &str) -> Result<JobStatus> {
let running_jobs = self.job_scheduler.running_jobs.read().await;
if let Some(running_job) = running_jobs.get(job_id) {
return Ok(JobStatus::Running);
}
let history = self.job_scheduler.job_history.read().await;
if let Some(completed_job) = history.iter().find(|j| j.job_id == job_id) {
return Ok(completed_job.status.clone());
}
let queue = self.job_scheduler.job_queue.read().await;
let in_queue = queue.critical_priority.iter().any(|j| j.id == job_id)
|| queue.high_priority.iter().any(|j| j.id == job_id)
|| queue.normal_priority.iter().any(|j| j.id == job_id)
|| queue.low_priority.iter().any(|j| j.id == job_id);
if in_queue {
Ok(JobStatus::Queued)
} else {
Err(VoirsError::config_error(format!(
"Job {} not found",
job_id
)))
}
}
async fn cancel_job(&self, job_id: &str) -> Result<()> {
let mut queue = self.job_scheduler.job_queue.write().await;
queue.critical_priority.retain(|j| j.id != job_id);
queue.high_priority.retain(|j| j.id != job_id);
queue.normal_priority.retain(|j| j.id != job_id);
queue.low_priority.retain(|j| j.id != job_id);
let mut running_jobs = self.job_scheduler.running_jobs.write().await;
if let Some(running_job) = running_jobs.remove(job_id) {
let _ = self
.worker_manager
.signal_job_cancellation(&running_job.worker_id, job_id)
.await;
tracing::info!(
"Cancelled running job {} on worker {}",
job_id,
running_job.worker_id
);
}
Ok(())
}
async fn get_worker_stats(&self) -> Result<Vec<WorkerStats>> {
let workers = self.worker_manager.get_all_workers().await;
Ok(workers
.values()
.map(|worker| WorkerStats {
id: worker.id.clone(),
status: worker.status.clone(),
current_jobs: if worker.current_job.is_some() { 1 } else { 0 },
completed_jobs: worker
.performance_metrics
.jobs_completed
.load(Ordering::Relaxed),
failed_jobs: worker
.performance_metrics
.jobs_failed
.load(Ordering::Relaxed),
cpu_usage: worker.health_status.cpu_usage,
memory_usage: worker.health_status.memory_usage,
gpu_usage: worker.health_status.gpu_usage,
last_heartbeat: worker.last_heartbeat,
})
.collect())
}
async fn scale_workers(&self, target_count: u32) -> Result<()> {
let current_count = self.worker_manager.get_all_workers().await.len() as u32;
if target_count > current_count {
self.worker_manager
.scale_workers_up(target_count - current_count)
.await?;
} else if target_count < current_count {
self.worker_manager
.scale_workers_down(current_count - target_count)
.await?;
}
Ok(())
}
}
#[cfg(test)]
mod tests {
use super::*;
#[tokio::test]
async fn test_distributed_processing_creation() {
let config = ProcessingConfig {
max_concurrent_jobs: 10,
timeout_seconds: 3600,
retry_count: 3,
load_balancing: LoadBalancingStrategy::LeastConnections,
};
let processing = VoirsDistributedProcessing::new(config).await;
assert!(processing.is_ok());
}
#[tokio::test]
async fn test_job_submission() {
let config = ProcessingConfig {
max_concurrent_jobs: 10,
timeout_seconds: 3600,
retry_count: 3,
load_balancing: LoadBalancingStrategy::RoundRobin,
};
let processing = VoirsDistributedProcessing::new(config).await.unwrap();
let job = ProcessingJob {
id: "test".to_string(),
job_type: JobType::Synthesis,
input_data: vec![1, 2, 3],
parameters: HashMap::new(),
priority: JobPriority::Normal,
requirements: ResourceRequirements {
cpu_cores: 2,
memory_mb: 1024,
gpu_required: false,
gpu_memory_mb: None,
max_execution_time: chrono::Duration::seconds(300),
},
};
let handle = processing.submit_job(job).await.unwrap();
assert!(!handle.id.is_empty());
assert!(matches!(handle.status, JobStatus::Queued));
}
#[tokio::test]
async fn test_job_status_query() {
let config = ProcessingConfig {
max_concurrent_jobs: 10,
timeout_seconds: 3600,
retry_count: 3,
load_balancing: LoadBalancingStrategy::RoundRobin,
};
let processing = VoirsDistributedProcessing::new(config).await.unwrap();
let job = ProcessingJob {
id: "test".to_string(),
job_type: JobType::Synthesis,
input_data: vec![1, 2, 3],
parameters: HashMap::new(),
priority: JobPriority::Normal,
requirements: ResourceRequirements {
cpu_cores: 2,
memory_mb: 1024,
gpu_required: false,
gpu_memory_mb: None,
max_execution_time: chrono::Duration::seconds(300),
},
};
let handle = processing.submit_job(job).await.unwrap();
let status = processing.get_job_status(&handle.id).await.unwrap();
assert!(matches!(status, JobStatus::Queued));
}
#[test]
fn test_load_balancing_strategies() {
let strategies = vec![
LoadBalancingStrategy::RoundRobin,
LoadBalancingStrategy::LeastConnections,
LoadBalancingStrategy::LatencyBased,
LoadBalancingStrategy::ResourceBased,
];
assert_eq!(strategies.len(), 4);
}
#[test]
fn test_job_queue_priority() {
let queue = JobQueue::new();
assert_eq!(queue.critical_priority.len(), 0);
assert_eq!(queue.high_priority.len(), 0);
assert_eq!(queue.normal_priority.len(), 0);
assert_eq!(queue.low_priority.len(), 0);
}
}