UnlitGenericMaterial

Struct UnlitGenericMaterial 

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pub struct UnlitGenericMaterial {
Show 15 fields pub base_texture: Option<String>, pub surface_prop: Option<String>, pub model: bool, pub color: Vec3, pub alpha: f32, pub alpha_test: bool, pub alpha_test_reference: f32, pub no_cull: bool, pub translucent: bool, pub bump_map: Option<String>, pub ignore_z: bool, pub no_fog: bool, pub receive_flash_light: bool, pub single_pass_flash_light: bool, pub no_full_bright: bool,
}

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§base_texture: Option<String>

Defines an albedo texture.

§surface_prop: Option<String>

Links the surface to a set of physical properties.

§model: bool

Tells this material is used for models and not brushes.

§color: Vec3

Independently scales the red, green and blue channels of an albedo.

§alpha: f32

Scales the opacity of an entire material.

§alpha_test: bool

Specifies a mask to use to determine binary opacity.

§alpha_test_reference: f32

Specifies a mask to use to determine binary opacity.

§no_cull: bool

Disables backface culling.

§translucent: bool

Specifies that the material should be partially see-through.

§bump_map: Option<String>

Specifies a texture that will provide three-dimensional lighting information for a material.

§ignore_z: bool

Ignore z filtering

§no_fog: bool

Prevents fog from overdrawing a material.

§receive_flash_light: bool

Allow the player’s flashlight to illuminate the material.

§single_pass_flash_light: bool

Possibly used to allow shadows to form from this decal.

§no_full_bright: bool

Trait Implementations§

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impl Clone for UnlitGenericMaterial

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fn clone(&self) -> UnlitGenericMaterial

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UnlitGenericMaterial

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for UnlitGenericMaterial

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for UnlitGenericMaterial

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoResult<T> for T

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,