vmt_parser/material/
modulate.rs1use super::deserialize_path;
2use serde::{Deserialize, Serialize};
3
4#[derive(Debug, Clone, Serialize, Deserialize)]
5pub struct ModulateMaterial {
6 #[serde(rename = "$basetexture", deserialize_with = "deserialize_path")]
8 pub base_texture: String,
9 #[serde(rename = "$mod2x", default)]
11 pub mod_2x: bool,
12 #[serde(rename = "$nocull", default)]
14 pub no_cull: bool,
15}
16
17#[derive(Debug, Clone, Serialize, Deserialize, Default)]
18#[serde(rename_all = "snake_case")]
19pub enum SpriteOrientation {
20 ParallelUpright,
21 #[default]
22 VpParallel,
23 Oriented,
24 VpParallelOriented,
25}