#include "zfp.hpp"
using namespace zfp;
extern "C" {
#include "constants/4dFloat.h"
#include "utils/rand32.h"
}
#define ZFP_FIELD_FUNC zfp_field_4d
#define ZFP_ENCODE_BLOCK_FUNC zfp_encode_block_float_4
#define ZFP_ENCODE_BLOCK_STRIDED_FUNC zfp_encode_block_strided_float_4
#define ZFP_ENCODE_PARTIAL_BLOCK_STRIDED_FUNC zfp_encode_partial_block_strided_float_4
#define SCALAR float
#define DIMS 4
#include "testTemplatedEncodeBase.cpp"