vk-graph-fx 0.1.1

A bunch of pre-built utilities that are helpful when using vk-graph
Documentation
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[package]
edition = "2024"
name = "vk-graph-fx"
version = "0.1.1"
authors = ["John Wells <john@attackgoat.com>"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "A bunch of pre-built utilities that are helpful when using vk-graph"
homepage = "https://github.com/attackgoat/vk-graph/tree/main/crates/vk-graph-fx"
documentation = "https://docs.rs/vk-graph-fx"
readme = "README.md"
keywords = [
    "gamedev",
    "vulkan",
]
categories = [
    "game-development",
    "multimedia::images",
    "rendering::engine",
]
license = "MIT OR Apache-2.0"
repository = "https://github.com/attackgoat/vk-graph"

[features]
blend-modes = []
default = [
    "blend-modes",
    "mask-modes",
    "matte-modes",
]
mask-modes = []
matte-modes = []

[lib]
name = "vk_graph_fx"
path = "src/lib.rs"

[dependencies.anyhow]
version = "1.0"

[dependencies.bmfont]
version = "0.3"
default-features = false

[dependencies.bytemuck]
version = "1.25"

[dependencies.glam]
version = "0.27"

[dependencies.log]
version = "0.4"

[dependencies.parking_lot]
version = "0.12"

[dependencies.vk-graph]
version = "0.14.2"

[dependencies.vk-shader-macros]
version = "0.2"