[package]
edition = "2024"
name = "vk-graph-fx"
version = "0.1.1"
authors = ["John Wells <john@attackgoat.com>"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "A bunch of pre-built utilities that are helpful when using vk-graph"
homepage = "https://github.com/attackgoat/vk-graph/tree/main/crates/vk-graph-fx"
documentation = "https://docs.rs/vk-graph-fx"
readme = "README.md"
keywords = [
"gamedev",
"vulkan",
]
categories = [
"game-development",
"multimedia::images",
"rendering::engine",
]
license = "MIT OR Apache-2.0"
repository = "https://github.com/attackgoat/vk-graph"
[features]
blend-modes = []
default = [
"blend-modes",
"mask-modes",
"matte-modes",
]
mask-modes = []
matte-modes = []
[lib]
name = "vk_graph_fx"
path = "src/lib.rs"
[dependencies.anyhow]
version = "1.0"
[dependencies.bmfont]
version = "0.3"
default-features = false
[dependencies.bytemuck]
version = "1.25"
[dependencies.glam]
version = "0.27"
[dependencies.log]
version = "0.4"
[dependencies.parking_lot]
version = "0.12"
[dependencies.vk-graph]
version = "0.14.2"
[dependencies.vk-shader-macros]
version = "0.2"