use crate::prelude::*;
/// A view which arranges its children into a grid.
///
///
pub struct Grid {}
impl Grid {
/// Creates a new [Grid].
pub fn new<F>(
cx: &mut Context,
grid_columns: Vec<Units>,
grid_rows: Vec<Units>,
content: F,
) -> Handle<Self>
where
F: FnOnce(&mut Context),
{
Self {}
.build(cx, |cx| {
(content)(cx);
})
.layout_type(LayoutType::Grid)
.grid_columns(grid_columns)
.grid_rows(grid_rows)
.role(Role::GenericContainer)
}
}
impl View for Grid {
fn element(&self) -> Option<&'static str> {
Some("grid")
}
}