use std::collections::{HashMap, HashSet};
use serde::{Deserialize, Serialize};
use crate::{game::DmgType, Dice};
#[derive(Clone, Serialize, Deserialize)]
#[cfg_attr(target_family = "wasm", derive(tsify_next::Tsify))]
#[cfg_attr(
target_family = "wasm",
tsify(into_wasm_abi, from_wasm_abi, large_number_types_as_bigints)
)]
pub struct Ranged {
pub atk: HashMap<DmgType, Dice>,
pub rng: f32,
pub moa: f32,
pub speed: f32,
pub charge_item: HashSet<String>,
pub charge_lim: i16,
pub per_shot: u8,
pub freq: f32,
}