vitagl-sys
Low-level Rust bindings for the vitaGL library on PlayStation Vita.
Table of Contents
Installation
This crate targets the PlayStation Vita toolchain and is intended as a dependency for higher-level wrappers. You will need the VitaSDK and the native prerequisites required by bindgen.
Prerequisites:
- latest Rust nightly toolchain
- VitaSDK installed and the
VITASDKenvironment variable set libclangand C headers available tobindgen
Add the dependency:
[]
= "0.1.0"
Usage
The API mirrors the C headers closely and is unsafe by design. Use it directly only when you need raw FFI access.
use *;
If you have cargo-vita installed, you can build the example VPK:
For documentation, you can generate it locally:
License
MIT. See LICENSE.
Support
Open an issue on GitHub for questions or bug reports: https://github.com/Exotik850/vitagl-sys/issues