use vips::*;
fn main() {
let base = black(2, 2).unwrap();
let output = {
let pixels = vec![42; 4];
let other = VipsImage::from_memory_reference(
&pixels, 2, 2, 1, VipsBandFormat::VIPS_FORMAT_UCHAR,
).unwrap();
base.add(&other).unwrap()
};
let _ = output.write_to_memory();
}