use std::borrow::BorrowMut;
use std::fmt::Debug;
use crate::components::badge::{Badge, BadgeModifiers, BadgeSupport};
use crate::components::icons::IconPack;
use crate::components::{Icon, Text, TextStyle};
use crate::node::Node;
use crate::{DefaultModifiers, Renderable};
#[derive(Debug, Clone)]
pub struct Tag {
node: Node,
pub label: String,
pub icon: Option<Box<dyn IconPack>>,
pub badge: Option<Badge>,
}
impl Tag {
pub fn new(label: &str) -> Self {
Self {
node: Node::default(),
label: label.to_string(),
icon: None,
badge: None,
}
}
pub fn icon<T>(&mut self, icon: T) -> &mut Self
where
T: 'static + IconPack,
{
self.icon = Some(Box::new(icon));
self
}
pub fn warning(&mut self) -> &mut Self {
self.add_class("tag--warning")
}
pub fn destructive(&mut self) -> &mut Self {
self.add_class("tag--destructive")
}
pub fn success(&mut self) -> &mut Self {
self.add_class("tag--success")
}
}
impl std::ops::Deref for Tag {
type Target = Node;
fn deref(&self) -> &Self::Target {
&self.node
}
}
impl std::ops::DerefMut for Tag {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.node
}
}
impl DefaultModifiers for Tag {}
impl BadgeSupport for Tag {
fn add_badge(&mut self, badge: Badge) {
self.badge = Some(badge);
}
}
impl BadgeModifiers for Tag {}
impl Renderable for Tag {
fn render(mut self) -> Node {
self.add_class("tag");
if let Some(icon) = self.icon {
let mut icon = Icon::new(icon);
icon.size(16).stroke_width(2);
self.node.children.push(icon.render());
}
self.node
.children
.push({ Text::new(&self.label, TextStyle::Overline) }.render());
if let Some(badge) = self.badge {
self.node.children.push(badge.render());
}
self.node
}
}