viewport-lib 0.2.1

3D viewport rendering library
Documentation
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/// BVH-accelerated ray picking.
pub mod bvh;
pub(crate) mod cap_geometry;
/// CPU-side edge-walk isoline (contour line) extraction from triangulated surfaces.
pub mod isoline;
/// CPU-side marching cubes isosurface extraction from volumetric data.
pub mod marching_cubes;
/// Geometry primitives: cube, sphere, plane, cylinder, cone, capsule, torus, icosphere, arrow, disk, frustum, hemisphere, ring, ellipsoid, spring, grid_plane.
pub mod primitives;