use tracing::{debug, instrument};
use super::super::Locator;
use super::click::ClickBuilder;
use crate::error::LocatorError;
use crate::wait::NavigationWaiter;
#[derive(Debug)]
pub struct CheckBuilder<'l, 'a> {
locator: &'l Locator<'a>,
check: bool,
force: bool,
no_wait_after: bool,
}
impl<'l, 'a> CheckBuilder<'l, 'a> {
pub(crate) fn new_check(locator: &'l Locator<'a>) -> Self {
Self {
locator,
check: true,
force: false,
no_wait_after: false,
}
}
pub(crate) fn new_uncheck(locator: &'l Locator<'a>) -> Self {
Self {
locator,
check: false,
force: false,
no_wait_after: false,
}
}
#[must_use]
pub fn force(mut self, force: bool) -> Self {
self.force = force;
self
}
#[must_use]
pub fn no_wait_after(mut self, no_wait_after: bool) -> Self {
self.no_wait_after = no_wait_after;
self
}
#[instrument(level = "debug", skip(self), fields(selector = ?self.locator.selector, check = self.check))]
pub async fn send(self) -> Result<(), LocatorError> {
let navigation_waiter = if self.no_wait_after {
None
} else {
Some(NavigationWaiter::new(
self.locator.page.connection().subscribe_events(),
self.locator.page.session_id().to_string(),
self.locator.page.frame_id().to_string(),
))
};
self.perform_check().await?;
if let Some(waiter) = navigation_waiter {
if let Err(e) = waiter.wait_for_navigation_if_triggered().await {
debug!(error = ?e, "Navigation wait failed after check");
return Err(LocatorError::WaitError(e));
}
}
Ok(())
}
async fn perform_check(&self) -> Result<(), LocatorError> {
let is_checked = self.locator.is_checked().await?;
if self.check {
if is_checked {
debug!("Element already checked");
} else {
debug!("Checking element");
ClickBuilder::new(self.locator)
.force(self.force)
.no_wait_after(true)
.send()
.await?;
}
} else {
if is_checked {
debug!("Unchecking element");
ClickBuilder::new(self.locator)
.force(self.force)
.no_wait_after(true)
.send()
.await?;
} else {
debug!("Element already unchecked");
}
}
Ok(())
}
}
impl<'l> std::future::IntoFuture for CheckBuilder<'l, '_> {
type Output = Result<(), LocatorError>;
type IntoFuture =
std::pin::Pin<Box<dyn std::future::Future<Output = Self::Output> + Send + 'l>>;
fn into_future(self) -> Self::IntoFuture {
Box::pin(self.send())
}
}