use super::*;
use std::vec;
#[test]
fn rgbf32_frame_try_new_accepts_valid_tight() {
let buf = vec![0.0_f32; 16 * 4 * 3];
Rgbf32LeFrame::try_new(&buf, 16, 4, 48).expect("valid");
}
#[test]
fn rgbf32_frame_try_new_accepts_oversized_stride() {
let buf = vec![0.0_f32; 64 * 4];
Rgbf32LeFrame::try_new(&buf, 16, 4, 64).expect("padded stride is valid");
}
#[test]
fn rgbf32_frame_try_new_accepts_hdr_and_negative_values() {
let buf = vec![10.0_f32; 16 * 4 * 3];
Rgbf32LeFrame::try_new(&buf, 16, 4, 48).expect("HDR values allowed");
let neg = vec![-1.0_f32; 16 * 4 * 3];
Rgbf32LeFrame::try_new(&neg, 16, 4, 48).expect("negative values allowed");
}
#[test]
fn rgbf32_frame_try_new_rejects_zero_dimension() {
let buf = vec![0.0_f32; 16 * 4 * 3];
assert!(matches!(
Rgbf32LeFrame::try_new(&buf, 0, 4, 48),
Err(Rgbf32FrameError::ZeroDimension(_))
));
assert!(matches!(
Rgbf32LeFrame::try_new(&buf, 16, 0, 48),
Err(Rgbf32FrameError::ZeroDimension(_))
));
}
#[test]
fn rgbf32_frame_try_new_rejects_stride_too_small() {
let buf = vec![0.0_f32; 16 * 4 * 3];
assert!(matches!(
Rgbf32LeFrame::try_new(&buf, 16, 4, 47),
Err(Rgbf32FrameError::InsufficientStride(_))
));
}
#[test]
fn rgbf32_frame_try_new_rejects_short_plane() {
let small = vec![0.0_f32; 16 * 3];
assert!(matches!(
Rgbf32LeFrame::try_new(&small, 16, 4, 48),
Err(Rgbf32FrameError::InsufficientPlane(_))
));
}
#[test]
fn rgbf32_frame_try_new_rejects_width_overflow() {
let buf = vec![0.0_f32; 0];
let too_big = (u32::MAX / 3) + 1;
assert!(matches!(
Rgbf32LeFrame::try_new(&buf, too_big, 1, u32::MAX),
Err(Rgbf32FrameError::WidthOverflow(p)) if p.width() == too_big
));
}
#[cfg(target_pointer_width = "32")]
#[test]
fn rgbf32_frame_try_new_rejects_geometry_overflow() {
let buf: [f32; 0] = [];
let width: u32 = 0x5555; let stride: u32 = 0x1_0000;
let height: u32 = 0x1_0000; let res = Rgbf32LeFrame::try_new(&buf, width, height, stride);
assert!(
matches!(res, Err(Rgbf32FrameError::GeometryOverflow(_))),
"expected GeometryOverflow, got {:?}",
res
);
}
#[test]
#[should_panic(expected = "invalid Rgbf32Frame")]
fn rgbf32_frame_new_panics_on_invalid() {
let buf = vec![0.0_f32; 10];
let _ = Rgbf32LeFrame::new(&buf, 16, 4, 48);
}
#[test]
fn rgbf32_frame_accessors_round_trip() {
let buf = vec![0.25_f32; 8 * 2 * 3];
let frame = Rgbf32LeFrame::try_new(&buf, 8, 2, 24).expect("valid");
assert_eq!(frame.width(), 8);
assert_eq!(frame.height(), 2);
assert_eq!(frame.stride(), 24);
assert_eq!(frame.rgb().len(), 48);
assert_eq!(frame.rgb()[0], 0.25);
assert!(!frame.is_be());
}
#[test]
fn rgbf32_be_frame_alias_constructs() {
let buf = vec![0.0_f32; 16 * 4 * 3];
let f = Rgbf32BeFrame::try_new(&buf, 16, 4, 48).unwrap();
assert!(f.is_be());
assert_eq!(f.width(), 16);
assert_eq!(f.height(), 4);
}