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use std::marker::PhantomData;
pub trait FrameRate {
const DROP_FRAME: bool;
const FPS_FLOAT: f32;
const FPS_INT: u32;
fn calculate_frame_number(
hour: u32,
minute: u32,
second: u32,
frame: u32,
) -> Option<u32> {
let frames_per_minute = Self::FPS_INT * 60;
let frames_per_hour = frames_per_minute * 60;
let mut frame_number = (frames_per_hour * hour)
+ (frames_per_minute * minute)
+ (Self::FPS_INT * second) + frame;
if Self::DROP_FRAME {
let minutes = (60 * hour) + minute;
let drop_frames_per_minute =
(Self::FPS_FLOAT * (6.0 / 100.0)).round() as u32;
frame_number -= drop_frames_per_minute * (minutes - (minutes / 10));
}
Some(frame_number)
}
}
macro_rules! create_frame_rate {
($frame_rate_name:ident,
$frame_rate_int:expr,
$frame_rate_float:expr,
$drop_frame:expr) => (
#[derive(Debug, PartialEq)]
pub struct $frame_rate_name;
impl FrameRate for $frame_rate_name {
const DROP_FRAME: bool = $drop_frame;
const FPS_FLOAT: f32 = $frame_rate_float as f32;
const FPS_INT: u32 = $frame_rate_int;
}
)
}
create_frame_rate!(FrameRate24, 24, 24, false);
create_frame_rate!(FrameRate25, 25, 25, false);
create_frame_rate!(FrameRate30, 30, 30, false);
create_frame_rate!(FrameRate50, 50, 50, false);
create_frame_rate!(FrameRate60, 60, 60, false);
create_frame_rate!(
FrameRate2398,
24,
23.97602397602397602397602397602397602397602397602397602397602397602,
true
);
create_frame_rate!(
FrameRate2997,
30,
29.97002997002997002997002997002997002997002997002997002997002997002,
true
);
create_frame_rate!(
FrameRate5994,
60,
59.94005994005994005994005994005994005994005994005994005994005994005,
true
);
#[derive(Debug, PartialEq)]
pub struct Timecode<FrameRate> {
pub frame_number: u32,
pub drop_frame: bool,
pub hour: u8,
pub minute: u8,
pub second: u8,
pub frame: u8,
frame_rate: PhantomData<FrameRate>,
}
impl<T> Timecode<T> {
pub fn new(
hour: u8,
minute: u8,
second: u8,
frame: u8,
) -> Result<Timecode<T>, &'static str>
where
T: FrameRate,
{
if hour > 23 {
return Err("Invalid hour");
}
if minute > 59 {
return Err("Invalid minute");
}
if second > 59 {
return Err("Invalid second");
}
let frame_number = match T::calculate_frame_number(
hour as u32,
minute as u32,
second as u32,
frame as u32,
) {
Some(frame_number) => frame_number,
None => return Err("Invalid frame count"),
};
Ok(Timecode {
frame_number,
hour,
minute,
second,
frame,
drop_frame: T::DROP_FRAME,
frame_rate: PhantomData,
})
}
}