#![allow(clippy::unwrap_used, clippy::expect_used)]
use std::time::Instant;
use vicinity::hnsw::HNSWIndex;
fn main() -> vicinity::Result<()> {
println!("HNSW vs Brute Force Benchmark");
println!("==============================\n");
println!("Note: HNSW uses cosine distance internally, vectors are L2-normalized.\n");
let dim = 128;
let sizes = [1_000, 5_000, 10_000, 25_000];
for &n in &sizes {
benchmark_size(n, dim)?;
}
Ok(())
}
fn benchmark_size(n: usize, dim: usize) -> vicinity::Result<()> {
println!("Dataset: {} vectors, {} dimensions", n, dim);
println!("{}", "-".repeat(50));
let vectors: Vec<Vec<f32>> = (0..n)
.map(|i| normalize(&generate_vector(i, dim)))
.collect();
let n_queries = 100;
let queries: Vec<Vec<f32>> = (0..n_queries)
.map(|i| {
let base_idx = (i * 7) % n;
let perturbed: Vec<f32> = vectors[base_idx]
.iter()
.enumerate()
.map(|(j, &v)| {
let noise = ((i * dim + j) as f32 * 0.0001).sin() * 0.1;
v + noise
})
.collect();
normalize(&perturbed)
})
.collect();
let k = 10;
let build_start = Instant::now();
let mut index = HNSWIndex::new(dim, 16, 32)?;
for (i, vec) in vectors.iter().enumerate() {
index.add(i as u32, vec.clone())?;
}
index.build()?;
let build_time = build_start.elapsed();
println!("HNSW build time: {:?}", build_time);
let ef = 100; let hnsw_start = Instant::now();
let mut hnsw_results = Vec::with_capacity(n_queries);
for query in &queries {
let results = index.search(query, k, ef)?;
hnsw_results.push(results);
}
let hnsw_time = hnsw_start.elapsed();
let brute_start = Instant::now();
let mut brute_results = Vec::with_capacity(n_queries);
for query in &queries {
let mut distances: Vec<(usize, f32)> = vectors
.iter()
.enumerate()
.map(|(i, v)| (i, cosine_distance(query, v)))
.collect();
distances.sort_by(|a, b| a.1.partial_cmp(&b.1).unwrap());
brute_results.push(distances.into_iter().take(k).collect::<Vec<_>>());
}
let brute_time = brute_start.elapsed();
let mut total_recall = 0.0;
for (hnsw, brute) in hnsw_results.iter().zip(brute_results.iter()) {
let hnsw_ids: std::collections::HashSet<u32> = hnsw.iter().map(|r| r.0).collect();
let brute_ids: std::collections::HashSet<u32> = brute.iter().map(|r| r.0 as u32).collect();
let intersection = hnsw_ids.intersection(&brute_ids).count();
total_recall += intersection as f64 / k as f64;
}
let avg_recall = total_recall / n_queries as f64;
let hnsw_qps = n_queries as f64 / hnsw_time.as_secs_f64();
let brute_qps = n_queries as f64 / brute_time.as_secs_f64();
let speedup = brute_time.as_secs_f64() / hnsw_time.as_secs_f64();
println!("HNSW: {:>8.1} QPS ({:?} total)", hnsw_qps, hnsw_time);
println!(
"Brute force: {:>8.1} QPS ({:?} total)",
brute_qps, brute_time
);
println!("Speedup: {:>8.1}x", speedup);
println!("Recall@{}: {:>8.1}%", k, avg_recall * 100.0);
println!();
Ok(())
}
fn generate_vector(seed: usize, dim: usize) -> Vec<f32> {
(0..dim)
.map(|j| {
let x = (seed * dim + j) as f32;
(x * 0.618_034).fract() * 2.0 - 1.0 })
.collect()
}
fn normalize(v: &[f32]) -> Vec<f32> {
let norm: f32 = v.iter().map(|x| x * x).sum::<f32>().sqrt();
if norm > f32::EPSILON {
v.iter().map(|x| x / norm).collect()
} else {
v.to_vec()
}
}
fn cosine_distance(a: &[f32], b: &[f32]) -> f32 {
let dot: f32 = a.iter().zip(b.iter()).map(|(x, y)| x * y).sum();
let norm_a: f32 = a.iter().map(|x| x * x).sum::<f32>().sqrt();
let norm_b: f32 = b.iter().map(|x| x * x).sum::<f32>().sqrt();
1.0 - dot / (norm_a * norm_b + f32::EPSILON)
}