vibtify 0.1.2

A Rust crate for high-level interaction with a gamepad
Documentation

vibtify

vibtify is a Rust crate for low-latency gamepad interaction – both receiving input data (buttons, axes, triggers) and controlling output features such as vibration (rumble) and LEDs. It provides a clean, cross-platform API for working with gamepads in games.

Supported Gamepads

  • Dualshock4

Example

let gamepad = &get_gamepads().unwrap()[0];
loop {
    let state = gamepad.get_state().unwrap();
    if state.square {
        println!("The square button is pressed!");
        gamepad.set_rumble(125, 125);
    } else {
        gamepad.set_rumble(0, 0);
    }
}