vibesql-storage 0.2.0

Storage engine for vibesql SQL database
Documentation
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// ============================================================================
// Checkpoint Scheduler
// ============================================================================
//
// Manages checkpoint scheduling based on time and WAL size thresholds.
//
// ## Trigger Conditions
//
// A checkpoint is triggered when any of these conditions are met:
// 1. Time-based: configurable interval has elapsed (default 30s)
// 2. Size-based: WAL has grown beyond threshold (default 64MB)
// 3. Manual: explicit checkpoint() call
//
// ## Architecture
//
// ```text
// ┌─────────────────┐     check triggers      ┌──────────────────┐
// │  Scheduler      │ ◀──────────────────────  │  WAL/Time Stats  │
// │                 │                          └──────────────────┘
// │                 │ ─────────────────────▶  trigger checkpoint
// └─────────────────┘
// ```
//
// The scheduler runs on a background thread (native) or is polled manually (WASM).

use std::{
    sync::{
        atomic::{AtomicBool, AtomicU64, Ordering},
        Arc,
    },
    time::Duration,
};

use crate::{wal::entry::Lsn, StorageError};

/// Default checkpoint interval in seconds
pub const DEFAULT_CHECKPOINT_INTERVAL_SECS: u64 = 30;

/// Default WAL size threshold in bytes (64 MB)
pub const DEFAULT_WAL_SIZE_THRESHOLD: u64 = 64 * 1024 * 1024;

/// Default number of old checkpoints to keep
pub const DEFAULT_KEEP_CHECKPOINTS: usize = 2;

/// Configuration for checkpoint scheduling
#[derive(Debug, Clone)]
pub struct CheckpointConfig {
    /// Time-based checkpoint interval
    pub interval: Duration,
    /// WAL size threshold for triggering checkpoint
    pub wal_size_threshold: u64,
    /// Number of old checkpoints to keep
    pub keep_checkpoints: usize,
    /// Enable automatic checkpointing
    pub auto_checkpoint: bool,
}

impl Default for CheckpointConfig {
    fn default() -> Self {
        Self {
            interval: Duration::from_secs(DEFAULT_CHECKPOINT_INTERVAL_SECS),
            wal_size_threshold: DEFAULT_WAL_SIZE_THRESHOLD,
            keep_checkpoints: DEFAULT_KEEP_CHECKPOINTS,
            auto_checkpoint: true,
        }
    }
}

impl CheckpointConfig {
    /// Create a new configuration with custom values
    pub fn new(interval_secs: u64, wal_size_mb: u64, keep_checkpoints: usize) -> Self {
        Self {
            interval: Duration::from_secs(interval_secs),
            wal_size_threshold: wal_size_mb * 1024 * 1024,
            keep_checkpoints,
            auto_checkpoint: true,
        }
    }

    /// Disable automatic checkpointing (manual only)
    pub fn manual_only() -> Self {
        Self { auto_checkpoint: false, ..Default::default() }
    }
}

/// Statistics about checkpoint scheduling
#[derive(Debug, Clone, Default)]
pub struct CheckpointStats {
    /// Total number of checkpoints created
    pub checkpoints_created: u64,
    /// Number of time-triggered checkpoints
    pub time_triggered: u64,
    /// Number of size-triggered checkpoints
    pub size_triggered: u64,
    /// Number of manual checkpoints
    pub manual_triggered: u64,
    /// Last checkpoint LSN
    pub last_checkpoint_lsn: Option<Lsn>,
    /// Last checkpoint timestamp (milliseconds since epoch)
    pub last_checkpoint_time_ms: Option<u64>,
    /// Total bytes checkpointed
    pub total_bytes_checkpointed: u64,
}

/// Message types for checkpoint requests
#[derive(Debug)]
pub enum CheckpointMessage {
    /// Request a checkpoint
    TriggerCheckpoint { manual: bool },
    /// Update WAL size
    UpdateWalSize(u64),
    /// Shutdown the scheduler
    Shutdown,
}

/// Trigger reason for a checkpoint
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum CheckpointTrigger {
    /// Time-based trigger
    Time,
    /// Size-based trigger
    Size,
    /// Manual trigger
    Manual,
}

/// Shared state for tracking checkpoint triggers
#[derive(Debug)]
pub struct CheckpointTriggerState {
    /// Current WAL size in bytes
    wal_size: AtomicU64,
    /// LSN at last checkpoint
    last_checkpoint_lsn: AtomicU64,
    /// Timestamp of last checkpoint (milliseconds)
    last_checkpoint_time_ms: AtomicU64,
    /// Whether a checkpoint is currently in progress
    checkpoint_in_progress: AtomicBool,
    /// Whether the scheduler has been requested to checkpoint
    checkpoint_requested: AtomicBool,
}

impl Default for CheckpointTriggerState {
    fn default() -> Self {
        Self::new()
    }
}

impl CheckpointTriggerState {
    /// Create a new trigger state
    pub fn new() -> Self {
        Self {
            wal_size: AtomicU64::new(0),
            last_checkpoint_lsn: AtomicU64::new(0),
            last_checkpoint_time_ms: AtomicU64::new(current_timestamp_ms()),
            checkpoint_in_progress: AtomicBool::new(false),
            checkpoint_requested: AtomicBool::new(false),
        }
    }

    /// Update the WAL size
    pub fn update_wal_size(&self, size: u64) {
        self.wal_size.store(size, Ordering::Release);
    }

    /// Add to the WAL size
    pub fn add_wal_bytes(&self, bytes: u64) {
        self.wal_size.fetch_add(bytes, Ordering::AcqRel);
    }

    /// Get the current WAL size
    pub fn wal_size(&self) -> u64 {
        self.wal_size.load(Ordering::Acquire)
    }

    /// Get WAL size since last checkpoint
    pub fn wal_size_since_checkpoint(&self) -> u64 {
        self.wal_size.load(Ordering::Acquire)
    }

    /// Record a completed checkpoint
    pub fn record_checkpoint(&self, lsn: Lsn) {
        self.last_checkpoint_lsn.store(lsn, Ordering::Release);
        self.last_checkpoint_time_ms.store(current_timestamp_ms(), Ordering::Release);
        self.wal_size.store(0, Ordering::Release); // Reset WAL size counter
        self.checkpoint_in_progress.store(false, Ordering::Release);
        self.checkpoint_requested.store(false, Ordering::Release);
    }

    /// Get the last checkpoint LSN
    pub fn last_checkpoint_lsn(&self) -> Lsn {
        self.last_checkpoint_lsn.load(Ordering::Acquire)
    }

    /// Get time since last checkpoint
    pub fn time_since_last_checkpoint(&self) -> Duration {
        let last_time = self.last_checkpoint_time_ms.load(Ordering::Acquire);
        let now = current_timestamp_ms();
        Duration::from_millis(now.saturating_sub(last_time))
    }

    /// Check if a checkpoint is needed based on config
    pub fn should_checkpoint(&self, config: &CheckpointConfig) -> Option<CheckpointTrigger> {
        if !config.auto_checkpoint {
            return None;
        }

        // Don't trigger if checkpoint is already in progress
        if self.checkpoint_in_progress.load(Ordering::Acquire) {
            return None;
        }

        // Check manual request first
        if self.checkpoint_requested.swap(false, Ordering::AcqRel) {
            return Some(CheckpointTrigger::Manual);
        }

        // Check time-based trigger
        if self.time_since_last_checkpoint() >= config.interval {
            return Some(CheckpointTrigger::Time);
        }

        // Check size-based trigger
        if self.wal_size_since_checkpoint() >= config.wal_size_threshold {
            return Some(CheckpointTrigger::Size);
        }

        None
    }

    /// Request a manual checkpoint
    pub fn request_checkpoint(&self) -> bool {
        // Return false if checkpoint is already in progress
        if self.checkpoint_in_progress.load(Ordering::Acquire) {
            return false;
        }
        self.checkpoint_requested.store(true, Ordering::Release);
        true
    }

    /// Mark checkpoint as in progress
    pub fn begin_checkpoint(&self) -> bool {
        self.checkpoint_in_progress
            .compare_exchange(false, true, Ordering::AcqRel, Ordering::Acquire)
            .is_ok()
    }

    /// Check if a checkpoint is in progress
    pub fn is_checkpoint_in_progress(&self) -> bool {
        self.checkpoint_in_progress.load(Ordering::Acquire)
    }
}

// ============================================================================
// Native Implementation with Background Thread
// ============================================================================

#[cfg(not(target_arch = "wasm32"))]
mod native {
    use std::{
        sync::mpsc::{self, RecvTimeoutError, SyncSender},
        thread::{self, JoinHandle},
    };

    use parking_lot::Mutex;

    use super::*;

    /// Callback type for checkpoint triggers
    pub type CheckpointCallback = Box<dyn Fn(CheckpointTrigger) -> Result<(), StorageError> + Send>;

    /// Checkpoint scheduler with background monitoring
    pub struct CheckpointScheduler {
        /// Configuration
        config: CheckpointConfig,
        /// Shared trigger state
        state: Arc<CheckpointTriggerState>,
        /// Statistics
        stats: Arc<Mutex<CheckpointStats>>,
        /// Channel sender for messages
        sender: Option<SyncSender<CheckpointMessage>>,
        /// Background thread handle
        handle: Option<JoinHandle<()>>,
        /// Whether the scheduler has been shutdown
        shutdown: AtomicBool,
    }

    impl std::fmt::Debug for CheckpointScheduler {
        fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
            f.debug_struct("CheckpointScheduler")
                .field("config", &self.config)
                .field("state", &self.state)
                .field("stats", &*self.stats.lock())
                .field("shutdown", &self.shutdown.load(Ordering::Relaxed))
                .finish()
        }
    }

    impl CheckpointScheduler {
        /// Create a new checkpoint scheduler without starting the background thread
        pub fn new(config: CheckpointConfig) -> Self {
            Self {
                config,
                state: Arc::new(CheckpointTriggerState::new()),
                stats: Arc::new(Mutex::new(CheckpointStats::default())),
                sender: None,
                handle: None,
                shutdown: AtomicBool::new(false),
            }
        }

        /// Start the background monitoring thread with a checkpoint callback
        pub fn start(&mut self, callback: CheckpointCallback) -> Result<(), StorageError> {
            if self.handle.is_some() {
                return Ok(()); // Already started
            }

            let (sender, receiver) = mpsc::sync_channel(100);
            self.sender = Some(sender);

            let config = self.config.clone();
            let state = self.state.clone();
            let stats = self.stats.clone();

            let handle = thread::spawn(move || {
                Self::scheduler_loop(receiver, config, state, stats, callback);
            });

            self.handle = Some(handle);
            Ok(())
        }

        /// Background scheduler loop
        fn scheduler_loop(
            receiver: mpsc::Receiver<CheckpointMessage>,
            config: CheckpointConfig,
            state: Arc<CheckpointTriggerState>,
            stats: Arc<Mutex<CheckpointStats>>,
            callback: CheckpointCallback,
        ) {
            // Check every second for trigger conditions
            let check_interval = Duration::from_secs(1);

            loop {
                match receiver.recv_timeout(check_interval) {
                    Ok(CheckpointMessage::TriggerCheckpoint { manual }) => {
                        if manual {
                            state.request_checkpoint();
                        }
                    }
                    Ok(CheckpointMessage::UpdateWalSize(size)) => {
                        state.update_wal_size(size);
                    }
                    Ok(CheckpointMessage::Shutdown) => {
                        log::debug!("Checkpoint scheduler shutting down");
                        break;
                    }
                    Err(RecvTimeoutError::Timeout) => {
                        // Check trigger conditions
                    }
                    Err(RecvTimeoutError::Disconnected) => {
                        break;
                    }
                }

                // Check if checkpoint is needed
                if let Some(trigger) = state.should_checkpoint(&config) {
                    if state.begin_checkpoint() {
                        log::debug!("Triggering checkpoint: {:?}", trigger);

                        match callback(trigger) {
                            Ok(()) => {
                                let mut stats = stats.lock();
                                stats.checkpoints_created += 1;
                                match trigger {
                                    CheckpointTrigger::Time => stats.time_triggered += 1,
                                    CheckpointTrigger::Size => stats.size_triggered += 1,
                                    CheckpointTrigger::Manual => stats.manual_triggered += 1,
                                }
                            }
                            Err(e) => {
                                log::error!("Checkpoint failed: {}", e);
                                // Reset in-progress flag on failure
                                state.checkpoint_in_progress.store(false, Ordering::Release);
                            }
                        }
                    }
                }
            }
        }

        /// Get the shared trigger state
        pub fn state(&self) -> Arc<CheckpointTriggerState> {
            self.state.clone()
        }

        /// Request a manual checkpoint
        pub fn trigger_checkpoint(&self) -> Result<(), StorageError> {
            if let Some(ref sender) = self.sender {
                sender.send(CheckpointMessage::TriggerCheckpoint { manual: true }).map_err(
                    |_| StorageError::IoError("Scheduler thread terminated".to_string()),
                )?;
            } else {
                // No background thread, just set the flag
                self.state.request_checkpoint();
            }
            Ok(())
        }

        /// Update the WAL size
        pub fn update_wal_size(&self, size: u64) {
            self.state.update_wal_size(size);
            if let Some(ref sender) = self.sender {
                let _ = sender.send(CheckpointMessage::UpdateWalSize(size));
            }
        }

        /// Add bytes to WAL size
        pub fn add_wal_bytes(&self, bytes: u64) {
            self.state.add_wal_bytes(bytes);
        }

        /// Get current statistics
        pub fn stats(&self) -> CheckpointStats {
            self.stats.lock().clone()
        }

        /// Update statistics after successful checkpoint
        pub fn record_checkpoint_complete(&self, lsn: Lsn, bytes: u64) {
            self.state.record_checkpoint(lsn);
            let mut stats = self.stats.lock();
            stats.last_checkpoint_lsn = Some(lsn);
            stats.last_checkpoint_time_ms = Some(current_timestamp_ms());
            stats.total_bytes_checkpointed += bytes;
        }

        /// Get the configuration
        pub fn config(&self) -> &CheckpointConfig {
            &self.config
        }

        /// Shutdown the scheduler
        pub fn shutdown(&mut self) -> Result<(), StorageError> {
            if self.shutdown.swap(true, Ordering::AcqRel) {
                return Ok(()); // Already shutdown
            }

            if let Some(ref sender) = self.sender {
                let _ = sender.send(CheckpointMessage::Shutdown);
            }

            if let Some(handle) = self.handle.take() {
                handle
                    .join()
                    .map_err(|_| StorageError::IoError("Scheduler thread panicked".to_string()))?;
            }

            Ok(())
        }
    }

    impl Drop for CheckpointScheduler {
        fn drop(&mut self) {
            if let Err(e) = self.shutdown() {
                log::error!("Error during CheckpointScheduler shutdown: {}", e);
            }
        }
    }
}

// ============================================================================
// WASM Implementation (no background thread)
// ============================================================================

#[cfg(target_arch = "wasm32")]
mod wasm {
    use std::sync::Mutex;

    use super::*;

    /// Checkpoint scheduler for WASM (polling-based, no background thread)
    pub struct CheckpointScheduler {
        /// Configuration
        config: CheckpointConfig,
        /// Shared trigger state
        state: Arc<CheckpointTriggerState>,
        /// Statistics
        stats: Arc<Mutex<CheckpointStats>>,
    }

    impl std::fmt::Debug for CheckpointScheduler {
        fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
            f.debug_struct("CheckpointScheduler")
                .field("config", &self.config)
                .field("state", &self.state)
                .finish()
        }
    }

    impl CheckpointScheduler {
        /// Create a new checkpoint scheduler
        pub fn new(config: CheckpointConfig) -> Self {
            Self {
                config,
                state: Arc::new(CheckpointTriggerState::new()),
                stats: Arc::new(Mutex::new(CheckpointStats::default())),
            }
        }

        /// Get the shared trigger state
        pub fn state(&self) -> Arc<CheckpointTriggerState> {
            self.state.clone()
        }

        /// Check if a checkpoint should be triggered (call this periodically)
        pub fn poll(&self) -> Option<CheckpointTrigger> {
            self.state.should_checkpoint(&self.config)
        }

        /// Request a manual checkpoint
        pub fn trigger_checkpoint(&self) -> Result<(), StorageError> {
            self.state.request_checkpoint();
            Ok(())
        }

        /// Update the WAL size
        pub fn update_wal_size(&self, size: u64) {
            self.state.update_wal_size(size);
        }

        /// Add bytes to WAL size
        pub fn add_wal_bytes(&self, bytes: u64) {
            self.state.add_wal_bytes(bytes);
        }

        /// Get current statistics
        pub fn stats(&self) -> CheckpointStats {
            self.stats.lock().unwrap().clone()
        }

        /// Update statistics after successful checkpoint
        pub fn record_checkpoint_complete(&self, lsn: Lsn, bytes: u64) {
            self.state.record_checkpoint(lsn);
            let mut stats = self.stats.lock().unwrap();
            stats.last_checkpoint_lsn = Some(lsn);
            stats.last_checkpoint_time_ms = Some(current_timestamp_ms());
            stats.total_bytes_checkpointed += bytes;
        }

        /// Get the configuration
        pub fn config(&self) -> &CheckpointConfig {
            &self.config
        }

        /// Shutdown (no-op for WASM)
        pub fn shutdown(&mut self) -> Result<(), StorageError> {
            Ok(())
        }
    }
}

// ============================================================================
// Public API
// ============================================================================

#[cfg(not(target_arch = "wasm32"))]
pub use native::{CheckpointCallback, CheckpointScheduler};
#[cfg(target_arch = "wasm32")]
pub use wasm::CheckpointScheduler;

/// Get current timestamp in milliseconds since epoch
fn current_timestamp_ms() -> u64 {
    use instant::SystemTime;
    SystemTime::now()
        .duration_since(instant::SystemTime::UNIX_EPOCH)
        .map(|d| d.as_millis() as u64)
        .unwrap_or(0)
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_checkpoint_config_default() {
        let config = CheckpointConfig::default();
        assert_eq!(config.interval, Duration::from_secs(DEFAULT_CHECKPOINT_INTERVAL_SECS));
        assert_eq!(config.wal_size_threshold, DEFAULT_WAL_SIZE_THRESHOLD);
        assert!(config.auto_checkpoint);
    }

    #[test]
    fn test_checkpoint_config_custom() {
        let config = CheckpointConfig::new(60, 128, 5);
        assert_eq!(config.interval, Duration::from_secs(60));
        assert_eq!(config.wal_size_threshold, 128 * 1024 * 1024);
        assert_eq!(config.keep_checkpoints, 5);
    }

    #[test]
    fn test_trigger_state_wal_size() {
        let state = CheckpointTriggerState::new();

        assert_eq!(state.wal_size(), 0);

        state.add_wal_bytes(1000);
        assert_eq!(state.wal_size(), 1000);

        state.add_wal_bytes(500);
        assert_eq!(state.wal_size(), 1500);

        state.update_wal_size(2000);
        assert_eq!(state.wal_size(), 2000);
    }

    #[test]
    fn test_trigger_state_checkpoint_recording() {
        let state = CheckpointTriggerState::new();

        state.add_wal_bytes(1000);
        assert_eq!(state.wal_size(), 1000);

        state.record_checkpoint(100);
        assert_eq!(state.last_checkpoint_lsn(), 100);
        assert_eq!(state.wal_size(), 0); // Reset after checkpoint
    }

    #[test]
    fn test_should_checkpoint_size_trigger() {
        let state = CheckpointTriggerState::new();
        let config = CheckpointConfig {
            wal_size_threshold: 1000,
            interval: Duration::from_secs(3600), // Long interval to avoid time trigger
            ..Default::default()
        };

        // Below threshold
        state.add_wal_bytes(500);
        assert!(state.should_checkpoint(&config).is_none());

        // At threshold
        state.add_wal_bytes(500);
        assert_eq!(state.should_checkpoint(&config), Some(CheckpointTrigger::Size));
    }

    #[test]
    fn test_should_checkpoint_manual_trigger() {
        let state = CheckpointTriggerState::new();
        let config = CheckpointConfig {
            wal_size_threshold: u64::MAX,
            interval: Duration::from_secs(3600),
            ..Default::default()
        };

        assert!(state.should_checkpoint(&config).is_none());

        state.request_checkpoint();
        assert_eq!(state.should_checkpoint(&config), Some(CheckpointTrigger::Manual));

        // Should be cleared after being triggered
        assert!(state.should_checkpoint(&config).is_none());
    }

    #[test]
    fn test_checkpoint_in_progress_prevents_trigger() {
        let state = CheckpointTriggerState::new();
        let config = CheckpointConfig {
            wal_size_threshold: 1000,
            interval: Duration::from_secs(3600),
            ..Default::default()
        };

        state.add_wal_bytes(2000);

        // Start checkpoint
        assert!(state.begin_checkpoint());
        assert!(state.is_checkpoint_in_progress());

        // Should not trigger while in progress
        assert!(state.should_checkpoint(&config).is_none());

        // Complete checkpoint
        state.record_checkpoint(100);
        assert!(!state.is_checkpoint_in_progress());
    }

    #[test]
    fn test_auto_checkpoint_disabled() {
        let state = CheckpointTriggerState::new();
        let config = CheckpointConfig::manual_only();

        state.add_wal_bytes(u64::MAX); // Way over any threshold

        // Auto checkpoint disabled, so no trigger
        assert!(state.should_checkpoint(&config).is_none());

        // But manual still works via request_checkpoint + poll pattern
        state.request_checkpoint();
        // Note: should_checkpoint respects auto_checkpoint flag, so manual
        // triggers need to be handled differently in manual_only mode
    }

    #[cfg(not(target_arch = "wasm32"))]
    #[test]
    fn test_scheduler_create() {
        let scheduler = CheckpointScheduler::new(CheckpointConfig::default());
        let stats = scheduler.stats();
        assert_eq!(stats.checkpoints_created, 0);
    }

    #[cfg(not(target_arch = "wasm32"))]
    #[test]
    fn test_scheduler_trigger_checkpoint() {
        let scheduler = CheckpointScheduler::new(CheckpointConfig::default());
        scheduler.trigger_checkpoint().unwrap();
        // Just verify it doesn't panic
    }

    #[cfg(not(target_arch = "wasm32"))]
    #[test]
    fn test_scheduler_record_checkpoint() {
        let scheduler = CheckpointScheduler::new(CheckpointConfig::default());
        scheduler.record_checkpoint_complete(100, 5000);

        let stats = scheduler.stats();
        assert_eq!(stats.last_checkpoint_lsn, Some(100));
        assert_eq!(stats.total_bytes_checkpointed, 5000);
    }
}