vertra 0.3.0

A cross-platform graphics editor built with Rust and WebAssembly.
Documentation
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//! Column-major 4x4 matrix used for view, projection, and model transforms.
//!
//! All matrices follow the **column-major** memory layout required by WGSL
//! and the wgpu push-constant / uniform convention: `data[col][row]`.
pub mod matrix4;

pub use matrix4::Matrix4;