pub struct FrameHandle(pub u64);Expand description
An opaque reference to the donor’s last rendered frame, resolved by the host compositor. Texture plumbing stays the compositor’s (charter §2); verso only refers to a frame so a flip can cross-fade instead of flashing.
Tuple Fields§
§0: u64Trait Implementations§
Source§impl Clone for FrameHandle
impl Clone for FrameHandle
Source§fn clone(&self) -> FrameHandle
fn clone(&self) -> FrameHandle
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for FrameHandle
Source§impl Debug for FrameHandle
impl Debug for FrameHandle
impl Eq for FrameHandle
Source§impl PartialEq for FrameHandle
impl PartialEq for FrameHandle
impl StructuralPartialEq for FrameHandle
Auto Trait Implementations§
impl Freeze for FrameHandle
impl RefUnwindSafe for FrameHandle
impl Send for FrameHandle
impl Sync for FrameHandle
impl Unpin for FrameHandle
impl UnsafeUnpin for FrameHandle
impl UnwindSafe for FrameHandle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more