versatiles_core 3.7.0

A toolbox for converting, checking and serving map tiles in various formats.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
//! # Compression Module
//!
//! This module provides functionalities to compress and decompress data blobs
//! using various compression algorithms such as Gzip, Brotli, and Zstd. It also allows
//! optimizing compression based on target preferences and handling recompression.
//!
//! ## Features
//! - Compress and decompress data using Gzip, Brotli, and Zstd.
//! - Optimize compression based on target settings.
//! - Recompress data from one compression format to another.
//!
//! ## Usage
//! ```rust
//! use versatiles_core::{compression::*, Blob};
//!
//! let data = Blob::from(vec![1, 2, 3, 4, 5]);
//! let compressed = compress_gzip(&data)?;
//! let decompressed = decompress_gzip(&compressed)?;
//! assert_eq!(data, decompressed);
//! # Ok::<(), anyhow::Error>(())
//! ```
use super::{
	compression_goal::CompressionGoal,
	methods::{compress_brotli, compress_gzip, compress_zstd, decompress_brotli, decompress_gzip, decompress_zstd},
	target_compression::TargetCompression,
};
use crate::{Blob, TileCompression};
use anyhow::{Result, bail};
use versatiles_derive::context;

/// Optimizes the compression of a data blob based on the target compression settings.
///
/// This function attempts to compress or decompress the input blob to match the desired compression
/// settings. It ensures that the resulting blob adheres to the allowed compression algorithms and
/// the specified compression goal.
///
/// # Arguments
///
/// * `blob` - The input data blob to compress or decompress.
/// * `input_compression` - The current compression algorithm of the blob.
/// * `target` - The target compression settings.
///
/// # Returns
///
/// * `Ok((Blob, TileCompression))` containing the optimized blob and its compression algorithm.
/// * `Err(anyhow::Error)` if the optimization fails.
///
/// # Errors
///
/// * If no compression algorithms are allowed in the target.
/// * If 'Uncompressed' is not included in the allowed compressions.
/// * If decompression or compression operations fail.
#[context("Optimizing compression for blob with input compression: {input_compression:?} and target: {target:?}")]
pub fn optimize_compression(
	blob: Blob,
	input_compression: TileCompression,
	target: &TargetCompression,
) -> Result<(Blob, TileCompression)> {
	if target.compressions.is_empty() {
		bail!("At least one compression algorithm must be allowed");
	}

	if !target.compressions.contains(TileCompression::Uncompressed) {
		bail!("'Uncompressed' must always be supported");
	}

	use CompressionGoal::{IsIncompressible, UseBestCompression};

	// If the target is not seeking the best compression and the current compression is allowed,
	// retain the current compression.
	if target.compression_goal != UseBestCompression && target.compressions.contains(input_compression) {
		return Ok((blob, input_compression));
	}

	match input_compression {
		TileCompression::Uncompressed => {
			if target.compressions.contains(TileCompression::Zstd) {
				return Ok((compress_zstd(&blob)?, TileCompression::Zstd));
			}

			if target.compression_goal != IsIncompressible {
				if target.compressions.contains(TileCompression::Brotli) {
					return Ok((compress_brotli(&blob)?, TileCompression::Brotli));
				}

				if target.compressions.contains(TileCompression::Gzip) {
					return Ok((compress_gzip(&blob)?, TileCompression::Gzip));
				}
			}

			Ok((blob, TileCompression::Uncompressed))
		}
		TileCompression::Gzip => {
			if target.compression_goal != IsIncompressible && target.compressions.contains(TileCompression::Zstd) {
				let decompressed = decompress_gzip(&blob)?;
				let compressed_zstd = compress_zstd(&decompressed)?;
				return Ok((compressed_zstd, TileCompression::Zstd));
			}

			if target.compression_goal != IsIncompressible && target.compressions.contains(TileCompression::Brotli) {
				let decompressed = decompress_gzip(&blob)?;
				let compressed_brotli = compress_brotli(&decompressed)?;
				return Ok((compressed_brotli, TileCompression::Brotli));
			}

			if target.compressions.contains(TileCompression::Gzip) {
				return Ok((blob, TileCompression::Gzip));
			}

			// Fallback to Uncompressed if Gzip is not allowed
			let decompressed = decompress_gzip(&blob)?;
			Ok((decompressed, TileCompression::Uncompressed))
		}
		TileCompression::Brotli => {
			if target.compressions.contains(TileCompression::Brotli) {
				return Ok((blob, TileCompression::Brotli));
			}
			let decompressed = decompress_brotli(&blob)?;

			if target.compression_goal != IsIncompressible && target.compressions.contains(TileCompression::Zstd) {
				let compressed_zstd = compress_zstd(&decompressed)?;
				return Ok((compressed_zstd, TileCompression::Zstd));
			}

			if target.compression_goal != IsIncompressible && target.compressions.contains(TileCompression::Gzip) {
				let compressed_gzip = compress_gzip(&decompressed)?;
				return Ok((compressed_gzip, TileCompression::Gzip));
			}

			Ok((decompressed, TileCompression::Uncompressed))
		}
		TileCompression::Zstd => {
			if target.compressions.contains(TileCompression::Zstd) {
				return Ok((blob, TileCompression::Zstd));
			}

			// When seeking best compression and Brotli is allowed, convert Zstd to Brotli
			if target.compression_goal != IsIncompressible && target.compressions.contains(TileCompression::Brotli) {
				let decompressed = decompress_zstd(&blob)?;
				let compressed_brotli = compress_brotli(&decompressed)?;
				return Ok((compressed_brotli, TileCompression::Brotli));
			}

			let decompressed = decompress_zstd(&blob)?;

			if target.compression_goal != IsIncompressible && target.compressions.contains(TileCompression::Gzip) {
				let compressed_gzip = compress_gzip(&decompressed)?;
				return Ok((compressed_gzip, TileCompression::Gzip));
			}

			Ok((decompressed, TileCompression::Uncompressed))
		}
	}
}

/// Recompresses a data blob from one compression algorithm to another.
///
/// This function first decompresses the blob using the input compression algorithm and then
/// compresses it using the output compression algorithm.
///
/// # Arguments
///
/// * `blob` - The input data blob to recompress.
/// * `input_compression` - The current compression algorithm of the blob.
/// * `output_compression` - The desired compression algorithm.
///
/// # Returns
///
/// * `Ok(Blob)` containing the recompressed data.
/// * `Err(anyhow::Error)` if decompression or compression fails.
///
/// # Errors
///
/// * If decompression or compression operations fail.
#[context("Recompressing blob from {input_compression:?} to {output_compression:?}")]
pub fn recompress(blob: Blob, input_compression: TileCompression, output_compression: TileCompression) -> Result<Blob> {
	if input_compression == output_compression {
		return Ok(blob);
	}
	let decompressed = decompress(blob, input_compression)?;
	let recompressed = compress(decompressed, output_compression)?;
	Ok(recompressed)
}

/// Compresses data based on the specified compression algorithm.
///
/// # Arguments
///
/// * `blob` - The data blob to compress.
/// * `compression` - The compression algorithm to use.
///
/// # Returns
///
/// * `Ok(Blob)` containing the compressed data.
/// * `Err(anyhow::Error)` if compression fails.
///
/// # Errors
///
/// * If the specified compression algorithm is unsupported.
#[context("Compressing blob with algorithm: {compression:?}")]
pub fn compress(blob: Blob, compression: TileCompression) -> Result<Blob> {
	match compression {
		TileCompression::Uncompressed => Ok(blob),
		TileCompression::Gzip => compress_gzip(&blob),
		TileCompression::Brotli => compress_brotli(&blob),
		TileCompression::Zstd => compress_zstd(&blob),
	}
}

/// Decompresses data based on the specified compression algorithm.
///
/// # Arguments
///
/// * `blob` - The data blob to decompress.
/// * `compression` - The compression algorithm used for compression.
///
/// # Returns
///
/// * `Ok(Blob)` containing the decompressed data.
/// * `Err(anyhow::Error)` if decompression fails.
///
/// # Errors
///
/// * If the specified compression algorithm is unsupported.
#[context("Decompressing blob with algorithm: {compression:?}")]
pub fn decompress(blob: Blob, compression: TileCompression) -> Result<Blob> {
	match compression {
		TileCompression::Uncompressed => Ok(blob),
		TileCompression::Gzip => decompress_gzip(&blob),
		TileCompression::Brotli => decompress_brotli(&blob),
		TileCompression::Zstd => decompress_zstd(&blob),
	}
}

/// Decompresses a data reference based on the specified compression algorithm.
#[context("Decompressing blob ref with algorithm: {compression:?}")]
pub fn decompress_ref(blob: &Blob, compression: TileCompression) -> Result<Blob> {
	match compression {
		TileCompression::Uncompressed => Ok(blob.clone()),
		TileCompression::Gzip => decompress_gzip(blob),
		TileCompression::Brotli => decompress_brotli(blob),
		TileCompression::Zstd => decompress_zstd(blob),
	}
}

#[cfg(test)]
mod tests {
	use super::super::test_utils::generate_test_data;
	use super::*;
	use enumset::{EnumSet, enum_set};
	use rstest::{fixture, rstest};

	use CompressionGoal::*;
	use TileCompression::*;

	/// Fixture providing pre-compressed test blobs for all compression types.
	struct TestBlobs {
		original: Blob,
		gzip: Blob,
		brotli: Blob,
		zstd: Blob,
	}

	impl TestBlobs {
		fn get(&self, compression: TileCompression) -> Blob {
			match compression {
				Uncompressed => self.original.clone(),
				Gzip => self.gzip.clone(),
				Brotli => self.brotli.clone(),
				Zstd => self.zstd.clone(),
			}
		}
	}

	#[fixture]
	fn blobs() -> TestBlobs {
		let original = generate_test_data(100);
		TestBlobs {
			gzip: compress_gzip(&original).unwrap(),
			brotli: compress_brotli(&original).unwrap(),
			zstd: compress_zstd(&original).unwrap(),
			original,
		}
	}

	fn allowed(types: &[TileCompression]) -> EnumSet<TileCompression> {
		types.iter().copied().collect()
	}

	#[rstest]
	// Best compression: prefers Zstd, keeps Brotli if already Brotli
	#[case::best_from_uncompressed(Uncompressed, &[Uncompressed, Gzip, Brotli, Zstd], UseBestCompression, Zstd)]
	#[case::best_from_gzip(Gzip, &[Uncompressed, Gzip, Brotli, Zstd], UseBestCompression, Zstd)]
	#[case::best_from_brotli(Brotli, &[Uncompressed, Gzip, Brotli, Zstd], UseBestCompression, Brotli)]
	#[case::best_from_zstd(Zstd, &[Uncompressed, Gzip, Brotli, Zstd], UseBestCompression, Zstd)]
	// Fast compression: keeps current format if allowed
	#[case::fast_from_uncompressed(Uncompressed, &[Uncompressed, Gzip, Brotli, Zstd], UseFastCompression, Uncompressed)]
	#[case::fast_gzip_to_gzip(Gzip, &[Uncompressed, Gzip], UseFastCompression, Gzip)]
	#[case::fast_gzip_to_brotli(Gzip, &[Uncompressed, Brotli], UseFastCompression, Brotli)]
	#[case::fast_gzip_to_zstd(Gzip, &[Uncompressed, Zstd], UseFastCompression, Zstd)]
	#[case::fast_from_brotli(Brotli, &[Uncompressed, Gzip, Brotli, Zstd], UseFastCompression, Brotli)]
	#[case::fast_from_zstd(Zstd, &[Uncompressed, Gzip, Brotli, Zstd], UseFastCompression, Zstd)]
	// Incompressible: keeps current format
	#[case::incompressible_uncompressed(Uncompressed, &[Uncompressed], IsIncompressible, Uncompressed)]
	#[case::incompressible_gzip(Gzip, &[Uncompressed, Gzip], IsIncompressible, Gzip)]
	#[case::incompressible_brotli(Brotli, &[Uncompressed, Brotli], IsIncompressible, Brotli)]
	#[case::incompressible_zstd(Zstd, &[Uncompressed, Zstd], IsIncompressible, Zstd)]
	fn optimize_compression_scenarios(
		blobs: TestBlobs,
		#[case] input: TileCompression,
		#[case] allowed_types: &[TileCompression],
		#[case] goal: CompressionGoal,
		#[case] expected: TileCompression,
	) {
		let target = TargetCompression {
			compressions: allowed(allowed_types),
			compression_goal: goal,
		};

		let (result_blob, result_compression) = optimize_compression(blobs.get(input), input, &target).unwrap();

		assert_eq!(result_compression, expected);
		assert_eq!(result_blob, blobs.get(expected));
	}

	#[test]
	fn should_recompress_correctly() -> Result<()> {
		let original_data = generate_test_data(1_000);
		let gzip_data = compress_gzip(&original_data)?;
		let brotli_data = compress_brotli(&original_data)?;

		// Recompress Gzip to Brotli
		let recompressed = recompress(gzip_data.clone(), TileCompression::Gzip, TileCompression::Brotli)?;
		let decompressed = decompress_brotli(&recompressed)?;
		assert_eq!(original_data, decompressed);

		// Recompress Brotli to Gzip
		let recompressed = recompress(brotli_data.clone(), TileCompression::Brotli, TileCompression::Gzip)?;
		let decompressed = decompress_gzip(&recompressed)?;
		assert_eq!(original_data, decompressed);

		// Recompress Gzip to Gzip (no change)
		let recompressed = recompress(gzip_data.clone(), TileCompression::Gzip, TileCompression::Gzip)?;
		assert_eq!(recompressed, gzip_data);

		// Recompress Uncompressed to Gzip
		let recompressed = recompress(
			original_data.clone(),
			TileCompression::Uncompressed,
			TileCompression::Gzip,
		)?;
		let decompressed = decompress_gzip(&recompressed)?;
		assert_eq!(original_data, decompressed);

		Ok(())
	}

	#[test]
	fn should_handle_no_compression_correctly() -> Result<()> {
		let data = generate_test_data(500);
		let result = optimize_compression(
			data.clone(),
			TileCompression::Uncompressed,
			&TargetCompression::from(TileCompression::Uncompressed),
		)?;
		assert_eq!(result.0, data);
		assert_eq!(result.1, TileCompression::Uncompressed);
		Ok(())
	}

	#[test]
	fn should_fail_when_no_compressions_allowed() {
		let data = generate_test_data(100);
		let target = TargetCompression {
			compressions: EnumSet::empty(),
			compression_goal: CompressionGoal::UseBestCompression,
		};
		let result = optimize_compression(data, TileCompression::Uncompressed, &target);
		assert!(result.is_err());
	}

	#[test]
	fn should_fail_when_uncompressed_not_allowed() {
		let data = generate_test_data(100);
		let target = TargetCompression {
			compressions: enum_set!(TileCompression::Gzip | TileCompression::Brotli),
			compression_goal: CompressionGoal::UseBestCompression,
		};
		let result = optimize_compression(data, TileCompression::Uncompressed, &target);
		assert!(result.is_err());
	}

	#[test]
	fn should_handle_empty_compression_set_in_recompress() -> Result<()> {
		let original_data = generate_test_data(100);
		let recompressed = recompress(
			original_data.clone(),
			TileCompression::Uncompressed,
			TileCompression::Uncompressed,
		)?;
		assert_eq!(recompressed, original_data);
		Ok(())
	}

	#[test]
	fn test_generic_compress_dispatch() -> Result<()> {
		let data = generate_test_data(1024);
		// Uncompressed should return original data
		let result = compress(data.clone(), TileCompression::Uncompressed)?;
		assert_eq!(result, data);
		// Gzip should match compress_gzip
		let gzip = compress(data.clone(), TileCompression::Gzip)?;
		assert_eq!(gzip, compress_gzip(&data)?);
		// Brotli should match compress_brotli
		let brotli = compress(data.clone(), TileCompression::Brotli)?;
		assert_eq!(brotli, compress_brotli(&data)?);
		Ok(())
	}

	#[test]
	fn test_generic_decompress_dispatch() -> Result<()> {
		let data = generate_test_data(512);
		let gzip = compress_gzip(&data)?;
		let brotli = compress_brotli(&data)?;
		// Uncompressed decompress returns original
		let res_u = decompress(data.clone(), TileCompression::Uncompressed)?;
		assert_eq!(res_u, data);
		// Gzip decompress matches decompress_gzip
		let res_g = decompress(gzip.clone(), TileCompression::Gzip)?;
		assert_eq!(res_g, decompress_gzip(&gzip)?);
		// Brotli decompress matches decompress_brotli
		let res_b = decompress(brotli.clone(), TileCompression::Brotli)?;
		assert_eq!(res_b, decompress_brotli(&brotli)?);
		Ok(())
	}

	#[test]
	fn test_optimize_compression_decompress_when_only_uncompressed_allowed() -> Result<()> {
		let original = generate_test_data(256);
		let gzip_blob = compress_gzip(&original)?;
		let target = TargetCompression::from_none(); // only Uncompressed allowed
		let (out_blob, out_comp) = optimize_compression(gzip_blob.clone(), TileCompression::Gzip, &target)?;
		assert_eq!(out_comp, TileCompression::Uncompressed);
		assert_eq!(out_blob, original);
		// Brotli case
		let brotli_blob = compress_brotli(&original)?;
		let (out_blob2, out_comp2) = optimize_compression(brotli_blob.clone(), TileCompression::Brotli, &target)?;
		assert_eq!(out_comp2, TileCompression::Uncompressed);
		assert_eq!(out_blob2, original);
		Ok(())
	}
}