verdant 0.7.0

A windowing and rendering library, made to be accessible. Clean API, SDF-based rendering, multi-window support, built on wgpu and winit.
Documentation
use verdant::prelude::*;

fn main() -> RendererResult<()> {
    let mut renderer = Renderer::new()?;
    let main_window = renderer.create_window("multi window", 1000, 500);

    let font = Font::load(include_bytes!("assets/JetBrainsMonoNerdFont_Regular.ttf"))?;
    while renderer.is_running() {
        for (id, event) in renderer.poll() {
            match event {
                WindowEvent::CloseRequested => { renderer.close_window(id); continue },
                // only respond to key presses and character keys
                WindowEvent::KeyboardInput {
                    pressed: true,
                    logical_key: Key::Character(_),
                    ..
                } => {
                    renderer.create_window("extra window", 250, 250);
                },
                _ => {}
            }
        }

        if let Some(mut window) = renderer.get_window(main_window) {
            window.background(Color::BLACK);

            window.font_size(32.);
            window.text_align(HorizontalAlign::Center, VerticalAlign::Center);
            window.text(&font, 500., 250., "Press any key to open a new window");
        }

        renderer.flush()?;
    }

    Ok(())
}