vello_shaders 0.6.0

Vello infrastructure to preprocess and cross-compile shaders at compile time.
Documentation

vello_shaders

There is very little structured metadata to build this page from currently. You should check the main library docs, readme, or Cargo.toml in case the author documented the features in them.

This version has 4 feature flags, 2 of them enabled by default.

default

cpu (default)

wgsl (default)

This feature flag does not enable additional features.

compile

msl