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// Copyright 2025 the Vello Authors
// SPDX-License-Identifier: Apache-2.0 OR MIT
//! A simple pixmap type.
use alloc::vec;
use alloc::vec::Vec;
#[cfg(feature = "png")]
use std::io::{BufRead, Seek};
use crate::fearless_simd::{Level, dispatch, mask8x16, prelude::*, u8x16, u8x32, u8x64, u16x16};
use crate::peniko::{ImageAlphaType, color::PremulRgba8};
use crate::util::{Div255Ext, narrow, unpremultiply, widen};
#[cfg(feature = "png")]
extern crate std;
/// A pixmap of premultiplied RGBA8 values backed by [`u8`][core::u8].
#[derive(Debug, Clone)]
pub struct Pixmap {
/// Width of the pixmap in pixels.
width: u16,
/// Height of the pixmap in pixels.
height: u16,
/// Buffer of the pixmap in RGBA8 format.
buf: Vec<PremulRgba8>,
/// Whether the pixmap may have non-opaque pixels.
///
/// Note: This may become stale if pixels are modified via [`data_mut()`](Self::data_mut),
/// [`data_as_u8_slice_mut()`](Self::data_as_u8_slice_mut), or [`set_pixel()`](Self::set_pixel).
may_have_transparency: bool,
}
/// A mutable view into premultiplied RGBA8 pixmap data.
#[derive(Debug)]
pub struct PixmapMut<'a> {
/// Width of the pixmap in pixels.
width: u16,
/// Height of the pixmap in pixels.
height: u16,
/// Buffer of the pixmap in RGBA8 format.
buf: &'a mut [u8],
/// Opacity metadata of the owning [`Pixmap`], when this view was created from one.
may_have_transparency: Option<&'a mut bool>,
}
impl<'a> PixmapMut<'a> {
/// Create a new mutable pixmap view.
///
/// Returns `None` if `buf` is not exactly `width * height * 4` bytes long.
pub fn new(width: u16, height: u16, buf: &'a mut [u8]) -> Option<Self> {
if buf.len() == usize::from(width) * usize::from(height) * 4 {
Some(Self {
width,
height,
buf,
may_have_transparency: None,
})
} else {
None
}
}
/// Return the width of the pixmap.
pub fn width(&self) -> u16 {
self.width
}
/// Return the height of the pixmap.
pub fn height(&self) -> u16 {
self.height
}
/// Returns a mutable reference to the underlying data as premultiplied RGBA8 bytes.
pub fn data_mut(&mut self) -> &mut [u8] {
self.buf
}
/// Update the opacity hint of the owning [`Pixmap`], if one exists.
#[doc(hidden)]
pub fn set_may_have_transparency(&mut self, may_have_transparency: bool) {
if let Some(flag) = self.may_have_transparency.as_deref_mut() {
*flag = may_have_transparency;
}
}
}
impl<'a> From<&'a mut Pixmap> for PixmapMut<'a> {
fn from(pixmap: &'a mut Pixmap) -> Self {
pixmap.as_mut()
}
}
impl Pixmap {
/// Create a new pixmap with the given width and height in pixels.
///
/// All pixels are initialized to transparent black.
pub fn new(width: u16, height: u16) -> Self {
let buf = vec![PremulRgba8::from_u32(0); width as usize * height as usize];
Self {
width,
height,
buf,
may_have_transparency: true,
}
}
/// Create a new pixmap from the given buffer of bytes, representing pixel data.
///
/// When passing premultiplied pixels, the data must be correctly premultiplied, i.e. each RGB
/// component must be less than or equal to its pixel's alpha component.
///
/// # Panics
///
/// - Panics if `data` is not exactly `width * height * 4` bytes long.
/// - Panics if the capacity of the vector is not a multiple of 4.
pub fn from_parts(
mut data: Vec<u8>,
width: u16,
height: u16,
pixel_metadata: PixelMetadata,
) -> Self {
let may_have_transparency = if pixel_metadata.may_have_transparency
&& pixel_metadata.alpha_type == ImageAlphaType::Alpha
{
// If there might be transparency and the data is not premultiplied yet, we need to
// iterate over all pixels anyway. Rechecking the alpha values only adds little
// overhead (around 5-10% from my benchmarks), and lets us downgrade a conservative
// transparency hint to fully opaque.
premultiply_rgba8(&mut data)
} else {
// If the data is already premultiplied, we want to avoid reloading all pixels from
// memory just to _maybe_ downgrade the transparency hint, so we avoid doing that
// and always return the hint directly.
pixel_metadata.may_have_transparency
};
let data: Vec<PremulRgba8> = bytemuck::try_cast_vec(data)
.map_err(|(error, _data)| error)
.expect("The capacity of the vector needs to be divisible by 4.");
assert_eq!(
data.len(),
usize::from(width) * usize::from(height),
"Expected `data` to have length of exactly `width * height`"
);
Self {
width,
height,
buf: data,
may_have_transparency,
}
}
/// Resizes the pixmap container to the given width and height; this does not resize the
/// contained image.
///
/// If the pixmap buffer has to grow to fit the new size, those pixels are set to transparent
/// black. If the pixmap buffer is larger than required, the buffer is truncated and its
/// reserved capacity is unchanged.
pub fn resize(&mut self, width: u16, height: u16) {
let new_len = usize::from(width) * usize::from(height);
// If we're growing, new pixels are transparent black
if new_len > self.buf.len() {
self.may_have_transparency = true;
}
self.width = width;
self.height = height;
self.buf.resize(new_len, PremulRgba8::from_u32(0));
}
/// Shrink the capacity of the pixmap buffer to fit the pixmap's current size.
pub fn shrink_to_fit(&mut self) {
self.buf.shrink_to_fit();
}
/// The reserved capacity (in pixels) of this pixmap.
///
/// When calling [`Pixmap::resize`] with a `width * height` smaller than this value, the pixmap
/// does not need to reallocate.
pub fn capacity(&self) -> usize {
self.buf.capacity()
}
/// Return the width of the pixmap.
pub fn width(&self) -> u16 {
self.width
}
/// Return the height of the pixmap.
pub fn height(&self) -> u16 {
self.height
}
/// Returns whether the pixmap may have non-opaque pixels.
///
/// This value is computed at construction time. It may become stale if pixels are
/// modified directly via [`data_mut()`](Self::data_mut),
/// [`data_as_u8_slice_mut()`](Self::data_as_u8_slice_mut), or [`set_pixel()`](Self::set_pixel).
///
/// Use [`set_may_have_transparency()`](Self::set_may_have_transparency) to manually update the flag,
/// or [`recompute_may_have_transparency()`](Self::recompute_may_have_transparency) to recalculate it
/// by scanning all pixels.
pub fn may_have_transparency(&self) -> bool {
self.may_have_transparency
}
/// Manually set the `may_have_transparency` flag.
///
/// Use this after modifying pixels via [`data_mut()`](Self::data_mut) or
/// [`set_pixel()`](Self::set_pixel) when you know whether the image has
/// non-opaque pixels.
pub fn set_may_have_transparency(&mut self, may_have_transparency: bool) {
self.may_have_transparency = may_have_transparency;
}
/// Recalculate `may_have_transparency` by scanning all pixels.
///
/// Use this after modifying pixels via [`data_mut()`](Self::data_mut) or
/// [`set_pixel()`](Self::set_pixel) when you need accurate opacity information.
pub fn recompute_may_have_transparency(&mut self) {
self.may_have_transparency = self.buf.iter().any(|pixel| pixel.a != 255);
}
/// Apply an alpha value to the whole pixmap.
pub fn multiply_alpha(&mut self, alpha: u8) {
#[expect(
clippy::cast_possible_truncation,
reason = "cannot overflow in this case"
)]
let multiply = |component| ((u16::from(alpha) * u16::from(component)) / 255) as u8;
for pixel in self.data_mut() {
*pixel = PremulRgba8 {
r: multiply(pixel.r),
g: multiply(pixel.g),
b: multiply(pixel.b),
a: multiply(pixel.a),
};
}
// If we applied a non-opaque alpha, the image now has transparency
if alpha != 255 {
self.may_have_transparency = true;
}
}
/// Create a pixmap from a PNG file.
#[cfg(feature = "png")]
pub fn from_png(data: impl BufRead + Seek) -> Result<Self, png::DecodingError> {
let mut decoder = png::Decoder::new(data);
decoder.set_transformations(
png::Transformations::normalize_to_color8() | png::Transformations::ALPHA,
);
let mut reader = decoder.read_info()?;
let mut pixmap = {
let info = reader.info();
let width: u16 = info
.width
.try_into()
.map_err(|_| png::DecodingError::LimitsExceeded)?;
let height: u16 = info
.height
.try_into()
.map_err(|_| png::DecodingError::LimitsExceeded)?;
Self::new(width, height)
};
// Note `reader.info()` returns the pre-transformation color type output, whereas
// `reader.output_color_type()` takes the transformation into account.
let (color_type, bit_depth) = reader.output_color_type();
debug_assert_eq!(
bit_depth,
png::BitDepth::Eight,
"normalize_to_color8 means the bit depth is always 8."
);
match color_type {
png::ColorType::Rgb | png::ColorType::Grayscale => {
unreachable!("We set a transformation to always convert to alpha")
}
png::ColorType::Indexed => {
unreachable!("Transformation should have expanded indexed images")
}
png::ColorType::Rgba => {
debug_assert_eq!(
Some(pixmap.data_as_u8_slice().len()),
reader.output_buffer_size(),
"The pixmap buffer should have the same number of bytes as the image."
);
reader.next_frame(pixmap.data_as_u8_slice_mut())?;
}
png::ColorType::GrayscaleAlpha => {
debug_assert_eq!(
Some(pixmap.data().len() * 2),
reader.output_buffer_size(),
"The pixmap buffer should have twice the number of bytes of the grayscale image."
);
let mut grayscale_data = vec![0; reader.output_buffer_size().unwrap_or_default()];
reader.next_frame(&mut grayscale_data)?;
for (grayscale_pixel, pixmap_pixel) in
grayscale_data.chunks_exact(2).zip(pixmap.data_mut())
{
let [gray, alpha] = grayscale_pixel.try_into().unwrap();
*pixmap_pixel = PremulRgba8 {
r: gray,
g: gray,
b: gray,
a: alpha,
};
}
}
};
pixmap.may_have_transparency = premultiply_rgba8(pixmap.data_as_u8_slice_mut());
Ok(pixmap)
}
/// Return the current content of the pixmap as a PNG.
#[cfg(feature = "png")]
pub fn into_png(self) -> Result<Vec<u8>, png::EncodingError> {
let width = u32::from(self.width);
let height = u32::from(self.height);
let pixels = self.try_take_rgb8(ImageAlphaType::Alpha);
let mut data = Vec::new();
let mut encoder = png::Encoder::new(&mut data, width, height);
let (color_type, pixels) = match pixels {
Pixels::Rgb8(pixels) => (png::ColorType::Rgb, pixels),
Pixels::Rgba8(pixels) => (png::ColorType::Rgba, pixels),
};
encoder.set_color(color_type);
encoder.set_depth(png::BitDepth::Eight);
let mut writer = encoder.write_header()?;
writer.write_image_data(&pixels)?;
writer.finish().map(|_| data)
}
/// Returns a reference to the underlying data as premultiplied RGBA8.
///
/// The pixels are in row-major order.
pub fn data(&self) -> &[PremulRgba8] {
&self.buf
}
// TODO: Now that we have `as_mut`, maybe we don't need the
// mutable methods. If we add a `PixmapRef` we can also remove the
// non-mutable ones.
/// Returns a mutable reference to the underlying data as premultiplied RGBA8.
///
/// The pixels are in row-major order.
pub fn data_mut(&mut self) -> &mut [PremulRgba8] {
&mut self.buf
}
/// Returns a reference to the underlying data as premultiplied RGBA8.
///
/// The pixels are in row-major order. Each pixel consists of four bytes in the order
/// `[r, g, b, a]`.
pub fn data_as_u8_slice(&self) -> &[u8] {
bytemuck::cast_slice(&self.buf)
}
/// Returns a mutable reference to the underlying data as premultiplied RGBA8.
///
/// The pixels are in row-major order. Each pixel consists of four bytes in the order
/// `[r, g, b, a]`.
pub fn data_as_u8_slice_mut(&mut self) -> &mut [u8] {
bytemuck::cast_slice_mut(&mut self.buf)
}
/// Return a mutable view into this pixmap's pixel data.
pub fn as_mut(&mut self) -> PixmapMut<'_> {
PixmapMut {
width: self.width,
height: self.height,
buf: bytemuck::cast_slice_mut(&mut self.buf),
may_have_transparency: Some(&mut self.may_have_transparency),
}
}
/// Sample a pixel from the pixmap.
///
/// The pixel data is [premultiplied RGBA8][PremulRgba8].
#[inline(always)]
pub fn sample(&self, x: u16, y: u16) -> PremulRgba8 {
let idx = self.width as usize * y as usize + x as usize;
self.buf[idx]
}
/// Sample a pixel from a custom-calculated index. This index should be calculated assuming that
/// the data is stored in row-major order.
#[inline(always)]
pub fn sample_idx(&self, idx: u32) -> PremulRgba8 {
self.buf[idx as usize]
}
/// Set a pixel in the pixmap at the given coordinates.
///
/// The pixel data should be [premultiplied RGBA8][PremulRgba8]. The coordinate system has
/// its origin at the top-left corner, with `x` increasing to the right and `y` increasing
/// downward.
#[inline(always)]
pub fn set_pixel(&mut self, x: u16, y: u16, pixel: PremulRgba8) {
let idx = self.width as usize * y as usize + x as usize;
self.buf[idx] = pixel;
}
/// Consume the pixmap and return its raw RGBA8 pixel data with the given alpha representation.
///
/// If both, premultiplied and unpremultiplied RGBA are acceptable formats, it is
/// recommended to choose [`ImageAlphaType::AlphaPremultiplied`], as the data can
/// be returned as is without any additional post-processing.
pub fn take_rgba8(mut self, alpha_type: ImageAlphaType) -> Vec<u8> {
if self.may_have_transparency && alpha_type == ImageAlphaType::Alpha {
unpremultiply_rgba8(bytemuck::cast_slice_mut(&mut self.buf));
}
bytemuck::cast_vec(self.buf)
}
/// Consume the pixmap and attempt to return its raw data as RGB8 pixel data.
///
/// In case this is not possible (due to the pixmap containing non-opaque pixels), this method
/// will fall back to returning the data as RGBA8 with the requested alpha representation.
pub fn try_take_rgb8(mut self, alpha_type: ImageAlphaType) -> Pixels {
let may_have_transparency =
if self.may_have_transparency && alpha_type == ImageAlphaType::Alpha {
unpremultiply_rgba8(bytemuck::cast_slice_mut(&mut self.buf))
} else {
// TODO: Consider still doing a linear scan to redetermine whether the pixmap is opaque.
self.may_have_transparency
};
let mut data = bytemuck::cast_vec(self.buf);
if may_have_transparency {
Pixels::Rgba8(data)
} else {
rgba_to_rgb(&mut data);
Pixels::Rgb8(data)
}
}
}
/// The result of attempting to extract RGB8 data from a [`Pixmap`].
#[derive(Clone, Debug, PartialEq, Eq)]
pub enum Pixels {
/// Three bytes per pixel in red, green, blue order.
Rgb8(Vec<u8>),
/// Four bytes per pixel in red, green, blue, alpha order.
Rgba8(Vec<u8>),
}
/// Metadata about the pixels of an image.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct PixelMetadata {
/// Whether the pixels may be non-opaque.
///
/// If unsure, always set this to `true`. Setting this to `false` is a strong guarantee that
/// every pixel in the image **is guaranteed** to be opaque. Setting this to `false` mistakenly
/// can lead to wrong rendering.
pub may_have_transparency: bool,
/// How the alpha channel is represented.
pub alpha_type: ImageAlphaType,
}
impl PixelMetadata {
/// Create a new pixel metadata description.
pub const fn new(alpha_type: ImageAlphaType, may_have_transparency: bool) -> Self {
Self {
may_have_transparency,
alpha_type,
}
}
}
impl Default for PixelMetadata {
fn default() -> Self {
Self::new(ImageAlphaType::AlphaPremultiplied, true)
}
}
/// Turn the RGBA buffer into an RGB buffer, assuming that all pixels are fully
/// opaque.
fn rgba_to_rgb(data: &mut Vec<u8>) {
let level = Level::try_detect().unwrap_or(Level::baseline());
dispatch!(level, simd => rgba_to_rgb_impl(simd, data));
}
#[inline(always)]
fn rgba_to_rgb_impl<S: Simd>(simd: S, data: &mut Vec<u8>) {
const SWIZZLE_0: [u8; 16] = [0, 1, 2, 4, 5, 6, 8, 9, 10, 12, 13, 14, 16, 17, 18, 20];
const SWIZZLE_1: [u8; 16] = [5, 6, 8, 9, 10, 12, 13, 14, 16, 17, 18, 20, 21, 22, 24, 25];
const SWIZZLE_2: [u8; 16] = [
10, 12, 13, 14, 16, 17, 18, 20, 21, 22, 24, 25, 26, 28, 29, 30,
];
debug_assert!(
data.len().is_multiple_of(4),
"RGBA data length must be divisible by four"
);
let indices_0 = u8x32::from_fn(simd, |lane| SWIZZLE_0[lane.min(15)]);
let indices_1 = u8x32::from_fn(simd, |lane| SWIZZLE_1[lane.min(15)]);
let indices_2 = u8x32::from_fn(simd, |lane| SWIZZLE_2[lane.min(15)]);
let pixel_count = data.len() / 4;
let block_count = pixel_count / 16;
for block in 0..block_count {
let src = block * 64;
let dst = block * 48;
let rgba_0123 = u8x64::from_slice(simd, &data[src..src + 64]);
let (rgba_01, rgba_23) = rgba_0123.split();
let (_, rgba_1) = rgba_01.split();
let (rgba_2, _) = rgba_23.split();
let rgba_12 = rgba_1.combine(rgba_2);
let (rgb_0, _) = rgba_01.swizzle_dyn(indices_0).split();
let (rgb_1, _) = rgba_12.swizzle_dyn(indices_1).split();
let (rgb_2, _) = rgba_23.swizzle_dyn(indices_2).split();
rgb_0.store_slice(&mut data[dst..dst + 16]);
rgb_1.store_slice(&mut data[dst + 16..dst + 32]);
rgb_2.store_slice(&mut data[dst + 32..dst + 48]);
}
for pixel in block_count * 16..pixel_count {
let src = pixel * 4;
let dst = pixel * 3;
let r = data[src];
let g = data[src + 1];
let b = data[src + 2];
data[dst] = r;
data[dst + 1] = g;
data[dst + 2] = b;
}
data.truncate(pixel_count * 3);
}
/// Premultiplies each RGBA8 pixel in `data`.
///
/// Returns `true` if at least one pixel is not fully opaque.
pub fn premultiply_rgba8(data: &mut [u8]) -> bool {
// Unfortunately we need to construct a custom level here and cannot use the one
// from the Vello CPU / Vello GPU context. This does mean we are not testing
// all possible combinations in CI, but the used intrinsics are very simple and
// also used in other parts of the pipeline, so risk is very low.
let level = Level::try_detect().unwrap_or(Level::baseline());
dispatch!(level, simd => premultiply_rgba8_impl(simd, data))
}
/// Unpremultiplies each RGBA8 pixel in `data`.
///
/// Returns `true` if at least one pixel is not fully opaque.
pub fn unpremultiply_rgba8(data: &mut [u8]) -> bool {
let level = Level::try_detect().unwrap_or(Level::baseline());
dispatch!(level, simd => unpremultiply_rgba8_impl(simd, data))
}
#[inline(always)]
fn unpremultiply_rgba8_impl<S: Simd>(simd: S, data: &mut [u8]) -> bool {
let (body, tail) = data.as_chunks_mut::<64>();
let mut transparency = mask8x16::splat(simd, false);
for chunk in body {
let [r, g, b, a] = simd.load_four_interleaved_u8x16(chunk);
transparency |= !a.simd_eq(255);
let reciprocal = u16x16::from_fn(simd, |lane| unpremultiply::reciprocal(a[lane]));
let r = unpremultiply::simd(simd, r, reciprocal);
let g = unpremultiply::simd(simd, g, reciprocal);
let b = unpremultiply::simd(simd, b, reciprocal);
simd.store_four_interleaved_u8x16([r, g, b, a], chunk);
}
let mut may_have_transparency = transparency.any_true();
for pixel in tail.chunks_exact_mut(4) {
may_have_transparency |= pixel[3] != 255;
let reciprocal = unpremultiply::reciprocal(pixel[3]);
for component in &mut pixel[..3] {
*component = unpremultiply::scalar(*component, reciprocal);
}
}
may_have_transparency
}
#[inline(always)]
fn premultiply_rgba8_impl<S: Simd>(simd: S, data: &mut [u8]) -> bool {
let (body, tail) = data.as_chunks_mut::<64>();
let mut transparency = mask8x16::splat(simd, false);
for chunk in body {
let [r, g, b, a] = simd.load_four_interleaved_u8x16(chunk);
transparency |= !a.simd_eq(255);
let premultiply = {
#[inline(always)]
|component: u8x16<S>| narrow((widen(component) * widen(a)).div_255())
};
simd.store_four_interleaved_u8x16(
[premultiply(r), premultiply(g), premultiply(b), a],
chunk,
);
}
let mut may_have_transparency = transparency.any_true();
for pixel in tail.chunks_exact_mut(4) {
let alpha = u16::from(pixel[3]);
may_have_transparency |= alpha != 255;
let premultiply = |component| ((u16::from(component) * alpha + 255) >> 8) as u8;
pixel[0] = premultiply(pixel[0]);
pixel[1] = premultiply(pixel[1]);
pixel[2] = premultiply(pixel[2]);
}
may_have_transparency
}
#[cfg(test)]
mod tests {
use alloc::vec;
use alloc::vec::Vec;
use super::{PixelMetadata, Pixels, Pixmap};
use crate::peniko::ImageAlphaType;
#[test]
fn straight_alpha_is_premultiplied_in_body_and_tail() {
let pixmap = Pixmap::from_parts(
vec![
// SIMD body
200, 100, 50, 128, 128, 64, 32, 128, 255, 128, 64, 64, 255, 100, 1, 0, 64, 32, 16,
192, 10, 20, 30, 255, 240, 120, 60, 128, 80, 40, 20, 64, 100, 50, 25, 128, 32, 16,
8, 192, 200, 150, 100, 64, 3, 2, 1, 128, 254, 253, 252, 128, 1, 2, 3, 64, 127, 63,
31, 192, 9, 8, 7, 255, // Scalar tail
80, 40, 20, 64,
],
17,
1,
PixelMetadata::new(ImageAlphaType::Alpha, true),
);
assert!(pixmap.may_have_transparency());
assert_eq!(
pixmap.data_as_u8_slice(),
[
// SIMD body
100, 50, 25, 128, 64, 32, 16, 128, 64, 32, 16, 64, 0, 0, 0, 0, 48, 24, 12, 192, 10,
20, 30, 255, 120, 60, 30, 128, 20, 10, 5, 64, 50, 25, 13, 128, 24, 12, 6, 192, 50,
38, 25, 64, 2, 1, 1, 128, 127, 127, 126, 128, 1, 1, 1, 64, 96, 48, 24, 192, 9, 8,
7, 255, // Scalar tail
20, 10, 5, 64,
]
);
}
#[test]
fn straight_alpha_is_premultiplied_with_only_tail() {
let pixmap = Pixmap::from_parts(
vec![200, 100, 50, 128, 9, 8, 7, 255],
2,
1,
PixelMetadata::new(ImageAlphaType::Alpha, true),
);
assert!(pixmap.may_have_transparency());
assert_eq!(pixmap.data_as_u8_slice(), [100, 50, 25, 128, 9, 8, 7, 255]);
}
#[test]
fn straight_opaque_alpha_clears_transparency_hint_in_body_and_tail() {
let data = vec![
// SIMD body
200, 100, 50, 255, 1, 2, 3, 255, 4, 5, 6, 255, 7, 8, 9, 255, 10, 11, 12, 255, 13, 14,
15, 255, 16, 17, 18, 255, 19, 20, 21, 255, 22, 23, 24, 255, 25, 26, 27, 255, 28, 29,
30, 255, 31, 32, 33, 255, 34, 35, 36, 255, 37, 38, 39, 255, 40, 41, 42, 255, 43, 44,
45, 255, // Scalar tail
80, 40, 20, 255,
];
let pixmap = Pixmap::from_parts(
data.clone(),
17,
1,
PixelMetadata::new(ImageAlphaType::Alpha, true),
);
assert!(!pixmap.may_have_transparency());
assert_eq!(pixmap.data_as_u8_slice(), data);
}
#[test]
fn straight_opaque_alpha_clears_transparency_hint_with_only_tail() {
let data = vec![1, 2, 3, 255];
let pixmap = Pixmap::from_parts(
data.clone(),
1,
1,
PixelMetadata::new(ImageAlphaType::Alpha, true),
);
assert!(!pixmap.may_have_transparency());
assert_eq!(pixmap.data_as_u8_slice(), data);
}
#[test]
fn opaque_pixmap_compacts_to_rgb() {
let rgba: Vec<u8> = (0_u8..33)
.flat_map(|pixel| {
[
pixel.wrapping_mul(3),
pixel.wrapping_mul(5),
pixel.wrapping_mul(7),
255,
]
})
.collect();
let expected: Vec<u8> = rgba
.chunks_exact(4)
.flat_map(|pixel| pixel[..3].iter().copied())
.collect();
let pixmap = Pixmap::from_parts(
rgba,
33,
1,
PixelMetadata::new(ImageAlphaType::AlphaPremultiplied, false),
);
let pixels = pixmap.try_take_rgb8(ImageAlphaType::Alpha);
assert_eq!(pixels, Pixels::Rgb8(expected));
}
#[test]
fn transparent_pixmap_falls_back_to_rgba() {
let pixmap = Pixmap::from_parts(
vec![64, 32, 16, 128],
1,
1,
PixelMetadata::new(ImageAlphaType::AlphaPremultiplied, true),
);
let pixels = pixmap.try_take_rgb8(ImageAlphaType::Alpha);
assert_eq!(pixels, Pixels::Rgba8(vec![128, 64, 32, 128]));
}
#[test]
fn transparent_pixmap_falls_back_to_premultiplied_rgba() {
let data = vec![64, 32, 16, 128];
let pixmap = Pixmap::from_parts(
data.clone(),
1,
1,
PixelMetadata::new(ImageAlphaType::AlphaPremultiplied, true),
);
let pixels = pixmap.try_take_rgb8(ImageAlphaType::AlphaPremultiplied);
assert_eq!(pixels, Pixels::Rgba8(data));
}
}