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//! HNSW search operations — entry points and layer-level helpers.
use super::super::distance::{batch_distance_with_prefetch, DistanceEngine};
use super::super::layer::{Layer, NodeId};
use super::super::ordered_float::OrderedFloat;
use super::search_pools::should_prefetch;
use super::search_state::{gather_unvisited_neighbors, process_batch_results, SearchState};
use super::{NativeHnsw, NO_ENTRY_POINT};
use crate::perf_optimizations::ContiguousVectors;
use smallvec::SmallVec;
use std::borrow::Cow;
use std::cell::{Cell, RefCell};
use std::cmp::Reverse;
use std::sync::atomic::{AtomicU64, Ordering};
// Thread-local reusable buffer for cosine query normalization.
//
// Avoids allocating a new `Vec<f32>` on every cosine search call.
// Pre-sized for 1536-dim (common embedding dimension). After the first
// search, subsequent searches reuse the same allocation (zero-alloc hot path).
thread_local! {
static QUERY_BUF: RefCell<Vec<f32>> = RefCell::new(Vec::with_capacity(1536));
}
/// Global counter for seeding per-thread probe RNGs (issue #967).
///
/// Each thread increments this exactly once at first use and never again.
/// `Relaxed` ordering suffices: we need distinct initial seeds, not ordering
/// guarantees between threads.
static PROBE_RNG_SEED_COUNTER: AtomicU64 = AtomicU64::new(0x5DEE_CE66_D1A4_B5B5);
thread_local! {
/// Per-thread XORshift64 state for multi-probe entry-point selection.
///
/// Seeded lazily from `PROBE_RNG_SEED_COUNTER` on first use, then
/// advanced entirely in thread-local storage. The steady-state search
/// path therefore touches zero shared atomics for probe randomisation.
static PROBE_RNG: Cell<u64> = const { Cell::new(0) };
}
impl<D: DistanceEngine> NativeHnsw<D> {
/// Searches for k nearest neighbors.
///
/// # Distance semantics
///
/// Returned distances are **raw engine distances** from `D::distance()`.
/// When `D = CachedSimdDistance`, Euclidean values are squared L2 (no
/// sqrt). Callers that expose results to users must apply
/// `NativeHnsw::transform_score` (private) to convert to the
/// user-visible metric.
#[inline]
#[must_use]
pub fn search(&self, query: &[f32], k: usize, ef_search: usize) -> Vec<(NodeId, f32)> {
let prepared_query = self.prepare_query(query);
let results = self.search_prepared(&prepared_query, k, ef_search);
Self::recycle_cow(prepared_query);
results
}
/// Executes the search on an already-prepared (normalized) query vector.
///
/// Factored out of [`search`] so the `Cow` borrow ends before
/// [`recycle_cow`] reclaims the buffer.
#[inline]
fn search_prepared(&self, query: &[f32], k: usize, ef_search: usize) -> Vec<(NodeId, f32)> {
let ep = self.entry_point.load(Ordering::Acquire);
if ep == NO_ENTRY_POINT {
return Vec::new();
}
let max_layer = self.max_layer.load(Ordering::Relaxed);
let mut current_ep = ep;
for layer_idx in (1..=max_layer).rev() {
current_ep = self.search_layer_single(query, current_ep, layer_idx);
}
let count = self.count.load(Ordering::Relaxed);
let probes = self.adaptive_num_probes(count, ef_search, k);
if probes > 1 {
self.search_multi_entry_prepared(query, k, ef_search, probes)
} else {
self.search_layer(
query,
&[current_ep],
ef_search,
0,
self.stagnation_limit,
Some(k),
)
}
}
/// Adaptive number of entry-point probes for high-recall searches.
#[inline]
#[allow(clippy::unused_self)] // Reason: method receiver accesses graph config in future adaptive tuning
fn adaptive_num_probes(&self, count: usize, ef_search: usize, k: usize) -> usize {
if count <= 10_000 || ef_search <= (k * 4).max(64) {
return 1;
}
if ef_search >= 1024 {
4
} else if ef_search >= 512 {
3
} else {
2
}
}
/// Multi-entry point search for improved recall on hard queries.
///
/// Normalizes the query for cosine metric before searching. If the query
/// is already prepared (e.g., from [`Self::search`]), use the private
/// `search_multi_entry_prepared` companion to avoid double normalization.
#[must_use]
pub fn search_multi_entry(
&self,
query: &[f32],
k: usize,
ef_search: usize,
num_probes: usize,
) -> Vec<(NodeId, f32)> {
let prepared_query = self.prepare_query(query);
let result = self.search_multi_entry_prepared(&prepared_query, k, ef_search, num_probes);
Self::recycle_cow(prepared_query);
result
}
/// Multi-entry point search on an already-prepared query vector.
///
/// Skips the `prepare_query` step — the caller is responsible for
/// normalization (cosine). Called internally by [`Self::search`] which
/// prepares the query once at the top level.
#[must_use]
fn search_multi_entry_prepared(
&self,
query: &[f32],
k: usize,
ef_search: usize,
num_probes: usize,
) -> Vec<(NodeId, f32)> {
let ep = self.entry_point.load(Ordering::Acquire);
if ep == NO_ENTRY_POINT {
return Vec::new();
}
let count = self.count.load(Ordering::Relaxed);
if count == 0 {
return Vec::new();
}
let max_layer = self.max_layer.load(Ordering::Relaxed);
let mut current_ep = ep;
for layer_idx in (1..=max_layer).rev() {
current_ep = self.search_layer_single(query, current_ep, layer_idx);
}
let entry_points = Self::gather_multi_entry_points(current_ep, count, num_probes);
self.search_layer(
query,
&entry_points,
ef_search,
0,
self.stagnation_limit,
Some(k),
)
}
/// Gathers multiple entry points by adding random probes alongside the
/// greedy-descent entry point.
///
/// Probe IDs are drawn from the **thread-local** XORshift64 RNG (issue #967).
/// This eliminates the shared `rng_state.fetch_update` CAS that previously
/// ran once per search on every thread simultaneously, causing cache-line
/// bouncing proportional to the number of concurrent searchers.
#[inline]
fn gather_multi_entry_points(
primary_ep: NodeId,
count: usize,
num_probes: usize,
) -> Vec<NodeId> {
let mut entry_points = vec![primary_ep];
if num_probes > 1 && count > 10 {
for _ in 1..num_probes.min(4) {
let random_id = (Self::next_probe_rng() as usize) % count;
if !entry_points.contains(&random_id) {
entry_points.push(random_id);
}
}
}
entry_points
}
/// Advances the thread-local probe RNG and returns the next value.
///
/// **First call per thread**: one `Relaxed` `fetch_add` on the global
/// `PROBE_RNG_SEED_COUNTER` to obtain a unique starting seed. This cost
/// is amortised over millions of subsequent search calls.
///
/// **All later calls**: pure thread-local XORshift64, touching no shared
/// memory. Eight concurrent threads therefore generate independent random
/// sequences with zero inter-thread synchronisation.
#[inline]
fn next_probe_rng() -> u64 {
PROBE_RNG.with(|cell| {
let mut s = cell.get();
if s == 0 {
// One-time per-thread seed: stride the global counter by a
// large odd constant so threads that initialise back-to-back
// start at well-separated points in the XORshift cycle.
s = PROBE_RNG_SEED_COUNTER.fetch_add(0x9e37_79b9_7f4a_7c15, Ordering::Relaxed);
if s == 0 {
s = 1; // XORshift64 must not start at 0
}
}
let next = super::xorshift64(s);
cell.set(next);
next
})
}
/// Returns a `Cow`'s owned buffer to the thread-local pool for reuse.
///
/// If the `Cow` is `Borrowed`, this is a no-op. If `Owned`, the buffer
/// is returned to `QUERY_BUF` so the next `prepare_query` call avoids
/// allocation.
#[inline]
fn recycle_cow(cow: Cow<'_, [f32]>) {
if let Cow::Owned(buf) = cow {
Self::return_query_buf(buf);
}
}
// =========================================================================
// Layer-level search helpers
// =========================================================================
/// F-04 optimization: acquires both vectors and layers read locks once
/// before the greedy descent loop, avoiding repeated lock cycles per hop.
///
/// Includes software prefetch hints for upcoming neighbor vectors to
/// reduce memory latency in upper HNSW layers (mirrors `search_layer`).
#[inline]
pub(in crate::index::hnsw::native::graph) fn search_layer_single(
&self,
query: &[f32],
entry: NodeId,
layer: usize,
) -> NodeId {
self.with_vectors_and_layers_read(|vectors, layers| {
let dimension = vectors.dimension();
let prefetch_dist = crate::simd_native::calculate_prefetch_distance(dimension);
let mut best = entry;
debug_assert!(
entry < vectors.len(),
"entry {entry} out of bounds (len {})",
vectors.len()
);
// SAFETY: `get_unchecked` dereferences `entry` without bounds checks.
// - Condition 1: `entry < vectors.len()` verified by `debug_assert!` above.
// Persisted entry points / neighbor IDs are validated `< count`
// once at load time (`graph_io::validate_graph_header`,
// `read_node_neighbors`), so this holds in release too.
// SAFETY: Skipping the bounds check avoids a branch in the HNSW hot path.
let entry_vec = unsafe { vectors.get_unchecked(entry) };
let mut best_dist = self.distance.distance(query, entry_vec);
loop {
let improved = layers[layer]
.with_neighbors(best, |neighbors| {
self.greedy_scan_with_prefetch(
query,
neighbors,
vectors,
dimension,
prefetch_dist,
&mut best,
&mut best_dist,
)
})
.unwrap_or(false);
if !improved {
break;
}
}
best
})
}
/// Prefetch neighbor vectors into CPU cache ahead of access.
#[inline]
fn prefetch_neighbors(
neighbors: &[NodeId],
vectors: &crate::perf_optimizations::ContiguousVectors,
start: usize,
count: usize,
) {
for &neighbor_id in neighbors.iter().skip(start).take(count) {
if neighbor_id < vectors.len() {
vectors.prefetch(neighbor_id);
}
}
}
/// Scans a neighbor list with software prefetch, updating best node/dist.
///
/// Returns `true` if a closer neighbor was found during the scan.
#[inline]
#[allow(clippy::too_many_arguments)]
fn greedy_scan_with_prefetch(
&self,
query: &[f32],
neighbors: &[NodeId],
vectors: &crate::perf_optimizations::ContiguousVectors,
dimension: usize,
prefetch_dist: usize,
best: &mut NodeId,
best_dist: &mut f32,
) -> bool {
let use_prefetch = should_prefetch(dimension);
// Prefetch the first batch of neighbor vectors into cache.
if use_prefetch && neighbors.len() > prefetch_dist {
Self::prefetch_neighbors(neighbors, vectors, 0, prefetch_dist);
}
let mut improved = false;
for (i, &neighbor) in neighbors.iter().enumerate() {
// Prefetch upcoming neighbor vectors while processing the current one.
if use_prefetch && i + prefetch_dist < neighbors.len() {
Self::prefetch_neighbors(neighbors, vectors, i + prefetch_dist, 1);
}
debug_assert!(
neighbor < vectors.len(),
"neighbor {neighbor} out of bounds (len {})",
vectors.len()
);
// SAFETY: `get_unchecked` dereferences `neighbor` without bounds checks.
// - Condition 1: `neighbor < vectors.len()` verified by `debug_assert!` above.
// Persisted neighbor IDs are validated `< count` once at load
// time (`graph_io::read_node_neighbors`), so this holds in release.
// SAFETY: Skipping the bounds check avoids a branch in the HNSW hot path.
let neighbor_vec = unsafe { vectors.get_unchecked(neighbor) };
let dist = self.distance.distance(query, neighbor_vec);
if dist < *best_dist {
*best = neighbor;
*best_dist = dist;
improved = true;
}
}
improved
}
/// Search a single layer with ef candidates.
///
/// Delegates to [`SearchState`], [`gather_unvisited_neighbors`], and
/// [`process_batch_results`] to keep each helper under Codacy limits
/// (CC <= 8, NLOC <= 50).
///
/// F-03 optimization: acquires both vectors and layers read locks once
/// before the search loop, avoiding ~ef lock acquire/release cycles.
///
/// `stagnation_limit` controls early termination: 0 disables it (use
/// during index construction to avoid degrading neighbor quality).
/// For search queries, pass `self.stagnation_limit`.
///
/// `result_limit` controls partial sort optimization: when `Some(k)`,
/// uses `select_nth_unstable_by` to return only the top-k nearest
/// results in O(n + k log k) instead of sorting all ef candidates
/// in O(ef log ef). Pass `None` during construction to get all
/// candidates sorted (needed for VAMANA neighbor selection).
#[inline]
pub(in crate::index::hnsw::native::graph) fn search_layer(
&self,
query: &[f32],
entry_points: &[NodeId],
ef: usize,
layer: usize,
stagnation_limit: usize,
result_limit: Option<usize>,
) -> Vec<(NodeId, f32)> {
let capacity_hint = self.count.load(Ordering::Relaxed);
let mut state = SearchState::new(capacity_hint);
self.with_vectors_and_layers_read(|vectors, layers| {
let use_prefetch = should_prefetch(vectors.dimension());
// Initialize entry points
for &ep in entry_points {
debug_assert!(
ep < vectors.len(),
"ep {ep} out of bounds (len {})",
vectors.len()
);
// SAFETY: `get_unchecked` dereferences `ep` without bounds checks.
// - Condition 1: `ep < vectors.len()` verified by `debug_assert!` above.
// Persisted entry points / neighbor IDs are validated `< count`
// once at load time (`graph_io` validation), so this holds in release.
// SAFETY: Skipping the bounds check avoids a branch in the HNSW hot path.
let ep_vec = unsafe { vectors.get_unchecked(ep) };
let dist = self.distance.distance(query, ep_vec);
state.push_candidate(ep, dist);
}
Self::dispatch_layer_search(
&self.distance,
query,
vectors,
layers,
&mut state,
ef,
layer,
stagnation_limit,
use_prefetch,
);
});
state.into_sorted_results(result_limit)
}
/// Dispatches layer search to the pipelined or sequential path.
///
/// Pipeline only benefits when the dataset is large enough that neighbor
/// vectors are frequently evicted from L3 cache between accesses. For
/// small indices the data stays cache-hot and speculative peek overhead
/// dominates. Threshold: `>= 10_000` vectors (~30 MB at 768-dim,
/// platform-agnostic because HNSW random access reduces effective
/// cache residency).
///
/// Phase 4.3 (#377): both branches honor `use_prefetch`, so datasets
/// below the pipeline threshold still get intra-gather prefetch when
/// vectors exceed cache line size. Prefetch is a CPU hint — heap order
/// and result set remain bit-identical.
#[inline]
#[allow(clippy::too_many_arguments)]
fn dispatch_layer_search(
distance: &D,
query: &[f32],
vectors: &ContiguousVectors,
layers: &[Layer],
state: &mut SearchState,
ef: usize,
layer: usize,
stagnation_limit: usize,
use_prefetch: bool,
) {
let use_pipeline = use_prefetch && vectors.len() >= 10_000;
if use_pipeline {
super::search_pipeline::search_layer_pipelined(
distance,
query,
vectors,
layers,
state,
ef,
layer,
stagnation_limit,
use_prefetch,
);
} else {
Self::search_loop_sequential(
distance,
query,
vectors,
layers,
state,
ef,
layer,
stagnation_limit,
use_prefetch,
);
}
}
/// Non-pipelined search loop (dataset size below pipeline threshold).
///
/// Sequentially gathers unvisited neighbors, computes distances, and
/// processes results for each candidate.
///
/// `use_prefetch` enables intra-gather software prefetch of neighbor
/// vectors (Issue #377, Phase 4.3). Disabled for low-dimension vectors
/// that already fit in cache — controlled by the caller via
/// [`should_prefetch`].
#[inline]
#[allow(clippy::too_many_arguments)]
fn search_loop_sequential(
distance: &D,
query: &[f32],
vectors: &ContiguousVectors,
layers: &[Layer],
state: &mut SearchState,
ef: usize,
layer: usize,
stagnation_limit: usize,
use_prefetch: bool,
) {
while let Some(Reverse((OrderedFloat(c_dist), c_node))) = state.candidates.pop() {
if state.should_terminate(c_dist, ef, stagnation_limit) {
break;
}
let improved = layers[layer]
.with_neighbors(c_node, |neighbors| {
let batch = gather_unvisited_neighbors(
neighbors,
&mut state.visited,
vectors,
use_prefetch,
);
if batch.is_empty() {
return false;
}
let vecs: SmallVec<[&[f32]; 32]> = batch.iter().map(|(_, v)| *v).collect();
let distances = batch_distance_with_prefetch(distance, query, &vecs);
process_batch_results(&batch, &distances, ef, state)
})
.unwrap_or(false);
state.update_stagnation(improved);
}
}
/// Prepares a query vector for search or insertion. Returns `Cow::Borrowed`
/// for non-cosine metrics (zero-allocation) or `Cow::Owned` with normalized
/// copy for cosine.
///
/// For cosine, reuses a thread-local buffer to avoid a fresh `Vec<f32>`
/// allocation on every search call (6 KB saved per 1536-dim query).
/// The buffer is taken from the thread-local, filled, normalized, and
/// returned as `Cow::Owned`. When the caller drops the `Cow`, the `Vec`
/// is freed normally; but the *next* call to `prepare_query` re-seeds
/// the thread-local if it was left empty, so after warm-up the buffer
/// allocation is amortized across searches on the same thread.
#[inline]
pub(in crate::index::hnsw::native) fn prepare_query<'a>(
&self,
query: &'a [f32],
) -> Cow<'a, [f32]> {
if self.distance.is_pre_normalized()
&& self.distance.metric() == crate::DistanceMetric::Cosine
{
let mut buf = QUERY_BUF.with(|cell| {
let mut borrow = cell.borrow_mut();
if borrow.capacity() == 0 {
// First call or after previous Cow was dropped without
// returning the buffer — allocate fresh.
Vec::with_capacity(query.len())
} else {
std::mem::take(&mut *borrow)
}
});
buf.clear();
buf.extend_from_slice(query);
crate::simd_native::normalize_inplace_native(&mut buf);
Cow::Owned(buf)
} else {
Cow::Borrowed(query)
}
}
/// Returns a query buffer to the thread-local pool for reuse.
///
/// Called after the prepared query is no longer needed. This avoids
/// deallocation so the next `prepare_query` call is zero-alloc.
#[inline]
fn return_query_buf(buf: Vec<f32>) {
QUERY_BUF.with(|cell| {
let mut borrow = cell.borrow_mut();
if borrow.is_empty() {
*borrow = buf;
}
// If the thread-local already has a buffer (e.g., concurrent
// reentrant use), silently drop the extra one.
});
}
}
#[cfg(test)]
mod probe_tests {
use super::super::super::distance::CpuDistance;
use super::*;
use crate::distance::DistanceMetric;
fn empty_hnsw() -> NativeHnsw<CpuDistance> {
let dist = CpuDistance::new(DistanceMetric::Euclidean);
NativeHnsw::new(dist, 16, 200, 0)
}
/// Exactly 10 000 vectors must use 1 probe (boundary fix, issue #377).
///
/// Before the fix `count < 10_000` excluded the 10K case, causing the
/// Balanced preset (ef=160, k=10) benchmark to execute 2 probes.
#[test]
fn single_probe_at_exactly_10k() {
let hnsw = empty_hnsw();
assert_eq!(hnsw.adaptive_num_probes(10_000, 160, 10), 1);
}
#[test]
fn single_probe_below_10k() {
let hnsw = empty_hnsw();
assert_eq!(hnsw.adaptive_num_probes(9_999, 160, 10), 1);
}
#[test]
fn two_probes_above_10k_balanced() {
let hnsw = empty_hnsw();
assert_eq!(hnsw.adaptive_num_probes(10_001, 160, 10), 2);
}
#[test]
fn single_probe_for_small_ef() {
let hnsw = empty_hnsw();
// ef_search=40 <= max(k*4=40, 64)=64 → single probe at any scale
assert_eq!(hnsw.adaptive_num_probes(100_000, 40, 10), 1);
}
#[test]
fn four_probes_for_large_ef_at_scale() {
let hnsw = empty_hnsw();
assert_eq!(hnsw.adaptive_num_probes(50_000, 1024, 10), 4);
}
// =========================================================================
// Thread-local probe RNG (issue #967)
// =========================================================================
/// `next_probe_rng` must never return 0 (XORshift64 invariant) and must
/// produce at least 64 distinct values over 64 consecutive calls on the
/// same thread (i.e. no short cycle in any reachable range).
#[test]
fn probe_rng_no_zero_and_no_short_cycle() {
let mut seen = std::collections::HashSet::new();
for _ in 0..64 {
let v = NativeHnsw::<CpuDistance>::next_probe_rng();
assert_ne!(v, 0, "XORshift64 must never produce 0");
seen.insert(v);
}
assert_eq!(
seen.len(),
64,
"64 consecutive calls should all be distinct"
);
}
/// Two threads seeded from the same global counter must diverge immediately.
#[test]
fn probe_rng_threads_diverge() {
use std::sync::{Arc, Barrier};
use std::thread;
let barrier = Arc::new(Barrier::new(2));
let b1 = Arc::clone(&barrier);
let b2 = Arc::clone(&barrier);
let t1 = thread::spawn(move || {
b1.wait();
NativeHnsw::<CpuDistance>::next_probe_rng()
});
let t2 = thread::spawn(move || {
b2.wait();
NativeHnsw::<CpuDistance>::next_probe_rng()
});
let v1 = t1.join().expect("thread 1 panicked");
let v2 = t2.join().expect("thread 2 panicked");
assert_ne!(
v1, v2,
"different threads must start with different RNG values"
);
}
}