use serde::{Deserialize, Serialize};
use crate::schema::{
animated_properties::value::FloatValue,
helpers::{int_boolean::BoolInt, visual_object::VisualObject},
};
use super::visual::VisualLayer;
#[derive(Deserialize, Serialize, Debug, Clone, PartialEq)]
pub struct ImageLayer {
#[serde(flatten)]
pub visual_layer: VisualLayer,
#[serde(rename = "refId")]
pub ref_id: String,
}