use super::visual::VisualLayer;
use serde::{Deserialize, Serialize};
#[derive(Deserialize, Serialize, Debug, Clone, PartialEq)]
pub struct SolidLayer {
#[serde(flatten)]
pub visual_layer: VisualLayer,
#[serde(rename = "sw")]
pub width: f64,
#[serde(rename = "sh")]
pub height: f64,
#[serde(rename = "sc")]
pub color: String,
}