vek 0.15.8

Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.
Documentation
[badges.appveyor]
repository = "yoanlcq/vek"

[badges.maintenance]
status = "experimental"

[badges.travis-ci]
repository = "yoanlcq/vek"
[build-dependencies.rustc_version]
version = "0.4"
[dependencies.approx]
default-features = false
version = "0.5.0"

[dependencies.bytemuck]
optional = true
version = "1.7.2"

[dependencies.image]
default-features = false
optional = true
version = "0.23"

[dependencies.mint]
optional = true
version = "0.5.4"

[dependencies.num-integer]
default-features = false
version = "0.1.44"

[dependencies.num-traits]
default-features = false
version = "0.2.14"

[dependencies.serde]
default-features = false
features = ["derive"]
optional = true
version = "1.0.105"

[dependencies.static_assertions]
version = "1.1.0"

[features]
default = ["repr_simd", "rgba", "rgb", "std"]
libm = ["num-traits/libm"]
platform_intrinsics = []
repr_simd = []
rgb = []
rgba = []
std = ["num-traits/std", "serde/std"]
uv = []
uvw = []
vec16 = []
vec32 = []
vec64 = []
vec8 = []

[package]
authors = ["Yoan Lecoq <yoanlecoq.io@gmail.com>", "Joshua Barretto <joshua.s.barretto@gmail.com>", "Sunjay Varma <varma.sunjay@gmail.com>", "timokoesters <timo@koesters.xyz>", "Imbris <imbrisf@gmail.com>"]
build = "build.rs"
categories = ["algorithms", "data-structures", "no-std", "science"]
description = "Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience."
documentation = "https://docs.rs/vek"
edition = "2018"
exclude = ["ci/*", "appveyor.yml", ".travis.yml"]
keywords = ["vector", "matrix", "simd", "quaternion", "bezier"]
license = "MIT OR Apache-2.0"
name = "vek"
readme = "README.md"
repository = "https://github.com/yoanlcq/vek"
version = "0.15.8"