//! Names found by a statistical model (named-entity recognition).
//!
//! The engine does no I/O, so the model itself lives elsewhere and is
//! plugged in through [`EntityRecognizer`].
use crateEntityKind;
use crateRecognizerError;
/// A name the model found. Offsets are bytes into the text it was given.
/// Finds names in text. Implementations should return every entity they
/// find with its score; the engine applies the threshold from the rules.